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Update 2.33.0.111



[h2]Aircraft[/h2]
  • Tornado F.3, Tornado ADV — a bug where the HUD was missing the target range scale and launch success zone for missiles has been fixed. (Report)
  • MiG-29, Yak-141 — CCRP for bombs has been restored in the HUD. (Report)

[h2]Ground Vehicles[/h2]
  • A bug that caused an explosion after an ammunition burnout has been fixed.

[h2]Naval Vessels[/h2]
  • A bug that incorrectly displayed the reload time on turrets that had multiple types of ammunition when the ammunition type was changed on only one turret has been fixed. (Report)

[h2]Other changes[/h2]
  • A bug where the aiming circle and azimuth scale moved during a pause in a test drive has been fixed.
  • A bug that caused the corners of some destructible buildings and objects on some maps such as Spaceport to have incorrect collisions when tracing projectiles has been fixed. For example, firing at a tank that was visible on the corner of a building would cause the projectile to hit an invisible wall. (Report)
  • A bug that caused the respawn point cost of armor-piercing belts to remain even after unequipping them has been fixed. (Report)
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.33.0.110



  • A bug causing artifacts after minimizing/maximizing the game client with the latest AMD Radeon drivers has been fixed.
  • Partially fixed textures disappearing and deformation issues while using the latest NVIDIA GPU drivers.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Screenshot Competition - Shooting Stars!



Welcome to the 105th War Thunder Steam Screenshot Competition!


Last week's theme was quite challenging, but many of you still captured a still moment perfectly! This week's theme is hopefully more simple- rockets and missiles. Please vote for screenshots- If you see a screenshot that you like, give it a like! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 105th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen105. You have time until the 9th of February to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

[h3]Terms:[/h3]
    Your screenshot must include a player vehicle and a rocket or missile.
    You must add the #WTscreen105 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 104th edition - Frozen in Time![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3148163021
https://steamcommunity.com/sharedfiles/filedetails/?id=3149516382
https://steamcommunity.com/sharedfiles/filedetails/?id=3148415351

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3149225202
https://steamcommunity.com/sharedfiles/filedetails/?id=3149958096
https://steamcommunity.com/sharedfiles/filedetails/?id=3148389887

Each winner will get 300GE! Congratulations and see you next week!

Get UU Booster’s UU Girl Heart decal!



Following on from our UU Booster collab, from today you can pick up the UU Girl Heart Decal in the Gaijin Store!



Here’s how:
  1. Go to the Gaijin Store
  2. Enter the following code: UUGIRLDECAL


That’s it. Enjoy your UU Girl Heart decal!

Server Update 02.02.24



  • A bug with the late appearance of allied tank markers in targeting optics in Ground Battles has been fixed. The fix for the distance at which markers for enemy aircraft appear in Air Battles when using optical targeting systems has been temporarily disabled.

[h2]Ground Vehicles[/h2]
  • Vilkas, KF41, VBCI-2 (MCT30) — a bug that caused ammunition and modules located in the hull to disappear or take damage after the turret ammunition rack was on fire or destroyed has been fixed. (Report)
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.