Dungeon Defenders II - Hotfix 04/03/2024
Dungeon Defenders II - Hotfix 04/03/2024
[h2]Fixes[/h2]
- Fixed Pufferfish defense passive being 94%, not 100%.
- Fixed Pufferfish passive not scaling properly with chaos level.
- Fixed 'Ice Shard' ability piercing shard not being affected by gilding levels.
- Increased 'Fissure' range from 1850 to 2100.
- Added line-of-sight to Pufferfish defense.
- Improved the arcing of the Pufferfish defenses projectiles.
- Slightly reduced the collision of the Pufferfish's projectiles to better impact the target.
- Fixed an issue where homing projectiles would bypass Geode shields.
- Fixed Daily Login Calendar sometimes rewarding players twice.
- Removed Initiate from 'Rippling Explosions' shard (can't use).
- Fixed pet materials not spending from the Material Vault correctly.
- Hex Thrower's curse no longer spawns when the Arcane Barrier absorbs the projectile.
- Changed 'Enduring Bubble's' name to 'Enduring Orbs' (effect unchanged).
- Fixed an issue where 'Bubble Bulwark' ability would not end correctly.
- Fixed an issue where the 'Aquanos Huntress' was in the cosmetic data list.
- Fixed Survival Mode loot not dropping with passives.
- Fixed an issue where the 'Ice Shard' is using focused AP rather than focused power.
- Fixed an issue where the Aquarion wasn't listed in the polearm requirements list.
- Fixed an issue where the Countess wasn't listed in the sword/shield requirement list.
- Fixed an issue where the Shard Vault was checking for a number of available slots in the first bag to be available for purchase.
- Fixed an issue with the Water Sprite defense was not correctly drenching enemies.
- Fixed an issue where the Water Sprite defense did not have the correct impact sounds.
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