1. War Thunder
  2. News

War Thunder News

“Her Majesty’s Hussar”: Warbonds



[h3]
The Warbond shop for the “Her Majesty’s Hussar” Battle Pass season will be open from 26th of April until 26th of July.
[/h3]

Noble hussars, it’s time to learn what you can spend your Warbonds on that you will earn in the Battle Pass! As usual, we have decals, decorations, camouflages, a new stylish pinup, and six premium vehicles, three of which are available in the shop for the first time!

Pay special attention to the M4A4 (1st PTG), the famous American Rank II tank flying the Chinese flag — it’s a versatile vehicle that can fight off almost any enemy tank.

[h3]
The Warbond shop is available to players that have vehicles of rank III and up and is part of the Battle Pass. You can purchase items with the special ‘Warbond’ currency that can be obtained by unlocking Battle Pass levels.
[/h3]

Open “Shop” → “Warbond shop” to see an assortment where some of the more interesting items can be seen.

Premium vehicles in the new season:


[h2]KM-5 — first time in the shop[/h2]

A rank I German motor torpedo boat that was used in the Eastern front in World War II as a minelayer on lakes and rivers. Its fragility and lack of powerful armament are compensated by its high speed and low profile.

[h2]Hudson Mk V[/h2]

A British Rank II bomber with an impressive suspended armament that’s capable of destroying an entire base and damaging another one. Featuring a double 7.7 mm Browning machine gun in its dorsal turret that can dismantle almost any enemy that approaches this aircraft!

[h2]SU-57[/h2]

An American self-propelled tank destroyer T48 serving in the Soviet army. Thanks to its minimal armor, it’s quite agile and can easily move to a different place after each attack, while its 57 mm M1 cannon can easily penetrate armor of enemies on Ranks I-II.

[h2]Thunderbolt (PT-556)[/h2]

This rank III American motor torpedo boat has amazing speed: up to 106 km/h in Arcade battles! Onboard are four torpedoes, five 20 mm autocannons protecting its aft and front, two 12.7 mm machine guns and a frontal 37 mm gun that can be loaded with AP shells.

[h2]VL Pyörremyrsky — first time in the shop[/h2]

You’ll find this Finnish “Hurricane” in Rank III of the Swedish aviation tree. This fighter, which was created to replace the Bf 109, has very good climb rate and maneuverability, and also boasts a powerful front 20 mm cannon and a couple of 12.7 mm machine guns. To deal with ground targets, it can carry four 50 kg or 100 kg bombs.

[h2]M4A4 (1st PTG) — first time in the shop[/h2]

An American medium tank that arrived in China via Lend-Lease. Decent speed allows it to rush to tactically advantageous positions, while its 75 mm cannon with a vertical stabilizer rotates quite quickly. It can also frontally penetrate and even one-shot many opponents.

[h2]Other Items:[/h2]
  • "Taurus Zodiac" pinup
  • decals
  • player icon
  • decorations


[h2]"Taurus Zodiac" pinup[/h2]


Decals are represented in the trophy, alongside decals from the 2021 Warbonds shop, as well as a new “Taurus Zodiac” pinup which continues the series of themed decals. The camouflage decoration trophy will provide you with floral decorations that will help you make your vehicle less noticeable. The player icons in the corresponding trophy this time features USSR tankers. Trophies with random camouflages, as before, become available as new store levels are opened.

A large number of usable items are also available in the store: boosters, universal backups, wagers and orders, test drives of premium vehicles — even talismans on the highest levels of the shop.

Check out the full assortment of available Warbond items for the current Battle Pass season and the terms for purchasing them in the game by opening the Battle Pass window or “Shop -> Warbond Shop”!

Update 2.25.1.78



[h2]Ground vehicles[/h2]
  • T25 — The thickness (4 - >10 mm) and the material (structural steel -> rolled armour) of the grilles on the top of the engine-transmission compartment have been fixed. Previously, these grilles could be penetrated by machine gun fire from other ground vehicles.
  • Ariete (all modifications) — The material (structural steel - > combined armour plate) and thickness (4 - > 20 mm) of the side skirts have been fixed.
  • 9М331 — The missile's maximum permissible overload has been clarified. Permissible overload has been changed from 16 to 42G.
  • 9М331 — The missile dynamics has been reworked. The work of autopilots for guidance and orientation of the rocket has been clarified.
  • ZLT11 — A bug where the absence of hatch main armour on the right side of the hull has been fixed (report).
  • QN506 — A bug which made it impossible to use the commander’s sight except for the cannon’s direction has been fixed (report 1, report 2).
  • QN506 — Ammo of the 7.62 machine gun has been changed from 2000 to 1000 rounds.
  • QN506 — A bug causing part of the hull roof armour to combine at the same time as the air intake grill has been fixed (report).
  • QN506 — Partition between the unmanned combat compartment and control compartment has been added.
  • QN506 — In the damage mode and X-Ray view, the ammo for the 30 mm cannon has been divided into two belts.
  • M6A1, T1E1 — A bug which made it possible to fire the offensive machine guns after the loss of the gunner has been fixed.
  • M4A5 — A bug with the inconsistent location of transmission geometry in the damage model and X-ray view has been fixed.
  • M163 — A bug with absence in the DM of the breech part of the cannon has been fixed (report).
  • 2S38 — A bug with discrepancy of the location of the cannon’s breech geometry in DM and X-Ray view has been fixed (report).
  • ZSU-23-4, ZSU-37-2 — The mode of the circular scanning has been changed from “Circular” to “Accelerated circular” mode. Angular scanning speed has been changed from 20 to 60 degrees per second. Source: “Пособие по изучению правил стрельбы батареи, взвода, установки ЗСУ-23-4. 1969”

