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Server update 22.04.2021

  • In the “Encounter” missions, two AI controlled transport ships have been replaced with an Emden light cruiser and an Admiral Hipper heavy cruiser. The maximum mission time has also been changed from 35 to 25 minutes.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

It’s fixed! Pilot release



Before every major update we release devblogs where you can learn in detail about new locations, vehicles, complex game mechanics and features that you will be able to try out in the game.

But you have often asked us to tell you in detail about work on improvements of already existing game mechanics and bug fixes as well as what’s new. So because of this we are starting a new section in which we will talk weekly about such improvements and fixes in the released updates so that you will clearly notice and like them in the game.

Saving shells


Let's begin the digest with a useful improvement in the popular “Protection Analysis” feature.



We have added a “Remember Ammo” checkbox to the analysis window. Switch it on and the shell will not be reset when analyzing the penetration on probable opponents with the same shell. Remembering the ammo will be also saved when exiting the simulation as long as you don’t select another vehicle type.

This will definitely come in handy for many players!

Interaction with the flight deck




In one of the previous updates last week we improved aircraft interaction with the aircraft carrier’s flight deck. Now aircraft carriers that can be found in many aircraft locations will better serve you. Your aircraft will no longer fall below deck when landing and starting the engine on the deck will not cause unexpected propeller failure. Reliable flight’s end for landing and confident takeoffs!

User made sights for rocket tanks




Do you remember that in one of the previous changelogs we added reticle sights for vehicles with rocket weaponry? This temporarily disabled the ability to install custom sights for those vehicles. And now we are fixing it! Now for BM-8-24, RBT-5, Calliope, Type 75 MLRS and other vehicles with rocket weaponry you will be able to create or use custom sights already published by other players.
Armor penetration traces on crew member models




Have you seen how cool the penetration on armoured vehicles are displayed in the game? Sticking shells, holes created?

In some places we overdid it a bit and the effects were applied even on the poor crews in open cabins.

The fix is out! Tankers will no longer display penetration traces.

Moving with a towing cable


The mobility of a vehicle with two knocked out tracks has been restored if a tow cable has been attached to it. Thanks to our players for the report on the forum. We have fixed this effect and now it is fine!

Tree durability




Some of the cypress trees in locations were too strong against vehicles and could stop the whole tank like here. We have fixed this issue! Now you will definitely be able to win in a battle, at least over the cypresses.

Skyscrapers




The skyscrapers in the location “City” have become more dangerous - you will not be able to fly through some of them like in this video.

Respawn points


We will end this digest with one more piece of good news: we have fixed bugs in the respawn points in the “White Rock Fortress”, “Frozen Pass”, “Campania” locations. You will no longer appear behind a slope or inside objects on the environment!

READ THE FULL CHANGELOG FOR UPDATE 2.5.1.89

The War Thunder Team

Update 21.04.2021 (2.5.1.89)

  • The armour analysis menu now has the option to remember the last examined projectile when switching to another vehicle.
  • A bug has been fixed which allowed a ground vehicle with broken tracks to continue moving on its own if allied tow cables are attached.
  • Type 96 — a bug has been fixed which caused too lengthy machine gun repair time.
  • T26E1-1, 9P149, 9P157-2 — overpressure damage has been corrected that previously caused a vehicle kill by damaging targeting drives located outside the combat compartment.
  • Centurion Mk.5/1 — turret searchlight now appears less dirty than the rest of the surface.
  • BMP-2M — a bug has been fixed making the default ammo belt unavailable in test drive when an HE belt is selected.
  • A bug has been fixed which caused hit marks to appear on crew members.
  • A bug has been fixed which allowed flying through some of the skyscrapers in the “City” location.
  • A bug has been fixed where some cypress trees could not be forced over by tanks.
  • Locations “Frozen Pass”, “White Rock Fortress” and “Campania” now have corrected respawn points. Previously respawns might happen on hill slopes, in objects, or in the wrong direction.
  • A bug has been fixed in the Dynamic campaign where German and Italian aircraft might be chosen for Allies.
  • Flags in the info cards of Italian aviation and South African ground vehicles have been corrected.
  • A new class of ‘torpedo aircraft’ has been added to US and British aviation.
  • A bug has been corrected in the drop height for all torpedoes.
  • SB (all series), F4U-1D, F4U-4B — drop order for suspended bombs has been corrected.
  • Tu-2 (all series) — the possibility of opening bomb bays with bombs on the outer pylons has been fixed.
  • A bug with disabling the sight stabilizer from the gunner’s view in helicopters has been fixed.
  • BO and SA series helicopters — camera position has been corrected.
  • Swordfish Mk1 & Mk2 — crew number in the info card has been corrected.
  • А-129 international — “Prototype” has been added to the name in the game.
  • B-17G, BF 110G-2 — turret angles have been corrected.
  • Su-9, Su-11 — a bug has been fixed with the antenna remaining when the tail is damaged.
  • М50 aircraft gun — tracer round has been added to the ‘air target’ belt.
  • 20mm Hispano (all versions) and 20mm AN Mk.2 and Mk.3 guns — overestimated spread has been corrected.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Server update 16.04.2021

  • The amount of the battle rewards required to complete the “Challenge of Numerius Granonius” has been reduced from 20 to 6.
  • The position of the respawn and capture points in the mission [Battle] Berlin have been changed.
  • A bug where the assembly of the “Minotaur” tank wasn’t available in the “Future Technology” event, when there were only two vehicle orders in the inventory (No. 89-2211 and No. 90-2505) has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Update 15.04.2021 (2.5.1.84)

  • Aircraft carrier decks have been improved:
    • A bug which would cause aircraft propellers to be destroyed when starting/taking off from an aircraft carrier’s deck has been fixed.
    • A bug which would cause aircraft to fall through an aircraft carrier’s deck while landing has been fixed.
  • A bug which would result, in some cases, in the Gaijin Market becoming unavailable via the in-game browser has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.