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Export Order

[h3]From September 23rd (12:00 GMT) until October 4th (12:00 GMT) Build Export models from materials, sell them to get Crowns, and purchase exclusive combat vehicles![/h3]


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A new equipment order is waiting for you! Your Workshop is poised to start production, the only thing that is required now, are materials. Get Crowns for your export model and exchange them for exclusive military equipment!

[h3]PT-16/T14 mod (rank VI) — event vehicle, coupon[/h3]

Purchase for 375,000 crowns.
One of the Leopard 2 prototypes featuring an auto loading mechanism. The firing rate is twice as fast!


[h3]F-5A (rank VII) — event vehicle, coupon[/h3]

Purchase for 375,000 crowns.
The export version of the Freedom Fighter in service with the US Air Force. A huge load and impressive maneuverability supplemented with countermeasures - flares and radar warning system.

[h3]Pansarbil m/40 (rank I) — Premium, coupon[/h3]

Purchase for 125,000 crowns.
A light and nimble armoured car equipped with a 20mm autocannon. Perfect for rushing capture points early.

[h3]HMS Mohawk (rank II) — Premium, coupon[/h3]

Purchase for 250,000 crowns.
A mighty Tribal-class destroyer with multiple main calibre guns and premium bonuses.

How to participate

Fight in multiplayer battles! Required materials appear in the menu “Workshop → Export Order'' after each battle.

In the “Export Order” crafting event you assemble Export models and deliver them to the customers to receive Crowns. Achieved Crowns can be used to purchase exclusive combat vehicles.

[h3]Read more[/h3]

It’s fixed! №23 + Update 2.9.0.50



In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

Contact!




Let’s start with the great news! In the update “Direct Hit”, the display of contacts in the air was changed, but we found a few problems with it and received feedback from players - primarily from VR users - aircraft were more difficult to detect in the sky and control their position. In a recent update we improved the visibility of aerial contacts and their display distance. Including on the surface background.

Let’s not go into a long description. It is better to see it for yourself!

Fixing the underfilling




This error was caused by the discrepancy between the real amount of fuel and the selected amount for your aircraft.

We have found the initial problem and fixed it. Your fuel selection is now working correctly.

Notifying you about differences in BR




If you were a squad leader at least once, you know how difficult it is to keep track of the vehicles of every squad member.

We added a warning message for the squad leader if the BR of the squad’s vehicles is greater than the BR of the squad leader. In addition, we have improved the display of the current BR - in the queue window the BR score is now more noticeable and slightly bigger.

Corrected the helicopter ballistic calculator




It might break if you changed helicopter and literally saved the settings of the previous vehicle that you left or lost in battle. This caused a whole bunch of problems: missile and shell failures and an almost complete inability of the vehicle to participate in a high-tech modern battle.

But we have fixed the problem quickly, and now this "smart system" performs its task as neatly as possible.

Returned the snow to vehicle decorations




Winter is coming! We need to be ready for this. Let’s start with a small problem which caused some new well recognised decorations to be unevenly covered with snow in battles on winter maps.

Fixed the bug! As a bonus - it will be even more difficult to spot you!

Free the screen




Modern combat equipment has numerous systems that are sometimes duplicated in different areas of the interface. For example, data from the radar appeared at the bottom left corner, as well as at the top of the screen as an azimuth scale.

We’ve analyzed your preferences and decided to remove the scale to make observance of combat easier and clearer for you.

More improvements


For this digest we have prepared a large set of useful fixes and game improvements. Be sure to read the full list which we have prepared in the separate changelog - there are many interesting things.

Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.

