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Koi and Golden Week in Japan



In late April to early May Japan celebrates several holidays that form the Golden Week. April 29th, the birthday of Emperor Hirohito, is celebrated as Showa Day, May 3rd is the Constitution Day, May 4th is the Greenery Day, and May 5th is the Children’s Day. The latter is celebrated by Japanese families by putting out koinobori — windsocks in the shape of the koi carps that symbolize each member of the family.

[h2]
From April 28th (13:00 GMT) until May 1st (11:00 GMT)
[/h2]

[h3]Pllay 3 battles using Japanese vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Koi” decal.[/h3]

“Koi” decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Golden Week.

You can find the decal in the “Holidays” tab in the Customisation menu.

Huge May Sale in War Thunder!



Let us meet May with a large-scale sale that each commander can use to easily fill the hangar with new vehicles and purchase many other valuable items. Time to spend your Golden Eagles wisely!

[h2]
April 28th (11:00 GMT) — May 5th (11:00 GMT)
[/h2]

[h2]Discounts on vehicles[/h2]

  • 30% off vehicles of all countries for Golden Eagles and Silver Lions. There will be no division by country: the discount is valid for all vehicles during the entire sale.
  • Discounts are not applied to purchasing and upgrading squadron vehicles, as well as vehicles from Battle Pass, Repair Factory event, and the Sky Guardians and Apex Predators updates.


[h2]Discounts on upgrades[/h2]

  • 30% off modifications
  • 30% off talismans
  • 30% off backup vehicles


[h2]Premium Account discounts[/h2]

  • 50% off Premium Account for 90 and 365 days for Golden Eagles in the hangar.
  • 50% off Premium Account for 180 days in the Gaijin store.


[h2]Gaijin store discounts[/h2]

[h2]
May 5th — May 10th
[/h2]

We’ll detail the store discounts in a separate news piece. Don’t miss it!

Air Superiority Tournament and Twitch Drops

[previewyoutube][/previewyoutube]

We invite the best pilots of modern aircraft to the Air Superiority Tournament, where jet fighters will fight in the skies in 4v4 battles. The winners will receive valuable prizes, and viewers of the Finals will get Twitch Drops!
[h2]
Team registration is open until April 29th (18:10 GMT)
[/h2]
Teams of 5 can join the tournament: 4 main players and 1 reserve player. To register, visit the tournament page.



[h2]Awards[/h2]
Up to 32 teams can participate in the Air Superiority QUAL Tournament, and there are 18 prize places. Among awards are Golden Eagles and “Air Superiority” decal, while the winners will receive rare titles!

Combined prize pool of the Air Superiority QUAL Tournament is 100 000 Golden Eagles. Full list of prizes can be found on this page.

[h2]Short rules[/h2]
The Air Superiority QUAL Tournament will take place in War Thunder on the weekend, April 29-30, in the time specified on the TSS.
  • The tournament uses the Swiss system and the Bo3 format.
  • Allowed vehicles:
    • USA: F-16A ADF, F-14A Early, F-16A, F-5E, F-4J Phantom II, F-4E Phantom II
    • Germany: MiG-23MLA, MiG-21bis-SAU, MiG-21 Lazur-M, MiG-23MF, Tornado IDS ASSTA1
    • USSR: MiG-29, MiG-23ML, MiG-23MLD, MiG-27K, MiG-27M, MiG-21bis, MiG-23M
    • Britain: Phantom FGR.2, Phantom FG.1, Harrier GR.7, Tornado GR.1
    • Japan: F-4EJ Kai, Phantom II, F-4EJ Phantom II, F-4EJ ADTW
    • Italy: F-16A ADF, F-104S, F-104S TAF, Tornado IDS (1995)
    • France: Mirage 2000C-S5, Mirage F1C, Mirage F1CT, Mirage F1C-200, Mirage IIIE
    • China: F-16A MLU, J-7E, F-5E, J-8B7
    • Sweden: JA37D, JA37C, AJ37, J35D, MiG-21bis
    • Israil: F-16A Netz, Kfir C.7, Kfir C.2, F-4E Phantom II
  • The tournament uses custom missions that are chosen randomly. The missions take place on the Iron Range (3 points), Fjords (2 points), Pacific Hidden Base (3 points), 38th Parallel (3 points) and Norway (3 points) locations.


How to participate in the TSS tournaments?

