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Update 2.47.0.55

[p][/p][h2]Ground Vehicles[/h2][p]
A bug that prevented “hard lock” target tracking on SPAA radars from working properly with bombs and missiles and almost instantly causing the radar to lose lock instead has been fixed. This bug didn’t affect “soft lock” (TWS) on more advanced systems.
A bug that caused secondary fragments from HESH shells to not damage modules located right behind the armor plate that was hit has been fixed.
A bug that sometimes caused more shells to get loaded in the test drive than chosen has been fixed. (Report).
[/p][h2]Naval Vessels[/h2][p]
A bug that caused the inability to switch the torpedo tube on ships with the additional torpedo stowage after at least one torpedo was launched has been fixed. (Report).
[/p][h2]Interface[/h2][p]
More filters have been added to the target list on the radar control screen. It is now possible to filter the targets by their type (aircraft, helicopter, ammunition) or size.Please, note, that some munitions (glide and unguided bombs) are categorized by radar only by their size (usually “small”) and are not used in the “ammunition” category.
The layout of target list on the radar control screen has been corrected.
Now on the radar control screen in the target list the targets which are located outside of the current limits of the tracking radar are highlighted in red.
On the radar control screen in the target list an index of the currently tracked target now has a frame.
Tooltips for the target parameters have been added to the target list on the radar control screen.
A bug that caused the three-digit indices in the target list on the radar control screen to get truncated has been fixed.
A bug that sometimes caused inability to navigate the target list in the radar control screen using the stick of the controller has been fixed.[/p][p]A bug that caused automatic re-connection to occur when leaving an Air Simulator Battle session has been fixed. [/p][h2]Locations and Missions[/h2][p]
In variants of the missions below where the Battle Rating session is 10.7+, an air spawn point has been added:

\[Operation] Rocky Canyon,
\[Operation] Pyrenees,
\[Operation] Rocky Pillars,
\[Operation] Southeastern City,
\[Operation] Battle for Vietnam.
[/p][h2]Matchmaking[/h2][p]
All “Sinai” and “Sands of Sinai” missions in all game modes have been temporarily removed from the rotation to ensure correct synchronization of resources.
[/p][hr][/hr][p]Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.[/p]

Moments of Valor: France

[p]
The Great French Revolution shook the entire world, and one of the first and most important events of that time was the storming of the Bastille prison-fortress on July 14th, 1789. This date was not celebrated for almost a hundred years until 1880, when July 14th became a National Holiday. For this day, a large military parade on the Champs Elysees was established one hundred years later in 1980.

In honor of Bastille Day, we’ve created a Moments of Valor video dedicated to France, and there are discounts on rare vehicles and packs in the store, and a themed decal!

[/p][previewyoutube][/previewyoutube][p]
[/p][hr][/hr][h2]Unique bundles in the Gaijin Store![/h2][p]To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store!

When: From July 14th (11:00 GMT) until July 21st (11:00 GMT)


Unique bundles that include premium vehicles and unique camouflages are available in the Gaijin Store!

[/p][h3]Bastille Day: Ground Vehicles Bundle -50%[/h3][p]97.47 48.74

This bundle includes:
[/p]
  • [p] AMX-13-M24 + “Lamarck”, Algérie, 60s unique camouflage
    [/p]
  • [p] AMX-13 SS.11 Pack + “DOUAUMONT” of the French “Armée de Terre” unique camouflage
    [/p]
  • [p] AMX-30 Pack + “MOSKOWA”, Deuxieme Régiment de Chasseurs, Dixieme Division Blindée, Thierville-sur-Meuse, France, mid-70s unique camouflage
    [/p]
[p]
[/p][carousel][/carousel][p]
[/p][h3]Bastille Day: Air Bundle -50%[/h3][p]99.98 49.99

This bundle includes:
[/p]
  • [p] SO.8000 Narval Pack
    [/p]
  • [p] Mirage F1C-200 Pack + Escadron de Chasse EC 1/5 Vendee Mirage F1C 50000 flight hours celebration livery, Orange, 1987 unique camouflage
    [/p]
[p]
Please note! If you already own any of the vehicles from the packs, you can purchase the camouflages separately in the game for 200 Golden Eagles each. They will remain available for purchase after the end of this special promotion.

[/p][hr][/hr][h3]The Milan and S.O.4050 Vautour IIN are temporarily available at a 30% discount for Golden Eagles![/h3][p]Both of these jets are available at a 30% discount: The Milan (rank VI) for 6,363 Golden Eagles and S.O.4050 Vautour IIN (rank VI) for 5,992 Golden Eagles!

