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Update 2.53.0.92

[p][/p][p][/p][h3]Aircraft[/h3]
  • [p]A bug where, if there were a large number of threats on the RWR, important threats could be given lower priority than less important ones and would not be displayed on the indicator has been fixed. More dangerous threats are now correctly prioritized by the RWR. (Report).[/p]
[p] [/p][h3]Ground Vehicles[/h3]
  • [p]A bug where the reward for capturing a point with a Multi-Vehicle SAM System was not awarded if the player was not driving a vehicle that was at the capture point during the capture has been fixed. (Report).[/p]
  • [p]A bug where Multi-Vehicle SAM System launchers could call in an artillery strike with no cooldown has been fixed. (Report).[/p]
  • [p]A bug that caused a crew member who replaced a drowned crew member to instantly start drowning with no countdown has been fixed.[/p]
  • [p]VT1-2 — a bug where destroying the engine prevented hull guidance using auxiliary electric motors while the battery was charged has been fixed. (Report).[/p]
[p] [/p][h3]Locations and Missions[/h3]
  • [p]Flanders — a bug that caused vehicles on the map to reappear after being destroyed has been fixed. (Report).[/p]
[p] [/p][h3]Simulator Battles[/h3]
  • [p]The following changes have been made to the Ground Simulator Battles lineups:[/p]
    • [p]Lineup 10_2: T-72B3 “Arena” has been added; BMPT and BMPT-72 have been removed.[/p]
    • [p]Lineup 11_2: T-72B3 “Arena”, BMPT, and BMPT-72 have been added.[/p]
[p][/p][hr][/hr][p]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/p]