[h3]8 teams with the best results in the QUAL tournament will be invited to the Air Superiority FINAL that will take place on May 6-7.[/h3]

[h2]Air Superiority FINAL and Twitch Drops (May 6-7, from 16:00 until 21:00 GMT)[/h2]

The final tournament uses the Bo3 format and the full double elimination system. The players will receive specially prepared accounts for participation in the final tournament. The vehicles and missions remain the same as in the QUAL.

[h2]FINAL Awards[/h2]

See the rest of the camouflages here:
[expand]

[/expand]
All participants of the FINAL will receive the “Air Superiority” title and coupons for unique camouflages MiG-29 9-12 [eSport] "Navy Splinter", F-16 ADF [eSport] "Space Falcon", F-14A [eSport] "Ice Hunter" and F-4EJ KAI [eSport] "Amethyst". These camouflages will be later added to the eSport trophy.

1st place — MiG-23ML Pack
  • MiG-23ML
  • 2500 Golden Eagles
  • Premium account for 20 days
2nd place — F-4S Phantom II Pack
  • F-4S Phantom II
  • 2500 Golden Eagles
  • Premium account for 20 days
3rd place — MiG-21bis "Lazur-M" Pack
  • MiG-21bis "Lazur-M"
  • 2500 Golden Eagles
  • Premium account for 20 days


Watch the Air Superiority FINAL streams and receive Twitch Drops exclusively on the War Thunder eSport channels!

Login to your Twitch accountlink your Gaijin account → click “Allow” to be able to receive Twitch Drops!




Twitch Drops will also be held on Russian, German and French channels. Join the official eSport Discord community, where during the tournament we’ll hold sweepstakes for Gaijin.Net shop packs!


See the rest of the camouflages here:
[expand]

[/expand]
Viewers of the Air Superiority FINAL tournament can receive:
  • F-4E Kurnass [eSport] "Sky Eagle"
  • MiG-21bis [eSport] "Frostbite"
  • J35D Draken [eSport] "A tale of the old norse"
  • J-7E [eSport] "Red Spear"
  • Tornado IDS (Germany) [eSport] "Storm Chaser"
  • “Air Superiority” decal
"Air Superiority" decal.
When received, the camouflages are automatically activated on your account.


[h2]Twitch Drops FAQ[/h2]
[expand]
[h3]— What are Twitch Drops?[/h3]
These are game rewards for stream viewers on Twitch.

[h3]— You mean I can get something in War Thunder?[/h3]
Yep! The longer you watch War Thunder streams, the more rewards you’ll get.

[h3]— Awesome! What do I need to do to be able to get the rewards?[/h3]
You need to link your Gaijin and Twitch accounts:
1. Sign up or enter your Twitch account details on the website.
2. Enter the information from your Gaijin account you are playing War Thunder with on this page and click the “Link” button.

3. Press the “Allow” button!

[h3]— What broadcasts do I need to watch to be able to earn rewards?[/h3]
Watch War Thunder streams marked “Drops enabled!”.

[h3]— How do I know that I have received a reward?[/h3]
You will receive a reward message on the Twitch broadcast page. Once you see it, you will need to click on the “Get” button. You can also do this in your Drops inventory.

[h3]— Which platforms are rewards available for?[/h3]
Rewards are available for everyone who plays War Thunder on PC, PlayStation 4, PlayStation 5, Xbox One and Xbox Series.

[h3]— How do I enable Drops on my channel if I’m a streamer?[/h3]
In short, participate in our Partnership Program, enable Drops in your settings and stream War Thunder:


ATTENTION! We want each active and passionate War Thunder streamer to find a new audience thanks to Twitch Drops. As such, in no way do we encourage streamers who create their streams only for “farming” Drops using third party content, video clips and any other format that doesn’t include their direct participation with the game. Channels with such content will be disconnected from Drops.

[/expand]

“Her Majesty’s Hussar”: Warbonds



[h3]
The Warbond shop for the “Her Majesty’s Hussar” Battle Pass season will be open from 26th of April until 26th of July.
[/h3]

Noble hussars, it’s time to learn what you can spend your Warbonds on that you will earn in the Battle Pass! As usual, we have decals, decorations, camouflages, a new stylish pinup, and six premium vehicles, three of which are available in the shop for the first time!

Pay special attention to the M4A4 (1st PTG), the famous American Rank II tank flying the Chinese flag — it’s a versatile vehicle that can fight off almost any enemy tank.

[h3]
The Warbond shop is available to players that have vehicles of rank III and up and is part of the Battle Pass. You can purchase items with the special ‘Warbond’ currency that can be obtained by unlocking Battle Pass levels.
[/h3]

Open “Shop” → “Warbond shop” to see an assortment where some of the more interesting items can be seen.