[h2]Aircraft[/h2]
  • F-84G (Italy) — air respawn has been fixed.
  • PB4Y (all versions) — air respawn has been fixed.
  • Milan — a bug has been fixed where the fuel tank was overlapping the cannon magazines.
  • F-5E (all versions) — a bug where the radar in the cockpit was shifted to the side has been fixed.
  • Kurnass 2000 — a bug where the radar in the cockpit was shifted to the side; the radar colour scheme has been adjusted has been fixed.
  • A-7K — a bug where a data popup of the LANA targeting pod was similar to the A-7E pod has been fixed.
  • P.108A series 2 — a bug where the modification “New 102mm cannons” increased a shell spread on distances over 500 metres has been fixed.
  • Ju 388 J — a bug where the windshield glass was specified as “armour” in the armour view tab in the hangar has been fixed.
  • A-4 (all versions) — jet boosters have been added to all A-4 aircraft, similar to A-4B versions. A bug with the infinite repair on the airfield has been fixed.
  • Yak-141 — stealth belt has been added to the GSh-30-1 cannon.
  • MiG-29 — a bug where the MFD remained idle after disabling the HUD has been fixed.
  • A bug where the contrail was not displayed in the local replay has been fixed.
  • A bug where while test flying the Soviet piston-engined aircraft, as well as French and British hydroplanes, the gunner’s sight was blinking in the allowed fire angles, which made it impossible to disable AI gunners, has been fixed.

[h2]Aircraft missiles[/h2]
  • 9М39 — altitude control engine and autopilot has been added.
  • L-UMTAS — autopilot has been improved. Significantly improved autopilot at short-range. (report)
  • ZT-6 Mokopa — the rocket dynamics and autopilot have been reworked. Significantly improved autopilot at short-range.
  • CIRIT — autopilot has been improved.
  • APKWS II (M151) — autopilot has been improved.
  • APKWS II (M282) — autopilot has been improved.
  • R-27Т, R-27R, R-27ER — control guidance delay upon launching has been reduced from 0.5 to 0.4 sec (report).
  • AIM-54A — the rocket dynamics and autopilot have been reworked. Max overload has been increased from 16G to 17G. Sources: “An Outsider’s View Of The Phoenix/AWG-9 Weapon System”, “Grumman F-14 Tomcat by David Baker”, “Iranian F-14 Tomcat Units in Combat by Tom Cooper, Farzad Bishop (Author) & Chris Davey (Illustrator) form Osprey Publishing”
  • AIM-54A — a bug where the missile could destroy the carrier aircraft while pulling up has been fixed (report).
  • AIM-54A — the seeker warm-up angles have been increased from 45 to 60 degrees. Source: “An Outsider’s View Of The Phoenix/AWG-9 Weapon System”
  • AIM-54A — guidance equipment operational time has been increased from 100 to 160 sec. Source: “An Outsider’s View Of The Phoenix/AWG-9 Weapon System”
  • AIM-54A — the climbing up angle has been increased. (report).

[h2]Naval[/h2]
  • Z-47 — The possibility of simultaneous firing of the 128 mm and 37 mm guns has been disabled.
  • Blagorodnyy — A bug where the first order ammo racks for the main calibre turrets weren’t displayed if the auxiliary armament wasn’t selected has been fixed.
  • Duguay-Trouin — The elevation angles of the 75mm anti-aircraft gun have been changed from 60 to 85 degrees.

[h2]Game mechanics[/h2]
  • Respawn cost of the Pantsir-S1 in Ground RB has been increased to the SPG level: 90-130 RP instead of 70-110.
  • Weapon RP costs for ATGM-carrying helicopters in Ground RB has been changed:
    • Increased by 9% for ATGMs with proximity fuzes;
    • Decreased by 10% for ATGMs with guiding distance of 2 km and below;
    • Increased by 9% for ATGMs with guiding distance of 6 km and above.

[h2]Interface[/h2]
  • A bug that caused the vehicle in the research window not to update when replacing this vehicle in the setup has been fixed.

