Patch Notes
V1.0.0.14
The official version 1.0.0.14 has been released. Update details:
Fixed companion AI issues for the following martial arts manuals, resolving problems where some manuals could not be properly used by player companions after learning:
《Divine Sword Finger》
《Twig-Plucking Seeker of Plum Blossoms》
《Ballad of Separation》
《Killing Flow: Sword-Taking Strike》
《Heavenly Might Army Blade Art》
New feature: Supports faction leader abdication, allowing rank exchange with a designated member.
Players committing evil acts in dungeon cells or enclosed spaces will no longer increase wanted levels.
Changed the 《Divine Sword Finger》 manual in the final chapter’s treasure chest to a complete version.
Fixed an issue where controller keybindings could overlap.
Fixed a crash caused by certain story NPCs during movement.
Added regional reputation drops for the Peach Blossom Dock instance.
When accepting the final battle quest in Peach Blossom Dock, the corresponding docked boat will return to its original position.
V1.0.0.13
Story Quest Adjustments:
Combat Adjustments:
Other Improvements:
V1.0.0.12
Optimizations:
Improved dialogue logic for story NPCs (when the "non-capturable" option is enabled).
Revised the descriptions of the talents [Lone Wolf of the Sky] and [Prodigious Genius] for clarity.
Adjusted assassin encounters from 3 killers to 1.
Removed cooldown restrictions for dungeon challenges.
Added cultivation rewards after boss battles.
Temporarily disabled forced missions from assassin organizations.
Reduced the frequency of carrier pigeon event triggers in the open world.
Optimized task configuration tables and sandbox interactive objects for all languages.
Added a new interactive well in Luoyang.
Bug Fixes:
Fixed an issue where the game could crash or display a black screen due to resolution detection errors on first launch.
Fixed a bug where players could get stuck when using the [Phantom Steps] light skill with thrown weapons.
Fixed an issue where keybindings on the world map might not work (numeric keypad keys are temporarily disabled).
Fixed an inaccessible faction entrance in Xiangyang.
Fixed an issue where purchased complete manuals in Chengan Town’s black market had missing moves (now correctly displayed upon repurchase).
Fixed an error in the Suidong Pass Golden Carp Caravan’s shop.
Corrected the quest item for [The Wind Howls · II].
Removed a redundant dialogue option in [Flowers and Moonlit Night].
Fixed an issue with the resignation function for faction officers in the Five Saints Sect and Taihe Mountain.
Adjusted the quality of the weapon [Tattered Rope] in the quest [Green Duckweed Village’s Martial Insight].
Changed all tasks triggered by [Zuo Sansi] in the Horizon Pavilion to location-based triggers.
Fixed the activation issue for the quest [Second Son of the Western Garden].
Fixed an NPC disappearance issue in [The Bronze Buddha Mystery].
Corrected an error with the corpse of the character [Northern Jackal].
Fixed a movement issue for an NPC bandit in Bicheng Water Stronghold.
Fixed the cooldown reduction effect of [Blossoming Pear Strike] from 《Storm-Battered Pear Blossom Blade》 not activating.
Corrected the attribute description text for 《Nation-Guarding Mountain Piercer》.
Fixed the stacking issue for the passive [Holding the Origin] in 《Taiji Fist》.
Fixed slot description errors for 《Three Talents Tome: Heaven’s Abandoned Scroll》.
Corrected the description text for [Hidden North Sea] in 《Bamboo Burial of Orchids》.
Fixed the unequippable issue for [Ethereal] and [Return to Bones] in 《Golden Rainbow Bone-Lifting Art》, changing [Return to Bones] from internal attack boost to external attack boost.
V1.0.0.11
Optimizations:
Added a notification for failed faction recruitment attempts.
Bug Fixes:
Fixed an issue where game settings and keybindings could reset.
Adjusted dialogue logic for story NPCs joining the party.
Fixed an issue where certain NPCs (e.g., Zuo Sansi) moving to specific locations could block intersecting questlines (applies only to pre-May 2 saves for [Ends of the Earth]; full fix in progress).
Adjusted the cultivation level and stats of assassins in killer missions.
V1.0.0.10
Bug Fixes:
Fixed faction quest refresh logic.
Corrected faction member limit checks.
Fixed the queue logic in the faction territory conquest dispatch interface.
V1.0.0.9
Optimizations:
When a story portrait mod is removed, dynamic portraits are used instead of default silhouettes.
