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Patch Notes

[h2]Official Version 1.0.0.8 Update Content:[/h2]
[Optimizations]
Fixed yellow bar position initialization issue caused by slow loading
[Bug Fixes]
  • Resolved abnormal functionality in Assassin Organization system
  • Adjusted logic for faction disbandment
  • Fixed interaction failure with certain treasure chests
  • Fixed teleportation anomaly in Jingcheng faction dungeon
  • Fixed trigger failure of skill "Cure-All Remedy"
  • Corrected text error in achievement "Unify the Jianghu"
  • Adjusted dialogue trigger conditions for NPC Zhang Weiyong
  • Fixed Early Access save files loading failure


[h2]Official Version 1.0.0.7 Update Content:[/h2]
【Experience Optimizations】
Gang industry attack proxy dispatches now allow sending companions.
【Bug Fixes】
Fixed an issue where the screen might turn black when entering the game under certain circumstances.
Fixed an NPC movement error in [Ends of the Earth].
Adjusted the trigger condition for [Mutual Destruction·Part 2] interaction with Zuo Sansi to require triggering on Zuo Sansi's territory.
Added null-check error handling for an obsolete combat editor configuration to prevent issues from incomplete deletions in the combat editor settings.
Modified the gang annexation headquarters logic by introducing the concept of abandoned gang strongholds (resolving the issue of unfindable "phantom gangs").

[h2]Official Version 1.0.0.6 Update Content:[/h2]
【Experience Optimizations】
Unified the display of tabs in the NPC details interface.
【Bug Fixes】
Fixed an issue where abnormalities might occur when gang industry occupation dispatches end.
Fixed an issue where the Bicheng Water Stronghold dungeon might fail to enter combat.
Fixed a combat crash error caused by a battle buff.

[h2]Official Version 1.0.0.5 Update Content:[/h2]
[Optimizations]
  • Adjusted translation of story illustration selection button
  • Removed blocked path points in Xiangyang Abandoned Mine
  • Added cultivation rewards to faction quests in Sandbox Mode
  • Fine-tuned combat win rate algorithm for Martial Arts Tournament

[Bug Fixes]
  • Fixed transportation issue to Peach Blossom Dock via Hangzhou boatman in Sandbox Mode
  • Fixed unrefreshed prompt and energy check failure on "Cast Rod" fishing button
  • Resolved equipment attribute mismatch between battle drops and inventory
  • Fixed missing skill point requirement display for talent skills
  • Addressed UI display anomalies in Traditional Chinese version
  • Corrected misplaced [Mask] and [Costume] options in Traditional Chinese UI
  • Fixed infinite loop issue in capital city quest "World's End"
  • Implemented placeholder content for unreleased "Three Talents Book"
  • Corrected pipa monk illustration in Luoyang City
  • Fixed Six Meridian Divine Sword dealing no damage under specific conditions
  • Overhauled teleportation points in Sandbox Mode
  • Enhanced combat logic stability to prevent rare crash scenarios


[h2]Official Version1.0.0.1~ 1.0.0.4 Update Content:[/h2]
UI Improvements:
  • Fixed display issues in Life System and Martial Arts Tournament registration/combat interfaces
  • Optimized movement speed settings in fishing mini-game waters
  • Unified exclamation mark icon style for Tournament tutorial buttons
  • Adjusted quest tracking font display and fixed text ghosting
  • Improved game mode selection panel

Gameplay Optimizations:
  • Disabled Tournament entry during tutorial phase
  • Added "Return" option when interacting with Tournament organizers
  • Adjusted assassin mission trigger frequency to once per 6 months (daily count)
  • Fixed synchronization issues with self-created faction names
  • Improved NPC dialogue logic in Sandbox Mode (now tied to relationship system
  • Fixed missing character art, dialogue, and combat settings in cutscenes
  • Optimized NPC positioning and entry logic in Great Snow Mountain quests

System Updates:
  • Refined NPC eligibility criteria for Martial Arts Tournament participation
  • Removed redundant checkpoints in Great Snow Mountain questline
  • Fixed ferryman teleportation and starter weapon selection issues in Sandbox Mode

Bug Fixes:
  • General system stability improvements
  • Fixed legacy save files being stuck on loading screen
  • Resolved combat group crashes, NPC resurrection errors, and missing boss HP bars
  • Addressed text inconsistencies in Sandbox Mode interfaces
  • Fixed BGM not restoring to overworld music post-combat
  • Rectified visual and logic errors:
  • Fixed Du Yanbai's artwork, attributes, and animations
  • Removed duplicate NPCs in Tournament (Li Yingxin/Du Yanbai avatar errors)
  • Fixed black borders and NPC disappearance in Capital/Great Snow Mountain maps
  • Corrected garbled text and missing items in Dojo trading interface

Text and interaction fixes:
  • Fixed incorrect quest markers and missing countdown displays
  • Addressed typos, punctuation errors, and dialogue art configurations
  • Resolved assassin mission timeout freezes and unrefreshed fishing UI states
  • Combat and balance adjustments:
  • Fixed abnormal skill damage values (Canghai Wave-Cutting Blade, Storm Pearls, etc.)
  • Corrected NPC passive skill level configurations
  • Fixed premature story skips caused by missing combat group settings