[/p]
[p]When: From July 14th (11:00 GMT) until July 17th (11:00 GMT).
Where: France > Aviation > Premium vehicles.[/p]
[p]
About each of these vehicles
[/p]
  • [p] The Milan is a solid multi-role fighter. Thanks to its large payload and impressive performance characteristics, it’s usually best used for ground attack. It’s no slouch against air targets either, thanks to its good performance and ability to use AIM-9B Sidewinder missiles.
    [/p]
[p]
[/p][carousel][/carousel][p]
[/p]
  • [p] The S.O.4050 Vautour IIN features AA-20 Nord air-to-air missiles, which can be tricky to hit air targets with. Therefore, it’s best to use this aircraft to destroy enemy bases and ground vehicles, since it can carry up to 4,400 kg of ordnance.
    [/p]
[p]
[/p][carousel][/carousel][p]
[/p][hr][/hr][h3]Get the “Bastille Day 2025” decal![/h3][p]This decal is available for this day!

“Bastille Day 2025” decal

When: From July 14th (11:00 GMT) now until July 17th (11:00 GMT).

Task: Play 3 battles using French vehicles at rank III or higher to receive the “Bastille Day 2025” decal.

Additional details:
[/p]
  • [p] Your activity must not be below 70%.
    [/p]
  • [p] You can complete the task in random battles, except for Enduring Confrontation missions, and \[Assault] mode.
    [/p]
  • [p] Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Bastille Day.
    [/p]
  • [p] You can find the decal in the “Holidays” tab in the Customization menu.
    [/p]

Screenshot Competition – Cold Front!



Welcome to the 180th War Thunder Steam Screenshot Competition!


Thanks for another round of incredible entries! This week, we’re looking for screenshots set in snowy, icy, or winter-themed environments. Anything from frozen airfields to tank battles in the tundra and icy naval engagements- capture a moment in the frozen landscapes! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 180th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen180. You have time until the 18th of July to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.



[h3]Terms:[/h3]
    Your screenshot must include snow or ice.
    You must add the #WTscreen180 tag (title cannot have any other text in it).
    Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 179th edition – Moments Before Impact![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3517241206
https://steamcommunity.com/sharedfiles/filedetails/?id=3518604128
https://steamcommunity.com/sharedfiles/filedetails/?id=3519574593

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3518549727
https://steamcommunity.com/sharedfiles/filedetails/?id=3521838088
https://steamcommunity.com/sharedfiles/filedetails/?id=3518284696

Each winner will get 300GE! Congratulations and see you next week!

Update 2.47.0.51



[h2]Aircraft[/h2]
  • A bug that often caused ESA radars to start tracking a non-chosen target when switching from TWS to TRK mode has been fixed. (Report, Report).
  • A bug that often caused radars to start tracking an empty place when switching from TWS to ACM or HMD modes has been fixed. (Report).

[h2]Interface[/h2]
  • A bug where moving the cursor between a decal and decoration slot and back would cause a performance drop has been fixed.

[h2]Sound[/h2]
  • The reload sounds of the Ozelot and Roland SAMs have been adjusted to match the animations and times in reloading cycles.

[hr][/hr]
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

The Israeli A-4E Returns to Mark its First Flight Anniversary!



On July 12th 1961, the A-4E attack aircraft took to the skies for the first time. This aircraft was a more modern version of the A-4 Skyhawk, featuring improved avionics, a more powerful engine, and as many as six hardpoints for secondary weapons. A total of five hundred of this version were built. On September 29th 1967, the first batch of Skyhawks arrived at the port of Haifa. These aircraft served Israel for as many as 48 years until 2015.

[h2]The A-4E returns for Golden Eagles and is here to stay![/h2]
The A-4E attack aircraft returns to the game and will not go away! And until July 14th (11:00 GMT), it can be purchased with a 30% discount for 6,237 Golden Eagles.

When: From July 11th (11:00 GMT).
Where: Israel > Aviation > Premium vehicles.


[carousel][/carousel]

About this aircraft
  • The A-4E (rank VI) has the speed and armament to take on enemy fighters, and its 60 countermeasures ensure it can counter air-to-air missiles. Its real strength is attacking bases and ground targets, as it can carry up to 8,500 lb and has access to a varied array of bombs, rockets and gun pods.