Update 2.21.1.42

[h2]Ground vehicles[/h2]
- Type 62, Type 62 (USSR) — overestimated turret armour has been corrected (report).
- Falcon — overestimated durability of the turret armour against kinetic rounds, as well as lack of secondary fragments when armour is penetrated, have been fixed.
- The national symbol has been added before the names of some Finnish vehicles for easier identification.
- Jagdpanther G1 (all versions) — a bug has been fixed that caused seizing of the caterpillar treads over the front wheel.
- TKX, Type 10 - a bug with excessive ‘gliding’ of the tank while pivoting in neutral gear has been fixed.
- OTOMATIC - Gear ratio values have been refined to more accurately emulate the transmission operation.
- PTL-02, WMA-301 - A bug related to the fact that the 5th crew member wasn’t taken into account if they were present has been fixed.
[h2]Aircraft[/h2]
- A-4B — a bug has been fixed where the overload error was displayed on copied weapon setups.
- A-5C, Q-5A — ballistic calculator has been added.
- A-20G-30 — pilot models have been changed from US to Soviet.
- PBM-3 — a bug has been fixed where parts remained in the air when the tail detached.
- PB4Y-2, B-25J, PBJ-1J, PBJ-1H — targeting angles of the turrets have been corrected.
- Su-22M3 — a bug with the incorrect display of the GSh-23L gunpods in xray mode has been fixed.
[h2]Naval[/h2]
- Karl Marx, Rosomaha, Yenot — a bug has been fixed that allowed a rear turret to fire through the superstructure.
- LCM(6) Zippo — flamethrower distance has been increased.
[h2]Missions[/h2]
[h3]Helicopter PvE and Enduring Confrontation[/h3]
- A bug has been fixed that prevented respawn of destroyed bases.
- A bug has been fixed where AI bombers appeared at the map’s edge and then disappeared, making it impossible to complete the task.
- Tasks appear more frequently and evenly throughout the mission.
[h3][PvE] Helicopter Battles[/h3]
- A bug has been fixed that prevented the appearance of AI strike aircraft.
- “Greece” — a bug has been fixed where players located near the A point were able to hear shots from distant ships.
- A bug has been fixed where an [Assault] Tank Arcade battle might be over beforehand, if the last player was controlling an aircraft while his ground vehicle was destroyed.
[h2]Other[/h2]
- A FPS drop has been fixed caused by joining the session and downloading additional content with the enabled option “Download additional content in hangar only”. (report 1, report 2).
- Fixed the inability to control a character in the hangar when resetting control in the settings and then applying custom control settings.
- A bug has been fixed where a radio stream might be disabled during a battle with the internet radio option on .
- A bug has been fixed that might cause a client crash on an Intel HD graphics card during downloading the hangar.










