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Update 2.29.0.84



[h2]Aircraft[/h2]
  • Milan — separate bomb drop sequences have been added.
  • T129 ATAK, A129CBT Mangusta, A-129 International (p) — the camera position when zooming in to fire unguided rockets has been fixed. (Report)
  • Harrier (all variants), Yak-141 — aircraft drift after active maneuvering with SAS enabled with “damper” mode has been reduced.
  • MiG-29 — longitudinal stability above critical angles of attack has been reduced, improved high speed pitch handling qualities with SAS-damper enabled.
  • MiG-29 9-12, 9-13 — basic weight has been increased by 335 kg and 285 kg respectively.
  • Super Etendard — SAS mode has been added.
  • B7A2 (Homare 23) — a bug causing reduced efficiency of the propellor has been fixed.

[h2]Naval[/h2]
  • Pr.1204 late — the need to research the “Rocket Launcher” modification before the “Mines” modification has been added.
  • IJN Kurama — a bug that caused the 80 mm /40 3rd Year Type gun to not attack air targets has been fixed. The default shell has been replaced with HE-TF.
  • HMS Marlborough — ballistic characteristics of the main caliber guns have been corrected. The drag coefficient has been increased for shells. (Source: Range tables. Volume I. 1918. 9,2 inch guns and above).

[h2]Missions[/h2]
For the following Air RB missions;
  • [Operation] Golan Heights
  • [Operation] Battle for Vietnam
  • [Operation] Rocky Pillars
  • [Operation] Sinai

The availability of airfields depending on the rank of the match has been changed:
  • Low ranked airfields: 1.0 to 3.3.
  • Medium ranked airfields: 3.7 to 6.7. In addition, the low ranked airfield is active as a repair airfield (no spawning, no anti-aircraft guns, but you can land for repairing and reloading).
  • High ranked airfields: 7.0 to 10.3. In addition, the medium ranked airfield is active as a repair airfield (no spawning, no anti-aircraft guns, but you can land for repairing and reloading).
  • Top ranked airfields: 10.7+. In addition, the high ranked airfield is available as a repair airfield (no spawning, no anti-aircraft guns, but you can land for repairs and reloading).

[h2]Interface[/h2]
  • Information about camouflage progress has been added to the vehicle modifications window, making it easier to track the customization progress of vehicles.
  • In ground arcade, HUD elements that overlapped each other (air battle start and machine gun ammo count) have been fixed.
  • A bug that caused secondary mounted machine guns to display an incorrect ammo count in the “Secondary weapon” window has been fixed.
  • A bug where the required weight for presets with chaff pods was incorrectly set to only 0.3 kg instead of 243 kg has been fixed.
  • If a stat card becomes overly large on the screen (for example, when you're using a small resolution), then the vehicle's photo is now hidden.
  • A bug that made it not possible to click and open changelog links in the changelog window in-game with a gamepad has been fixed.
  • A bug that caused the fire extinguisher icon on the HUD in-game to only show for 5 seconds and not for the entire fire duration has been fixed.
  • For those of you who use custom localisation, a message to mention this has been added to the top left of the hangar screen. In addition to this, we’ve also added an option to disable custom localisation in-game, under the Main parameters setting.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

German Unity Day: Vehicles for GE and a Decal to celebrate!



For many decades following the end of World War II, Germany was divided into two countries. It was only until 1989 when the process of German unification of the German Democratic Republic and the Federal Republic of Germany began, with the official consolidation starting today, on October 3rd, 1990. This date is celebrated yearly as German Unity Day!

The Sea Hawk Mk.100 and Pz.Sfl.Ic are available for Golden Eagles!


[h3]
When: From October 3rd (12:00 GMT) until October 6th (12:00 GMT).

Where: Germany > Aviation / Army > Premium vehicles.
[/h3]





[h3]About the tank[/h3]
  • The Pz.Sfl.Ic is an exemplary light tank: it’s lightly armored, but at the same time agile and stealthy. With a maximum speed of 56 km/h, the Pz.Sfl.Ic is an excellent choice for scouting, with its range of ammunition allowing it to deal with other tanks without any major issues: just make sure to shoot first!

[h3]About the aircraft[/h3]
  • The Sea Hawk Mk.100 is the only aircraft at its Battle Rating of 8.0 that has air-to-air missiles, the AIM-9B. Alongside this, the Sea Hawk Mk.100 also features 4 x 20 mm Hispano Mk.V cannons, as well as a good selection of bombs and rockets, making it a fantastic all-rounder against aircraft as well in the CAS role in ground battles!