Added identifiers for companions dispatched in faction expeditions.
Bug Fixes:
Fixed an issue where empty factions could participate in territory conquests.
Fixed abnormal NPC recruitment in sandbox mode with mods.
Corrected the logic for annexing subordinate factions.
[h2]Official Version 1.0.0.8 Update Content:[/h2]
[Optimizations]
Fixed yellow bar position initialization issue caused by slow loading
[Bug Fixes]
[h2]Official Version 1.0.0.7 Update Content:[/h2]
【Experience Optimizations】
Gang industry attack proxy dispatches now allow sending companions.
【Bug Fixes】
Fixed an issue where the screen might turn black when entering the game under certain circumstances.
Fixed an NPC movement error in [Ends of the Earth].
Adjusted the trigger condition for [Mutual Destruction·Part 2] interaction with Zuo Sansi to require triggering on Zuo Sansi's territory.
Added null-check error handling for an obsolete combat editor configuration to prevent issues from incomplete deletions in the combat editor settings.
Modified the gang annexation headquarters logic by introducing the concept of abandoned gang strongholds (resolving the issue of unfindable "phantom gangs").
[h2]Official Version 1.0.0.6 Update Content:[/h2]
【Experience Optimizations】
Unified the display of tabs in the NPC details interface.
【Bug Fixes】
Fixed an issue where abnormalities might occur when gang industry occupation dispatches end.
Fixed an issue where the Bicheng Water Stronghold dungeon might fail to enter combat.
Fixed a combat crash error caused by a battle buff.
[h2]Official Version 1.0.0.5 Update Content:[/h2]
[Optimizations]
[Bug Fixes]
[h2]Official Version1.0.0.1~ 1.0.0.4 Update Content:[/h2]
UI Improvements:
Gameplay Optimizations:
System Updates:
Bug Fixes:
Text and interaction fixes:
The official version 1.0.0.14 has been released. Update details:
Fixed companion AI issues for the following martial arts manuals, resolving problems where some manuals could not be properly used by player companions after learning:
《Divine Sword Finger》
《Twig-Plucking Seeker of Plum Blossoms》
《Ballad of Separation》
《Killing Flow: Sword-Taking Strike》
《Heavenly Might Army Blade Art》
New feature: Supports faction leader abdication, allowing rank exchange with a designated member.
Players committing evil acts in dungeon cells or enclosed spaces will no longer increase wanted levels.
Changed the 《Divine Sword Finger》 manual in the final chapter’s treasure chest to a complete version.
Fixed an issue where controller keybindings could overlap.
Fixed a crash caused by certain story NPCs during movement.
Added regional reputation drops for the Peach Blossom Dock instance.
When accepting the final battle quest in Peach Blossom Dock, the corresponding docked boat will return to its original position.
V1.0.0.13
Story Quest Adjustments:
- The quest [Three Xiao Unite] will no longer deduct required items upon completion, with adjustments made for the Three Xiao Sword quest (compatible with both old and new saves).
- Added quest guidance for [Orphan of the East Sea · I] after completing [Gourmet Guest · III].
- Added recommended cultivation level hints for choices during the second sparring match with Deng Keli.
- Fixed the preconditions for triggering the quest [Murder to Silence].
- The quest [Hidden Market, Resting Swan] will no longer close the quest [Illusory Scarlet Fragment] during progression.
Combat Adjustments:
- Fixed the abnormal effect of the passive skill [Bone Piercer] from 《Ballad of Separation》.
- Fixed the issue where the passive skills [Embrace Simplicity], [Heavenly Dao’s Path], and [Substantial as Void] from 《Taixu Limitless Power》 did not reduce cooldown times.
- Adjusted the difficulty of assassins sent by killer organizations to hunt players, downgraded from boss-level to elite-level.
Other Improvements:
- Fixed the logic for captive story NPC positions.
- Corrected titles for members of player-created factions.
- Empty and abandoned factions no longer participate in faction wars or undergo relationship changes.
- Optimized initial movement restrictions in player-built factions.
- Added forging materials for sale at blacksmiths.
- Adjusted the quantity of materials sold by certain vendors.
- Unified equipment crafting material requirements based on cultivation level.
- Adjusted the selling price of food items.
- Extended the time limit for some assassin missions from 30 days to 60 days.
- Fixed an issue where some NPCs in assassin missions were in hiding.
- Revised faction war declaration text for better clarity.