Premium vehicles in the new season:


[h2]KM-5 — first time in the shop[/h2]

A rank I German motor torpedo boat that was used in the Eastern front in World War II as a minelayer on lakes and rivers. Its fragility and lack of powerful armament are compensated by its high speed and low profile.

[h2]Hudson Mk V[/h2]

A British Rank II bomber with an impressive suspended armament that’s capable of destroying an entire base and damaging another one. Featuring a double 7.7 mm Browning machine gun in its dorsal turret that can dismantle almost any enemy that approaches this aircraft!

[h2]SU-57[/h2]

An American self-propelled tank destroyer T48 serving in the Soviet army. Thanks to its minimal armor, it’s quite agile and can easily move to a different place after each attack, while its 57 mm M1 cannon can easily penetrate armor of enemies on Ranks I-II.

[h2]Thunderbolt (PT-556)[/h2]

This rank III American motor torpedo boat has amazing speed: up to 106 km/h in Arcade battles! Onboard are four torpedoes, five 20 mm autocannons protecting its aft and front, two 12.7 mm machine guns and a frontal 37 mm gun that can be loaded with AP shells.

[h2]VL Pyörremyrsky — first time in the shop[/h2]

You’ll find this Finnish “Hurricane” in Rank III of the Swedish aviation tree. This fighter, which was created to replace the Bf 109, has very good climb rate and maneuverability, and also boasts a powerful front 20 mm cannon and a couple of 12.7 mm machine guns. To deal with ground targets, it can carry four 50 kg or 100 kg bombs.

[h2]M4A4 (1st PTG) — first time in the shop[/h2]

An American medium tank that arrived in China via Lend-Lease. Decent speed allows it to rush to tactically advantageous positions, while its 75 mm cannon with a vertical stabilizer rotates quite quickly. It can also frontally penetrate and even one-shot many opponents.

[h2]Other Items:[/h2]
  • "Taurus Zodiac" pinup
  • decals
  • player icon
  • decorations


[h2]"Taurus Zodiac" pinup[/h2]


Decals are represented in the trophy, alongside decals from the 2021 Warbonds shop, as well as a new “Taurus Zodiac” pinup which continues the series of themed decals. The camouflage decoration trophy will provide you with floral decorations that will help you make your vehicle less noticeable. The player icons in the corresponding trophy this time features USSR tankers. Trophies with random camouflages, as before, become available as new store levels are opened.

A large number of usable items are also available in the store: boosters, universal backups, wagers and orders, test drives of premium vehicles — even talismans on the highest levels of the shop.

Check out the full assortment of available Warbond items for the current Battle Pass season and the terms for purchasing them in the game by opening the Battle Pass window or “Shop -> Warbond Shop”!

Update 2.25.1.78



[h2]Ground vehicles[/h2]
  • T25 — The thickness (4 - >10 mm) and the material (structural steel -> rolled armour) of the grilles on the top of the engine-transmission compartment have been fixed. Previously, these grilles could be penetrated by machine gun fire from other ground vehicles.
  • Ariete (all modifications) — The material (structural steel - > combined armour plate) and thickness (4 - > 20 mm) of the side skirts have been fixed.
  • 9М331 — The missile's maximum permissible overload has been clarified. Permissible overload has been changed from 16 to 42G.
  • 9М331 — The missile dynamics has been reworked. The work of autopilots for guidance and orientation of the rocket has been clarified.
  • ZLT11 — A bug where the absence of hatch main armour on the right side of the hull has been fixed (report).
  • QN506 — A bug which made it impossible to use the commander’s sight except for the cannon’s direction has been fixed (report 1, report 2).
  • QN506 — Ammo of the 7.62 machine gun has been changed from 2000 to 1000 rounds.
  • QN506 — A bug causing part of the hull roof armour to combine at the same time as the air intake grill has been fixed (report).
  • QN506 — Partition between the unmanned combat compartment and control compartment has been added.
  • QN506 — In the damage mode and X-Ray view, the ammo for the 30 mm cannon has been divided into two belts.
  • M6A1, T1E1 — A bug which made it possible to fire the offensive machine guns after the loss of the gunner has been fixed.
  • M4A5 — A bug with the inconsistent location of transmission geometry in the damage model and X-ray view has been fixed.
  • M163 — A bug with absence in the DM of the breech part of the cannon has been fixed (report).
  • 2S38 — A bug with discrepancy of the location of the cannon’s breech geometry in DM and X-Ray view has been fixed (report).
  • ZSU-23-4, ZSU-37-2 — The mode of the circular scanning has been changed from “Circular” to “Accelerated circular” mode. Angular scanning speed has been changed from 20 to 60 degrees per second. Source: “Пособие по изучению правил стрельбы батареи, взвода, установки ЗСУ-23-4. 1969”