Earn the “German Unity Day” decal!

For this day, you’ll be able to get this decal by completing the below task.

[h3]
When: From October 3rd (12:00 GMT) until October 6th (12:00 GMT).

Task: Play 3 battles using German vehicles to receive the “German Unity Day” decal!
[/h3]

“German Unity Day” decal

Additional details:
  • You must use a minimum of rank III.
  • Your activity must not be below 70%.
  • You can complete the task in random battles, except for Enduring Confrontation missions, [Assault] mode and Helicopter PVE battles.
  • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → German Unity Day.
  • You can find the decal in the “Holidays” tab in the Customisation menu.

Update 2.29.0.77



A message from the War Thunder Team regarding the LOSAT

Hey everyone. We have noticed many of you have been testing as well as playing with the new Tokushu Heiki reward vehicles. We realize that the LOSAT has several issues which have been challenging to fix due to its unique nature. Rest assured, we are working hard to fix them with several bug fixes coming for it today, as well as in upcoming updates. We would like to sincerely apologize that we released this vehicle in a state that is not satisfactory to all. Unfortunately, our existing testing procedures proved to be insufficient in this case. We are as equally disappointed about this as you are.

As a result of this, we are going to put new measures in place which will help reduce the chance of this occurring in the future. We'll recheck and fine-tune our existing testing procedures to make sure we spend extra time and effort on testing unique vehicles that may not easily fit into the game. These measures will mean that when you participate and dedicate your time to these events, you will receive your hard-earned vehicles as bug-free as possible.

Thank you and see you soon.

  • LOSAT — a bug that prevented missile damage to aircraft has been fixed.
  • LOSAT — a bug where missiles could not destroy destructible objects on maps has been fixed.
  • A bug that caused ATGMs and SAMs with a semi-automatic guidance system (SACLOS) to twitch in the air in multiplayer games, making it difficult to aim at long distances has been fixed. This was especially noticeable on LOSAT due to the high speed of the rocket.
  • A bug that caused air-to-ground missiles and unguided rockets to lose pressure damage has been fixed. (Report)
  • A bug that made it possible to launch R-27ER missiles via IRST has been fixed.
  • A bug that caused destruction in the Protection Analysis to not be detailed on higher-end AMD cards has been fixed.
  • A bug that caused heat sources to be visible in thermal imagers through clouds has been fixed.
  • A bug that caused the Hungarian flag to be missing from the list of ship flags has been fixed.
  • The requirements for obtaining the “Finnish Air Force Roundel” decal have been aligned with what vehicles it can be used on. This decal can be used and obtained using Swedish vehicles.
  • KF41 — a bug causing fired shells to not align with the crosshair has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Moments of Valor: China

[previewyoutube][/previewyoutube]

We wish our Chinese players a happy National Day and a wonderful Golden Week!


[h3]
Check China National Day offers with exclusive content at here.

[/h3]

This new short movie honors the courage of Chinese military personnel and safeguarding world peace. It’s a second episode from our Moments of Valor series dedicated to the local War Thunder communities from all over the world.

All characters and events in this movie are a work of fiction. It tells the story of a false flag operation by a private entity trying to ignite a war between major powers.

Screenshot Competition - Sons of Attila!



Welcome to the 87th War Thunder Steam Screenshot Competition!


Your screenshots from last week looked fantastic! In many situations, small guns can still pack a punch! The three most popular and three selected by us will get 300 GE. See the winners down below!

[h2]Let’s begin the 87th edition of our competition![/h2]

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen87. You have time until 06.10.2023 to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.


[h3]Terms:[/h3]
    Your screenshot must include a vehicle from the latest update, “Sons of Attila”.
    Vehicles introduced in this update can be found here.
    You must add the #WTscreen87 tag (title cannot have any other text in it).
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


[h2]And now, time for the winners of the competition’s 86th edition - Machines in Motion![/h2]

[h3]Winners selected via community votes:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3040431366
https://steamcommunity.com/sharedfiles/filedetails/?id=3040046519
https://steamcommunity.com/sharedfiles/filedetails/?id=3039833531

[h3]Winners selected by our judges:[/h3]
https://steamcommunity.com/sharedfiles/filedetails/?id=3041187775
https://steamcommunity.com/sharedfiles/filedetails/?id=3040228619
https://steamcommunity.com/sharedfiles/filedetails/?id=3041124761

Each winner will get 300GE! Congratulations and see you next week!