- Added more locations to obtain the 《Divine Sword Finger》 manual for easier access.
- Fixed animation issues with the Deluxe Edition spear techniques.
V1.0.0.12
Optimizations:
Improved dialogue logic for story NPCs (when the "non-capturable" option is enabled).
Revised the descriptions of the talents [Lone Wolf of the Sky] and [Prodigious Genius] for clarity.
Adjusted assassin encounters from 3 killers to 1.
Removed cooldown restrictions for dungeon challenges.
Added cultivation rewards after boss battles.
Temporarily disabled forced missions from assassin organizations.
Reduced the frequency of carrier pigeon event triggers in the open world.
Optimized task configuration tables and sandbox interactive objects for all languages.
Added a new interactive well in Luoyang.
Bug Fixes:
Fixed an issue where the game could crash or display a black screen due to resolution detection errors on first launch.
Fixed a bug where players could get stuck when using the [Phantom Steps] light skill with thrown weapons.
Fixed an issue where keybindings on the world map might not work (numeric keypad keys are temporarily disabled).
Fixed an inaccessible faction entrance in Xiangyang.
Fixed an issue where purchased complete manuals in Chengan Town’s black market had missing moves (now correctly displayed upon repurchase).
Fixed an error in the Suidong Pass Golden Carp Caravan’s shop.
Corrected the quest item for [The Wind Howls · II].
Removed a redundant dialogue option in [Flowers and Moonlit Night].
Fixed an issue with the resignation function for faction officers in the Five Saints Sect and Taihe Mountain.
Adjusted the quality of the weapon [Tattered Rope] in the quest [Green Duckweed Village’s Martial Insight].
Changed all tasks triggered by [Zuo Sansi] in the Horizon Pavilion to location-based triggers.
Fixed the activation issue for the quest [Second Son of the Western Garden].
Fixed an NPC disappearance issue in [The Bronze Buddha Mystery].
Corrected an error with the corpse of the character [Northern Jackal].
Fixed a movement issue for an NPC bandit in Bicheng Water Stronghold.
Fixed the cooldown reduction effect of [Blossoming Pear Strike] from 《Storm-Battered Pear Blossom Blade》 not activating.
Corrected the attribute description text for 《Nation-Guarding Mountain Piercer》.
Fixed the stacking issue for the passive [Holding the Origin] in 《Taiji Fist》.
Fixed slot description errors for 《Three Talents Tome: Heaven’s Abandoned Scroll》.
Corrected the description text for [Hidden North Sea] in 《Bamboo Burial of Orchids》.
Fixed the unequippable issue for [Ethereal] and [Return to Bones] in 《Golden Rainbow Bone-Lifting Art》, changing [Return to Bones] from internal attack boost to external attack boost.
V1.0.0.11
Optimizations:
Added a notification for failed faction recruitment attempts.
Bug Fixes:
Fixed an issue where game settings and keybindings could reset.
Adjusted dialogue logic for story NPCs joining the party.
Fixed an issue where certain NPCs (e.g., Zuo Sansi) moving to specific locations could block intersecting questlines (applies only to pre-May 2 saves for [Ends of the Earth]; full fix in progress).
Adjusted the cultivation level and stats of assassins in killer missions.
V1.0.0.10
Bug Fixes:
Fixed faction quest refresh logic.
Corrected faction member limit checks.
Fixed the queue logic in the faction territory conquest dispatch interface.
V1.0.0.9
Optimizations:
When a story portrait mod is removed, dynamic portraits are used instead of default silhouettes.
Added identifiers for companions dispatched in faction expeditions.
Bug Fixes:
Fixed an issue where empty factions could participate in territory conquests.
Fixed abnormal NPC recruitment in sandbox mode with mods.
Corrected the logic for annexing subordinate factions.
[h2]Official Version 1.0.0.8 Update Content:[/h2]
[Optimizations]
Fixed yellow bar position initialization issue caused by slow loading
[Bug Fixes]
- Resolved abnormal functionality in Assassin Organization system
- Adjusted logic for faction disbandment
- Fixed interaction failure with certain treasure chests
- Fixed teleportation anomaly in Jingcheng faction dungeon
- Fixed trigger failure of skill "Cure-All Remedy"
- Corrected text error in achievement "Unify the Jianghu"
- Adjusted dialogue trigger conditions for NPC Zhang Weiyong
- Fixed Early Access save files loading failure
[h2]Official Version 1.0.0.7 Update Content:[/h2]
【Experience Optimizations】
Gang industry attack proxy dispatches now allow sending companions.