[h2]Aircraft[/h2]
  • F-84G (Italy) — air respawn has been fixed.
  • PB4Y (all versions) — air respawn has been fixed.
  • Milan — a bug has been fixed where the fuel tank was overlapping the cannon magazines.
  • F-5E (all versions) — a bug where the radar in the cockpit was shifted to the side has been fixed.
  • Kurnass 2000 — a bug where the radar in the cockpit was shifted to the side; the radar colour scheme has been adjusted has been fixed.
  • A-7K — a bug where a data popup of the LANA targeting pod was similar to the A-7E pod has been fixed.
  • P.108A series 2 — a bug where the modification “New 102mm cannons” increased a shell spread on distances over 500 metres has been fixed.
  • Ju 388 J — a bug where the windshield glass was specified as “armour” in the armour view tab in the hangar has been fixed.
  • A-4 (all versions) — jet boosters have been added to all A-4 aircraft, similar to A-4B versions. A bug with the infinite repair on the airfield has been fixed.
  • Yak-141 — stealth belt has been added to the GSh-30-1 cannon.
  • MiG-29 — a bug where the MFD remained idle after disabling the HUD has been fixed.
  • A bug where the contrail was not displayed in the local replay has been fixed.
  • A bug where while test flying the Soviet piston-engined aircraft, as well as French and British hydroplanes, the gunner’s sight was blinking in the allowed fire angles, which made it impossible to disable AI gunners, has been fixed.

[h2]Aircraft missiles[/h2]
  • 9М39 — altitude control engine and autopilot has been added.
  • L-UMTAS — autopilot has been improved. Significantly improved autopilot at short-range. (report)
  • ZT-6 Mokopa — the rocket dynamics and autopilot have been reworked. Significantly improved autopilot at short-range.
  • CIRIT — autopilot has been improved.
  • APKWS II (M151) — autopilot has been improved.
  • APKWS II (M282) — autopilot has been improved.
  • R-27Т, R-27R, R-27ER — control guidance delay upon launching has been reduced from 0.5 to 0.4 sec (report).
  • AIM-54A — the rocket dynamics and autopilot have been reworked. Max overload has been increased from 16G to 17G. Sources: “An Outsider’s View Of The Phoenix/AWG-9 Weapon System”, “Grumman F-14 Tomcat by David Baker”, “Iranian F-14 Tomcat Units in Combat by Tom Cooper, Farzad Bishop (Author) & Chris Davey (Illustrator) form Osprey Publishing”
  • AIM-54A — a bug where the missile could destroy the carrier aircraft while pulling up has been fixed (report).
  • AIM-54A — the seeker warm-up angles have been increased from 45 to 60 degrees. Source: “An Outsider’s View Of The Phoenix/AWG-9 Weapon System”
  • AIM-54A — guidance equipment operational time has been increased from 100 to 160 sec. Source: “An Outsider’s View Of The Phoenix/AWG-9 Weapon System”
  • AIM-54A — the climbing up angle has been increased. (report).

[h2]Naval[/h2]
  • Z-47 — The possibility of simultaneous firing of the 128 mm and 37 mm guns has been disabled.
  • Blagorodnyy — A bug where the first order ammo racks for the main calibre turrets weren’t displayed if the auxiliary armament wasn’t selected has been fixed.
  • Duguay-Trouin — The elevation angles of the 75mm anti-aircraft gun have been changed from 60 to 85 degrees.

[h2]Game mechanics[/h2]
  • Respawn cost of the Pantsir-S1 in Ground RB has been increased to the SPG level: 90-130 RP instead of 70-110.
  • Weapon RP costs for ATGM-carrying helicopters in Ground RB has been changed:
    • Increased by 9% for ATGMs with proximity fuzes;
    • Decreased by 10% for ATGMs with guiding distance of 2 km and below;
    • Increased by 9% for ATGMs with guiding distance of 6 km and above.

[h2]Interface[/h2]
  • A bug that caused the vehicle in the research window not to update when replacing this vehicle in the setup has been fixed.

[h2]Other changes[/h2]
  • An FPS drop while sending long messages in the in-game chat has been fixed.
  • Incorrect display of the aircraft gunner’s hands have been corrected.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.