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Update 2.33.0.114



[h2]Ground Vehicles[/h2]
  • T-90M — a bug that led to the disappearance of ammunition in the hull when ammunition in the turret burned out has been fixed.

[h2]Aircraft[/h2]
  • A bug where looking through targeting optics, such as target designation pods, enemy markers could be detected at distances exceeding the enemy marker detection capabilities and crew skills has been fixed.

[h2]Sounds[/h2]
  • The engine sounds of enemy and allied ground vehicles have become slightly louder and more noticeable (the hearing distance has not been changed). Tracks have become slightly more noticeable with distance.
  • The BMD-4, 2S25 and 2S25M have received their own, more suitable engine sounds.
  • The Tiger, Tiger II and other tanks with the same engine have received an updated sound that better reflect power and speed.
  • The Pantsir-S1 has received an updated engine sound that better reflects the dynamics and operating modes.
  • The volume balance of the Abrams turbine howl and compressor fan for the player has been changed so that they are less annoying.
  • An ATGM fired from the barrel of a tank has a new and more realistic sound.
  • Firefighting sounds for ground and naval vehicles have been made more noticeable.
  • Wind sound now depends on its current speed on a map. The singing of birds has become more noticeable. Previously, if a shot was fired within a radius of 500 m by a player, birds would fall silent for 60 seconds. Now, the radius has been reduced to 100 m and the resumption time to 10 seconds.

[h2]Other changes[/h2]
  • The level of the War Bond shop will now increase even if the player does not claim the level reward in the Battle pass reward row.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.33.0.111



[h2]Aircraft[/h2]
  • Tornado F.3, Tornado ADV — a bug where the HUD was missing the target range scale and launch success zone for missiles has been fixed. (Report)
  • MiG-29, Yak-141 — CCRP for bombs has been restored in the HUD. (Report)

[h2]Ground Vehicles[/h2]
  • A bug that caused an explosion after an ammunition burnout has been fixed.

[h2]Naval Vessels[/h2]
  • A bug that incorrectly displayed the reload time on turrets that had multiple types of ammunition when the ammunition type was changed on only one turret has been fixed. (Report)

[h2]Other changes[/h2]
  • A bug where the aiming circle and azimuth scale moved during a pause in a test drive has been fixed.
  • A bug that caused the corners of some destructible buildings and objects on some maps such as Spaceport to have incorrect collisions when tracing projectiles has been fixed. For example, firing at a tank that was visible on the corner of a building would cause the projectile to hit an invisible wall. (Report)
  • A bug that caused the respawn point cost of armor-piercing belts to remain even after unequipping them has been fixed. (Report)
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Update 2.33.0.110



  • A bug causing artifacts after minimizing/maximizing the game client with the latest AMD Radeon drivers has been fixed.
  • Partially fixed textures disappearing and deformation issues while using the latest NVIDIA GPU drivers.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Screenshot Competition - Shooting Stars!



Welcome to the 105th War Thunder Steam Screenshot Competition!


Last week's theme was quite challenging, but many of you still captured a still moment perfectly! This week's theme is hopefully more simple- rockets and missiles. Please vote for screenshots- If you see a screenshot that you like, give it a like! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 105th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen105. You have time until the 9th of February to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

[h3]Terms:[/h3]
    Your screenshot must include a player vehicle and a rocket or missile.
    You must add the #WTscreen105 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 104th edition - Frozen in Time![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3148163021
https://steamcommunity.com/sharedfiles/filedetails/?id=3149516382
https://steamcommunity.com/sharedfiles/filedetails/?id=3148415351

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3149225202
https://steamcommunity.com/sharedfiles/filedetails/?id=3149958096
https://steamcommunity.com/sharedfiles/filedetails/?id=3148389887

Each winner will get 300GE! Congratulations and see you next week!

Get UU Booster’s UU Girl Heart decal!



Following on from our UU Booster collab, from today you can pick up the UU Girl Heart Decal in the Gaijin Store!



Here’s how:
  1. Go to the Gaijin Store
  2. Enter the following code: UUGIRLDECAL


That’s it. Enjoy your UU Girl Heart decal!