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Update 2.25.1.54



The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Screenshot Competition - Fire in the Hole!



Welcome to the 63rd War Thunder Steam Screenshot Competition!


The screenshots you submitted this week looked beautiful! We loved seeing your vehicles in action! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 63rd edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen63. You have time until 21.04.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


[h2]Important addition: Screenshot theme - Fire in the Hole![/h2]

[h3]Terms:[/h3]
    The shot has been fired! Wait for the impact!
    Your screenshot must include a player vehicle firing its guns (Does not count bombs, rockets, or missiles).
    You must add the #WTscreen63 tag (title cannot have any other text in it).
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 62nd edition - Sunny Spring Day![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2961000083
https://steamcommunity.com/sharedfiles/filedetails/?id=2961154688
https://steamcommunity.com/sharedfiles/filedetails/?id=2959316815

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=2961672680
https://steamcommunity.com/sharedfiles/filedetails/?id=2959676855
https://steamcommunity.com/sharedfiles/filedetails/?id=2961636804

Each winner will get 300GE! Congratulations and see you next week!

Vasily Matsievich’s Birthday



Soviet fighter pilot Vasily Matsievich was born on April 13th, 1913. As a part of 26th Regiment he defended Leningrad from enemy bombers during the blockade, and by June 1942 had made 196 sorties. In 1943 he was awarded the highest award of the USSR — the Order of Lenin, the Gold Star medal and the title “Hero of the Soviet Union”.

[h2]Temporarily on sale - Spitfire Mk IXc[/h2]

To commemorate Matsievich’s birthday, from April 13th (12:00 GMT) until April 17th (12:00 GMT), the Spitfire Mk IXc from the Soviet research tree — the aircraft that Matsievich himself piloted — will be available for purchase for Golden Eagles. Its camouflage mirrors that of the 26th GvIAP, which Matsievich commanded.


Server Update 13.04.2023 (BR)



Dear players! We appreciate your feedback and suggestions. In the recent BR update we continued to introduce our approach to gradually increase the Battle Ratings of the top- and pre-top vehicles. This approach allows us to identify solid leaders and outsiders by combat efficiency and make corresponding adjustments to the planned BR updates. This time we are updating the BR 9.7+ vehicles (including a few 9.3 vehicles) in order to reconsider BR 9.3-9.7 vehicles and below. Thanks to your feedback, we’ve also noticed a few rank III vehicles (such as Comet and T-34-85), which also had their BR updated.

As for the Harrier GR.1 efficiency, it could have a higher rating, but due to the massive feedback we decided to reduce its BR to 9.7 both in RB and SB. We will closely monitor its efficiency after this update. We have also noticed your suggestions concerning the G.91Y. At the moment we are working on the new weapon menu, including new air-to-surface munitions for this aircraft. This requires specific model updates, and new weapons to be introduced to the game in one of the upcoming updates. Also, the previously announced BR updates for Fw 190 D-12 and Ta 152 C-3 in RB mode will also not be introduced yet: although these aircraft remain BR rise candidates, we decided to wait and monitor their efficiency a little more.

Some aircraft receive their BR updates in accordance with their modifications: The American F-8E (USA) gets BR 10.0 in SB, same as the French F-8E(FN); Chinese F-5A gets its BR 10.7 in RB, same as the F-5E. After the F4U-1A (USA), the British Corsair F Mk II and Japanese F4U-1A will have their BR lowered to 3.3 in SB. Although we agree with your suggestions to lower the BR of the AH-6M, but only in the AB. Further changes of ground vehicles and helicopters will take us further research.

We were pleased to hear your positive feedback on the top-tier Enduring Confrontation mode. Other BR changes in the SB mode will also support the variability for all rotations regardless of the week. Unfortunately, some of your suggestions did not take into account the possible encounters for the minimum BR value. However, after analysing the feedback and statistics, we decided to increase Ariete's BR to 9.0. At the same time, we do not plan to lower the BR of the C.202 EC in the upcoming rating updates, which might not correspond to SB matches at 2.3-3.7.

  • [9] Enduring Confrontation changes will be implemented later.

[h2]Aircraft[/h2]
  • Implemented the aircraft damage model changes listed in this article.

