Dungeon Defenders 2 - The Anime Update
A small patch that addresses some old issues and issues with the previous patch.
[h2]New Pets[/h2]
Chainsaw Corgi - Premium Pet
[h2]New Skins[/h2]
[h2]New Flairs[/h2]

These flairs will be obtained in our upcoming twitch drops so support your favorite streamer when these release soon.
[h2]Emporium[/h2]

[h3]Anime Bundle[/h3]
Anime Adept, Anime Countess, Anime Gunwitch, Anime Huntress, and Anime Mystic costumes. This bundle also includes the Chainsaw Corgi and the Gundam Corgi Pets.
[h2]Balance[/h2]
[h2]Bug Fixes [/h2]
[h2]QOL[/h2]
[h2]New Pets[/h2]
Chainsaw Corgi - Premium Pet
- Unique Pet Ability - Chained Saw - Fires a flying saw blade that deals 1500% hero damage and returns to the player dealing damage on the way back. Cooldown 30s.
- Unique Pet Ability - Whirlwind - Increases speed by 50% and attacks deal 155% bonus electric Hero Damage for 6s. Cooldown 45s.
[h2]New Skins[/h2]
- Anime Adept Skin
- Anime Countess Skin
- Anime Mystic Skin
- S.T.R.E.A.M.E.R. 1000 Engineer Skin
[h2]New Flairs[/h2]

These flairs will be obtained in our upcoming twitch drops so support your favorite streamer when these release soon.
- Otherworldly Drakin Wings
- Otherworldly Drakin Head
- Otherworldly Drakin Tail
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[h2]Emporium[/h2]

[h3]Anime Bundle[/h3]
Anime Adept, Anime Countess, Anime Gunwitch, Anime Huntress, and Anime Mystic costumes. This bundle also includes the Chainsaw Corgi and the Gundam Corgi Pets.
[h2]Balance[/h2]
- Engineer can now use Steam Blast and Orbital Cannon while running and jumping.
- Reduced Drill Hold (Engineer right-click) damage scalar from 3.5 to 2.
- Reduced the Range increase of the Enhanced Throw Shard by 15% and Damage by 50%.
- Reduced the base and scaling of the damage increase from Kinetic Energy Shard by 40%.
- Reduced the base damage increase from Broad Head Arrows by 35%.
- Reduced the damage of the Magnetic Knight Tower by 25%, and fixed its upgrade scalar.
- Magnetic Knight Tower now deals 5% decreased damage after every hit maxing at 50% damage reduction.
- Increased the damage scalar of the Sentry Turret by 10%.
- Made nimbus electric corruption attack now target more than 1 enemy.
- Slime Pit changes:
- Increased Damage scalar on slimes form 13.6 to 15
- Now oils enemies by default
- Corrupted slimes now gain 350 move speed in addition to increased damage.
- Fixed the scaling of Earth Guardian’s Dagger.
- Reduced the maximum power of the Overload mod from 60% to 35%.
- Orc Chieftain can no longer be slowed.
[h2]Bug Fixes [/h2]
- Fixed an issue where the wildest west map last wave wasn't working properly for C10.
- Adjusted aim offset of the ballista, poison dart, and harpy towers.
- Removed left over quest from the collection UI.
- Removed phoenix sound from the turtle pet ability projectile.
- Removed the ability for the turtle pet to roll tormented thoughts.
- Removed loud Drakenlord sound effects.
- Fixed targeting issues for Wind/Cyclone Shapers.
- Fixed Minibosses on Chaos X Tornado Valley.
- Fixed Boss Wave for Chaos IX and X Onslaught schedules.
- Fixed Mod Transfer for gloves.
- Fixed Ranged Pylon Not dropping.
- Removed Mods on all Halloween weapons.
- Fixed Sentry Turret petrifying with only poison attacks.
- Fixed a potential issue where sorting could desync the inventory.
- Potentially fixed an issue where the magnetic knight’s attack animation was desynced.
- Fixed an issue where Overlord wasn't exploding on dead targets, and prevented it from attacking the same target.
- Increased particle boundary box for railgun vfx to prevent culling (hopefully fixes ghost shot problem).
- Fixed Ranged Frost Goblin slow not being tagged properly.
- Steam Blast is now unlocked at level 1.
- Fixed Earth Ring not being tagged as a stun.
- Adjust vfx bounds for the rail gun to hopefully prevent some ghost shots.
- Fixed a potential issue where controllers can sometimes navigate to the buff icons or hero icons on the main player UI.
- Fixed several pathing issues on Hidden Caverns maps.
- Attempted update/fix for getting wonky ghost items and dupes with stash sorting and moving items around.
- Fixed an issue where the Cyberdragon required gato materials to upgrade
- Fixed Dead Road Subcore spawners on Chaos X.
- Combat Prep and Heroic Presence now show up on buff bar
- Cleaned up Tamer’s Gambit Shard values for the ungilded variant.
- Removed core health requirement from spectral assault daily and changed description.
- Fixed an issue where the Jester’s Revenge daily quest showed up more than intended.
- Fixed black text on mods for Bling King Bow and Lunar Portal Staff.
- Fixed an issue where the Lunar Portal Staff and Haunted Halberd right clicks weren’t working correctly.
- Fixed Ranged Pylon, Double Eruption, and Steel hurricane not dropping.
[h2]QOL[/h2]
- Increased the game’s bandwidth allocation.
- Increased tick rate to 30 from 20.
- Onslaught now rewards defender medals like expeditions for previously beaten floors.
- Increased incursion medals to what expeditions have.
- Added new Caverns Projectile VFX for all weapons but canister.
- Remade fire and electric tower vfx on the magnetic knight tower to properly disappear during firing.
- Added idle vfx to the magnetic knight tower and sentry turret.
- Added idle sfx to magnetic knight tower, sentry turret, and rail gun tower.
- Removed VFX on Electric Discharge.
- Adjusted sound radius and volume of the magnetic knight tower.
- Added Duration to Anti Heal Chip and Servo descriptions.
- Changed the camera position of the mercenary to better view flairs,