【Bug Fixes】
Fixed an issue where the screen might turn black when entering the game under certain circumstances.
Fixed an NPC movement error in [Ends of the Earth].
Adjusted the trigger condition for [Mutual Destruction·Part 2] interaction with Zuo Sansi to require triggering on Zuo Sansi's territory.
Added null-check error handling for an obsolete combat editor configuration to prevent issues from incomplete deletions in the combat editor settings.
Modified the gang annexation headquarters logic by introducing the concept of abandoned gang strongholds (resolving the issue of unfindable "phantom gangs").
[h2]Official Version 1.0.0.6 Update Content:[/h2]
【Experience Optimizations】
Unified the display of tabs in the NPC details interface.
【Bug Fixes】
Fixed an issue where abnormalities might occur when gang industry occupation dispatches end.
Fixed an issue where the Bicheng Water Stronghold dungeon might fail to enter combat.
Fixed a combat crash error caused by a battle buff.
[h2]Official Version 1.0.0.5 Update Content:[/h2]
[Optimizations]
- Adjusted translation of story illustration selection button
- Removed blocked path points in Xiangyang Abandoned Mine
- Added cultivation rewards to faction quests in Sandbox Mode
- Fine-tuned combat win rate algorithm for Martial Arts Tournament
[Bug Fixes]
- Fixed transportation issue to Peach Blossom Dock via Hangzhou boatman in Sandbox Mode
- Fixed unrefreshed prompt and energy check failure on "Cast Rod" fishing button
- Resolved equipment attribute mismatch between battle drops and inventory
- Fixed missing skill point requirement display for talent skills
- Addressed UI display anomalies in Traditional Chinese version
- Corrected misplaced [Mask] and [Costume] options in Traditional Chinese UI
- Fixed infinite loop issue in capital city quest "World's End"
- Implemented placeholder content for unreleased "Three Talents Book"
- Corrected pipa monk illustration in Luoyang City
- Fixed Six Meridian Divine Sword dealing no damage under specific conditions
- Overhauled teleportation points in Sandbox Mode
- Enhanced combat logic stability to prevent rare crash scenarios
[h2]Official Version1.0.0.1~ 1.0.0.4 Update Content:[/h2]
UI Improvements:
- Fixed display issues in Life System and Martial Arts Tournament registration/combat interfaces
- Optimized movement speed settings in fishing mini-game waters
- Unified exclamation mark icon style for Tournament tutorial buttons
- Adjusted quest tracking font display and fixed text ghosting
- Improved game mode selection panel
Gameplay Optimizations:
- Disabled Tournament entry during tutorial phase
- Added "Return" option when interacting with Tournament organizers
- Adjusted assassin mission trigger frequency to once per 6 months (daily count)
- Fixed synchronization issues with self-created faction names
- Improved NPC dialogue logic in Sandbox Mode (now tied to relationship system
- Fixed missing character art, dialogue, and combat settings in cutscenes
- Optimized NPC positioning and entry logic in Great Snow Mountain quests
System Updates:
- Refined NPC eligibility criteria for Martial Arts Tournament participation
- Removed redundant checkpoints in Great Snow Mountain questline
- Fixed ferryman teleportation and starter weapon selection issues in Sandbox Mode
Bug Fixes:
- General system stability improvements
- Fixed legacy save files being stuck on loading screen
- Resolved combat group crashes, NPC resurrection errors, and missing boss HP bars
- Addressed text inconsistencies in Sandbox Mode interfaces
- Fixed BGM not restoring to overworld music post-combat
- Rectified visual and logic errors:
- Fixed Du Yanbai's artwork, attributes, and animations
- Removed duplicate NPCs in Tournament (Li Yingxin/Du Yanbai avatar errors)
- Fixed black borders and NPC disappearance in Capital/Great Snow Mountain maps
- Corrected garbled text and missing items in Dojo trading interface
Text and interaction fixes:
- Fixed incorrect quest markers and missing countdown displays
- Addressed typos, punctuation errors, and dialogue art configurations
- Resolved assassin mission timeout freezes and unrefreshed fishing UI states
- Combat and balance adjustments:
- Fixed abnormal skill damage values (Canghai Wave-Cutting Blade, Storm Pearls, etc.)
- Corrected NPC passive skill level configurations
- Fixed premature story skips caused by missing combat group settings