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Survival Hot Fix 2

Survival Hot Fix 2

[h2]Survival Changes[/h2]

  • Skip to wave now grants bounce mana past wave 70. The Formula is BaseBuildMana + (DU/150)*(WaveNumber-70) so for example Gates of Dragon fall on wave 131 Would be 800+(600/150)*(|131-70|) = 1044 mana. The multiplier, WaveNumber-70, is set to 0 if it goes negative.
  • Added 20 Defender metals every checkpoint or 5 waves.
  • Added Survival Shards to Exquisite Bags.



[h2]Survival Godly Drop Chance Adjustments[/h2]

  • Little-Horn Valley 20% Increase
  • The Gates of Dragonfall 30% Decrease
  • Dragonfall Bazaar 20% Decrease
  • Greyston Plaza No Change
  • The Ramparts 10% Decrease
  • The Throne Room No Change
  • Assault on Throne Room 12% Increase
  • Ramparts Siege 10% Increase
  • Liferoot Forest 15% Decrease
  • Forest Biome 15% Decrease
  • Forest Crossroads 15% Decrease
  • Forgotten Runis 5% Decrease
  • Nimbus Reach 10% Increase
  • The Dead Road 10% Increase
  • Siphon Site D 10% Increase
  • Dragonfall Sewers 5% Increase
  • Temple of the Necrotic No Change
  • Buried Bastille 5% Increase
  • Unholy Catacombs 12% Increase
  • Crumbled Bulwark 5% Increase
  • Molten Citadel No Change
  • Embermount 10% Increase
  • Drakenfrost Resort 10% Increase
  • Drakenfrost Keep 15% Increase
  • The Jacked Sparrow 10% Decrease
  • Plunderer's Paradise 20% Increase
  • Wild Westival No Change
  • The Wildest West 20% Increase
  • Tornado Canyon No Change
  • Tornado Highlands No Change
  • Crystal Mine 5% Increase
  • Lava Caverns 5% Increase


[h2]Balance[/h2]
  • Increase Thick Vines damage by 33%.
  • Added a 5 second cooldown on Struck by Inspiration.
  • Increased Brace For Impact duration from 3 to 6 seconds.


[h2]Bug fixes[/h2]
  • Fixed an issue where anti heal wasn’t working on emp
  • Fixed an issue where the devolve wasn’t relative to the current chaos tier
  • Fixed Rupturing Smash only stunning 1 enemy
  • Fixed Survival Checkpoint being awarded 1 wave early
  • Fixed Heroic Wave not working
  • Fixed a problem where the blacksmith would break with 1 material
  • Fixed mana not being given and dropped on Tornado Canyon and Tornado Highlands