Update 2.25.1.45



[h2]Aircraft[/h2]
  • AIM-54A, AGM-114B, AGM-114K, PARS 3 LR, AKD-9, AKD-10, AS-30L, L-UMTAS, ZT-6, Kh-25, Kh-25ML, Kh-29L, Kh-29T — fixed delay of the vertical proportional navigation guidance for targets above the missile
  • AGM-114B, AGM-114K — autopilot has been adjusted, missile accuracy for small targets has been increased.
  • AGM-114B — explosive weight has been reduced from 6.4 to 5.688 kg.
  • AGM-114K — explosive weight has been increased from 6.45 to 6.685 kg.
  • MiG-21F-13 — ballistic calculator for cannons has been added.
  • Shackleton MR.Mk.2 — guidance angles of the front turret have been fixed (report).
  • Javelin F.(A.W.) Mk.9 — a bug has been fixed with the incorrect position of the muzzle flash on cannons in the 2x 30mm ADEN plus 4x Firestreak missiles.
  • Z-19, Z-19E — a bug has been fixed where the MFD missed the radar screen while toggling modes.
  • F-105D — incorrect weight of the chaff pods has been fixed (report).
  • Incorrect position of the launch flash of missiles has been corrected. Previously the missile launch appeared behind the aircraft.
  • A bug has been fixed where IR seekers might lock on the empty space instead of an enemy aircraft (report).
  • PBY-5A (USSR), BV 238 — incorrect positioning of the crew has been fixed.
  • A bug has been fixed where VTOL aircraft had “Hover on” indication after respawn or reloading on the airfield.
  • RWR will detect radar lock precisely accounting enemy radar antenna radiation patterns. RWR will also detect radar illumination for SARH missiles with a wider beam if it presents. This will allow aircraft flying near the target the enemy radar is tracking, to now receive a radar lock warning if the enemy SARH missile can re-aim on them.
  • Harrier GR.7 — a bug has been fixed where the IRST pod might lose the target due to change of the nose targeting optics position. IRST of the nose optics has been removed.
  • Tornado F.3 — incorrect scan angles and the search area of the radar have been fixed (rеport).
  • Tornado IDS Marineflieger (Германия) — a bug has been fixed where radar was unable to lock on targets in dogfights.

[h2]Ground Vehicles[/h2]
  • A bug has been fixed where the UAV for ground vehicles was enabled by pressing the same button as in the infantry battles.
  • White exhaust on AI vehicles has been fixed.
  • M247 — elevation angles of the commander’s sight have been increased from -10…+20 to -10…+60 degrees. Source: TM 9-1230-202-20-1
  • VCC-80/30 — due to the cannon’s selective feed, over lengthy belt changes has been fixed.
  • QN506 — armouring of the commander’s sight has been added (rеport)
  • QN506 — a bug with overestimated armour values of the tank’s top has been fixed (report)
  • QN506 — QN502 missiles now can be fired whilst in motion.

[h2]Naval[/h2]
  • A bug has been fixed where destruction of the elevator led to complete disabling of reloading instead of a slowing.
  • Pr.1124 MLRS — 12.7mm machine guns have been grouped to the second weapon group.
  • USS Pittsburgh, USS Baltimore — main turret traverse rate has been increased from 5 to 5.3 deg/sec, elevation rate - from 8.3 to 10.6 deg/sec.

[h2]Interface[/h2]
  • A bug that caused the sorting to reset when viewing the squadron composition has been fixed (report).
  • A bug that caused the action panel in helicopter and aircraft battles to overlap with some tooltips/notifications has been fixed.
  • The time of the opening of the multifunction menu in the battles has been decreased.
  • FPS drop while scrolling large lists with the mouse wheel has been fixed.
  • FPS drop while moving cursor in the profile window in the “Skins” section has been fixed.
  • The position of the player list in the WW mode tab in the squadron menu has been fixed.
  • The text of the tooltip that appears when trying to pick up an unopened prize in the BP line has been fixed.
  • A bug that occurred when trying to open the multifunction menu on consoles has been fixed.

[h2]Other[/h2]
  • A bug that caused the quadrocopter of the air defence soldier to capture points in the “Mobile Infantry” event has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.