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It’s fixed! №42


In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

Released new updated sound model


Just recently we tested with you, improvements in the sound picture of a battle where distance to the source of the sound event began to play a more important role. In short: distant sounds are now better matched to their distance and as a bonus you get a better sense of sound events near you.

You liked this change and it has already been released for all players this week where you might definitely notice it, especially in combined battles. We continue to gather feedback on this specific update from all players including in the comments to this news article.

Continue to improve the task interface


Battle tasks for memorable dates are of interest to many of you and we continue to make participation in these events more convenient. Tags displayed on participating vehicles are great but now you can see literally all of the vehicles suitable for the active tasks in a single window.

Open the task card by clicking on your nickname → Achievements → Name of the memorable date and click on the “Show Vehicle” button. In the opened window you will see all vehicles on which you can perform the task with a convenient sorting by nation and vehicle type.

Fixes for naval

We want to please the commanders of warships with several fixes at once.

If you are lucky and have two hydroplanes on your ship, now the launch direction marker for the second catapult will disappear after the first aircraft has been launched, just like you asked for in the comments to one of the previous digests.

We also fixed a bug that was showing up for example when your scouting aircraft nosed in when landing. The catapult wouldn’t start preparing the vehicle for the next flight even if it was intact and battle-ready. Now the reload will operate correctly in such cases.

Another noticeable fix will be the “fixed” hit camera which suddenly began to show damage by modules and not total damage after one of the recent updates. Now it works as it should!

Update 2.13.0.136

[h2]Ground vehicles[/h2]
  • Bkan 1C, DF105, Leopard 2K — sight range reset has been corrected after the rangefinder is applied.
  • XM-8 — suspension damping has been increased.
  • OF-40 Mk.2A, OF-40 (MTCA) — AA machine gun is now controlled by the loader.
  • Range enter ability has been added when measuring range from the commander’s sight with fire control disabled.
  • A bug has been fixed where dust and mud from the tracks of the player’s vehicle from the front were displayed incorrectly while observed in sniper mode.

[h2]Aviation[/h2]
  • MiG-27K - a bug has been fixed that prevented IRST to lock on a ground area from the cockpit view.
  • SBU2 (all versions), V-156 (all versions) - targeting angles of the turret have been adjusted.
  • F-8E(FN) - launch G-limit has been removed for the Matra R550 Magic missile.
  • Fw 190A-4 - guns have been divided into groups: low-calibre, high-calibre, and auxiliary.

[h2]Naval[/h2]
  • A bug has been fixed where after crash landing, the catapults did not start reloading for the next launch .
  • On ships with several hydroplanes, the launch marker no longer lights up when the hydroplane is launched.
  • A bug with hull damage displayed in the hit camera has been fixed.

[h2]Other changes[/h2]
  • A bug has been fixed where an artillery strike request prevented the correct execution of the nuclear blast scenario.
  • “Show vehicles” button has been added to the terms of the regular event in order to display required vehicles in a separate window.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.