[h2]Other changes[/h2]
  • An FPS drop while sending long messages in the in-game chat has been fixed.
  • Incorrect display of the aircraft gunner’s hands have been corrected.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Israel Independence Day



On May 14th 1948, Israel declared its independence — and then managed to defend it thanks to its armed forces. This holiday is celebrated on 5 Iyar in the Hebrew calendar, which in 2023 corresponds to April 25-26, from sunset till sunset. On this day, people decorate their houses and cars with Israeli flags and have picnics, the government gives out awards for contributions to Israeli culture, and some military bases open up to visitors.

[h2]
From April 25th (12:00 GMT) until April 28th (7:00 GMT)
[/h2]

[h3]Play 3 battles using Israeli vehicles (rank III or higher, with an activity of not less than 70%) to receive the “Golden menorah” decal.[/h3]

“Golden menorah” decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Israel Independence Day.

You can find the decal in the “Holidays” tab in the Customisation menu.

Italy Liberation Day



By the end of April of 1945, Italy-based forces of the Wehrmacht and Republic of Salo had no supplies or manpower to oppose the Allies, and so on the 29th they capitulated at Caserta. However, it was the 25th of April that became Liberation Day — on this date the National Liberation Committee of Upper Italy called for all guerrillas to rise against the occupying forces and force their garrisons to surrender.

25th of April became a holiday already a year later, in 1946, and ever since, it’s celebrated by marches, parades, and placing laurels upon the grave of the Unknown Soldier.

[h2]
From April 25th (10:00 GMT) until April 28th (10:00 GMT)
[/h2]

[h3]Play 3 battles using Italian vehicles (rank III or higher, with an activity of not less than 70%) to receive the “W L'Italia libera” decal.[/h3]
“W L'Italia libera” decal

Complete the task in random battles, except for Enduring Confrontation missions and [Assault] mode. Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Italy Liberation Day.

You can find the decal in the “Holidays” tab in the Customisation menu.

Meet Her Majesty's Hussar, the 11th season of Battle Pass



For hundreds of years, hussars were part of the cavalry, but technical progress in the 20th century forced them to ditch horses for tanks — which means they have a place in War Thunder! The eleventh Battle Pass season that will launch very soon is called "Her Majesty's Hussar" for a reason: its main prize, the Centurion (in its later modification), was used by hussar squadrons in the Korean War when Queen Elizabeth II was crowned.

To receive Battle Pass rewards, you need to regularly log into the game and complete tasks and challenges. Each level of Battle Pass will earn you a prize, be it a player icon, a loading screen, a title, decals, decorations, or new premium vehicles!

[h2]
April 26th — July 26th: Battle Pass season 11
[/h2]

Season awards


Every season there’s a new set of awards. See the full list in the Battle Pass tab in the hangar, or check out our wiki. Here are the key awards for season 11:

[h2]S-701[/h2]
Germany, rank III, Premium

The latest modification of the legendary E-boat series wielding two additional torpedo tubes to shoot backwards while retreating.



[h2]J26 David[/h2]
Sweden, rank III, Premium

American P-51 Mustang in service with the Swedish air force got its own name David. This flawless mid-altitude fighter is also able to carry bombs.



[h2]Centurion Mk.2[/h2]
British, rank IV, Premium

British Centurion with a cast turret was designed to counter the latest Soviet tanks. The tank comes with a unique camo of the 8th King's Royal Irish Hussars regiment in the Korean War.




[h2]Decals[/h2]

4 decals!



Emblem of the 1st Hussars

"April Son" text





"Humorist" text

Emblem of the King’s Royal Hussars




[h2]3D decorations[/h2]

3 decorations!



Horseman statue (ship)

Shako (tank)

Lewis gun (tank)



[h2]Profile Icon[/h2]

Hussar squadron officer

All rewards and challenges for season 11


[h3]About the Battle Pass[/h3]

[h3]
Please note that the Battle Pass is completely free to claim if you obtain two Coupon Upgrades from stages in the previous season. They can be exchanged from the purchase menu for the “Field Testing” season Battle Pass!
[/h3]

Battle Pass is a seasonal event during which you will earn progress points and use them to open new levels. Each opened level brings you a valuable reward, from Silver Lions and boosters to exclusive season prizes: decorations, profile icons and premium vehicles.

Open new stages and get awards at any time during the season.



You can access the “Battle Pass” window through the promo block on the right side of the hangar screen.

[h3]How to participate[/h3]
Play
  • You get progress points every day for entering the game.
  • From 1 to 5 points.
Complete Battle Tasks
  • See Battle Task descriptions in the game and get progress points for completing them.
  • From 2 to 5 points.
Complete Season Challenges
  • Season Challenges are very similar to Battle Tasks. One Challenge is available at the season’s start. Every week you get another one or two challenges, three more can be unlocked by opening stages.
  • 30 points.
Learn more about the Battle Pass