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Following the Roadmap: Separate Battle Ratings for Different Modes + More Info



Hey everyone. We’re continuing to move along with the War Thunder Roadmap presented at the beginning of this year. In today’s news, we’ll be talking about the separation of Battle Ratings for different modes.

We planned to introduce this one along with the second major update of 2024, but we were able to finish it earlier, and today we’re pleased to present it to you.

We are planning to implement this change soon.

[h2]How it works[/h2]

The separation of Battle Ratings for different modes works as simple as this: the Battle Rating for a vehicle is different in Aircraft Battles and Ground or Naval Battles, something not seen before in the game.

Apart from a few exceptions, Battle Ratings for aircraft are set based on their performance in Aircraft battles, not Ground or Naval Battles. This is why there are more changes to Battle Ratings in Ground Battles than there are in Aircraft Battles with the release of this feature.

We’d like to make an important note that this is the only first change to Battle Ratings for this feature, at the moment we’ve only included changes to top tier aircraft. For aircraft of the earlier ranks, we’re planning to change their Battle Ratings if needed in one of the planned Battle Ratings segments that we do. Overall we’ll be carefully monitoring changes in the performance of various vehicles.

We’ve prepared a handy table for you so that you can see the changes that are going to be made to the Battle Ratings of some vehicles.

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Click here for the table of separate Battle Rating changes
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[h2]Postponement news[/h2]

As of now, we’re currently working on Roadmap features for the second major update, but we’d like to talk about some features that have been delayed and will not be included this major update. We’ve developed separate Battle Ratings sooner than expected, however some features need some more time to be finalized.

The main one is the Research Bonuses for new nations Roadmap feature which we are delaying until after the second major update. This has been explained thoroughly in this post, but in essence our programmers need more time to create this feature, and it’s at the highest priority of the lead game designers. We anticipate it sometime after the second major update in one smaller update or an It’s Fixed update and we apologize that this has been delayed again.

We’re also postponing public squads and mechanics for searching for a squad based on the interests of players in-game. This one also needs more time from our designers and programmers and will come out in the future.

Our Community Managers have posted an article on the forum with insights regarding postponements, design mockups and other information regarding the Roadmap, second major update, vehicle events, bug reports and other things we’re working on. If you’ve not seen it yet, be sure to check it out in the link below!

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Click here to view this post
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[h2]Updated Roadmap Infographic[/h2]
We’re continuing to work on the Roadmap features for the second major update, and more details surrounding what’s to come will be released in the future. In the meantime, check out this updated Roadmap infographic — be sure to share it with your friends!