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Update 2.27.1.24

  • A bug that caused Steam-based launchers to set the Client parameter to “Full Ultra HQ” even if the user has not marked for download or has disabled any corresponding DLCs has been fixed.



The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

The Israeli A-4E is Back for the Anniversary of Its Maiden Flight



On July 12th, 1961 A-4E, a highly modernized version of the Douglas A-4 Skyhawk carrier-capable light attack aircraft, took to the skies for the first time. The A-4E boasts a new, more powerful engine, tactical air navigation system, strengthened airframe with additional weapon pylons, toss-bombing computer, and low-altitude bombing system. Around 500 units were produced, and their number one importer was Israel.



[h3]From July 12th (12:00 GMT) until July 14th (12:00 GMT)[/h3]

The A-4E attack aircraft from the Israeli research tree will be available for purchase for Golden Eagles. A-4E isn’t the fastest aircraft of its rank, but it’s quite maneuverable and extremely versatile thanks to its amazing selection of suspended weaponry. It’s also equipped with two 30 mm DEFA 553 cannons — powerful and accurate, allowing for quick and comfortable victories over enemy aircraft. 50 mm of bulletproof glass will save the life of the pilot, while countermeasures and RWR will help survive missile attacks.

Update 2.27.1.21

  • The fuze delay for HE shells for the 20mm AN/M2, M3 and Type 99 Model 1 cannons has been reduced.
  • A bug that caused countermeasures to be selectable in the aircraft protection analysis display has been fixed (report).
  • A bug where a pilot might leave a damaged aircraft on the airfield or aircraft carrier when manipulating engine thrust even though repair was available has been fixed.


Ground vehicles
  • A bug where the crew can report a scouted target nearby even though the enemy had not yet been detected has been fixed.


Graphics and interface
  • A bug that caused a horizontal line to appear on the screen after switching from high to low resolution (from 1920x1080 to 1600x900) has been fixed.
  • A bug where a rejected request to add friends might appear at every game client launch has been fixed.


Atomic Thunder
  • A bug that might cause a fire effect to remain in the air after the destruction of Hawk has been fixed.
  • A bug that might cause server crashes and early session termination during the initial stages of the event has been fixed.
  • The volume of the events background music now depends on the position of the music volume slider in the audio settings.



The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Fair Play: July 2023



We continue to use all means to prevent cheating in War Thunder: Easy Anti-Cheat watches out for banned software, while we pay attention to the player’s reports. You can use the replay feature on our website to tell us about the players who violate the Terms of Use and EULA.

During April of 2023 we blocked 161 accounts that were violating the rules. For full transparency, we have published the full ban list.

This list will be available within two weeks of publication.

[h2]Recommendations[/h2]
Set a strong password for your account and enable two-step authentication in your profile - this will protect your account from fraudsters. Don’t use forbidden client modifications and never share your account information with anyone!

Update 2.27.1.17



[h2]Ground vehicles[/h2]
  • SANTAL — A bug that caused the wave deflector to not rise in water has been fixed.
  • SANTAL — A bug that caused damaged launchers to disappear from the visual model has been fixed (report).
  • KV-2 (1939) — The position of the historical sight camera has been corrected to match the gunner optics location (report).
  • LVT(A)(4) (ZiS-2) — The position of the frontmost armour plate has been fixed. This bug might lead to an incorrect display of the armour joints on the camouflage.
  • Type 62 — A bug that led to stretching of the camouflage on the rear armour plate has been fixed.
  • CV9030FIN — A bug that caused the smoke grenade to ‘hang’ near the right side mortar instead of inside it has been fixed (report).
  • Magach 3 — Asynchronous rotation of the commander’s turret and anti-aircraft machine gun has been fixed. Due to this bug, tracers and shot effects could appear in the air (report).

[h2]Aircraft[/h2]
  • La-11 — Inaccuracies in the model have been corrected. Holes at the wing ends have been added. Wires from fuselage to elevators have been removed.
  • Sea Vixen F.A.W. Mk.2 — A bug where the hook would not cling to the finisher has been fixed.
  • Short term change of the game brightness during the supersonic speed transition effect has been fixed.
  • A bug where the supersonic speed transition effect could hide the afterburner flame has been fixed.
  • UH-1C XM-30 — Information about the type and explosive mass of the 30mm AP shells has been added to the protection analysis.
  • Mirage 2000 (all modifications) — The display now shows the distance to the captured target.

[h2]Naval[/h2]
  • Icons of the modifications for the naval vessel “Damage Control Division” and “Fire Division” have been updated.

[h2]Locations[/h2]
  • Visual problems in the “Iberian Castle” location have been fixed.
  • Flickering of the location textures which could occur in the tank sight has been fixed.

[h2]Interface[/h2]
  • Indication of received new decals and decorations in the customization menu has been added.

[h2]Sound[/h2]
  • The frequency balance in the game's sound mix has been corrected making positioning of the sound sources in space more readable.
  • New sounds of ricochettes from ground vehicle hulls have been added.
  • Balance between the volume of engines and wheels of ground vehicles has been corrected so that wheels will not sound much louder than engines.
  • Shot sounds of the SPAA Gepard (35 mm Oerlikon KDA) have been corrected.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.