Update 2.9.0.50


Improvements and fixes
  • A bug has been fixed with the missing helicopter speed indicator if the “Indicated air speed” option is set to “IAS”.
  • A torpedo reload indicator has been fixed in Naval AB for the vessels with on board reloading torpedo launchers (report).
  • A bug has been fixed which in some cases prevented “Damage to naval targets” achievement progress .
  • Incorrect ballistic calculator on helicopters has been fixed for the second and subsequent respawns.
  • SIDAM 25, SIDAM 25 (Mistral), Gepard, Chieftain Marksman, Type 87, PGZ09 — a bug with the quick reload of the main ammo belt has been fixed.
  • HMS Norfolk — a bug with a constantly rotating port (left) torpedo launcher has been fixed.
  • A bug has been fixed that prevented item purchase or opening in the inventory while using a cursor with gamepad.
  • AIM-7 — a bug has been fixed where the missile was unable to lock on to MiG-23M and MiG-27M aircraft. The missile lock indicator didn’t turn red, the missile self-destructed in midair after the launch.
  • MiG-23M — now being spawned at supersonic speeds will mean these aircraft have the wings 100% swept.
  • Mi-24V — certain missing textures in the cockpit have been restored.
  • Mi-35, Ka-50 — rear-view mirrors in the cockpit have been fixed.
  • STB-1 — ammo rack position has been corrected (report).
  • BMP-2 — the position of the IR searchlight has been corrected.
  • B17G — front turret has been fixed.
  • Buccaneer S.1 — animation of the ailerons has been fixed.
  • A bug has been fixed with missing snow on vegetable 3D decorations while playing in winter locations.
  • A rare client crash after changing account has been fixed.
  • The azimuth scale at the top of the screen has been removed for aircraft equipped with a radar.
Ground vehicle model, damage model, characteristic and weaponry changes:
  • STB-1 — ammo rack position has been corrected (report).
  • BTR-152А — the number of forward and reverse gears has been increased, gear values have been specified. Source: Руководство по материальной части и эксплуатации БТР-152В, 1957 год.
  • ARL-44, ARL-44 (ACL-1) — the number of forward and reverse gears has been increased, gear values have been specified. (report).
  • Leclerc S1, Leclerc S2 — the gear values have been specified. A bug with a slow pivot neutral gear turns has been fixed (report).
  • Abrams (all series) — gear values have been specified. Source: AGT 1500 POWERPACK IMPROVEMENT PROJECT (M1 TMEPS) CONTRACT NUMBER DAAE07-87-C-R006 J. Edwards and R. Brayer General Dynamics Land Systems Div. March 1991 // Propulsion System Performance Simulation (PS**2) Computer Simulation to Evaluate Tank-Automotive Engine and Transmission Performance A User's Guide September 1988.
  • 9M133, 9M133FM-3 — a bug has been fixed where the optronic countermeasures were able to affect the missiles. Control type has been changed to the laser-beam.
  • TAM-2C — zoom has been added to the sight; sight magnification has been changed from x12 to separate magnifications x3-x10 (report).
  • VFM5 — sight magnification has been specified from x12 to x10 (report).
  • T-72B (1989) — a bug has been fixed with missing layers of cast armour in the turret in x-ray mode.
  • Leopard 2K — the incorrect display of 20mm gun horizontal and vertical aiming speed in x-ray mode has been fixed.
  • MAUS, E100 — a bug with different aiming speeds in the main and auxiliary guns has been fixed.
  • IS-7 — a bug has been fixed where it was impossible to repair AA and rear machine guns.
  • Strv 103-0, Strv 103A, Strv 103C — duplicate drive controls have been added for the second driver/loader.
  • ZPRK 2S6 — a bug has been fixed that prevented the IR lock and track system to lock on target at distances over 8,000 meters.
  • 9P157 — a bug with infinite radar field repair has been fixed.
  • Vickers Mk.3 — aiming angles at the sides of engine compartment has been specified; a gun will no longer cross the hull elements.
  • M1A1HC - aiming angles of the 7.62mm AA MG have been specified; machine gun will no longer cross the ARCM searchlight.
  • Roland 1, FlaRakPz 1, FlaRakRad - The name of the radar in X-Ray view has been clarified.
  • Gepard - The name of the radar in X-Ray view has been clarified.
  • B1 Bis, B1 Ter - Driver now has control of the 75mm cannon.
Naval forces model, damage model, characteristic and weaponry changes:
  • Falling shell marker - The ability to disable the falling shell marker has been added. You can find it in settings:
    • Options > Main parameters > Naval Battle Settings > Highlight targeting point
  • Lead marker on weapon control - Indication of the distance correction with the lead maker has been fixed. Now it indicates more accurately whether you should aim closer or farther relative to the enemy ship.
  • Realistic aiming in AB has been fixed - When switching in the settings menu to realistic aiming in AB, shooting is now identical to shooting in RB.
  • Poltava - Angles for traverse in the aft main calibre turrets have been extended.
Aircraft model, damage model, characteristic and weaponry changes:
  • MiG-27M - The opening of some presets of the suspended weaponry without researching the relevant modifications has been fixed.
  • F-8E - Incorrect display of the icons of suspended weaponry for some presets with the AIM -9C missiles has been fixed.
  • Il-10 (all modifications) - Separate bomb drop for bomb weaponry has been added.
  • A32A - Incorrect displaying of the icons of suspended weaponry for some presets with the m/50 and m/61 bombs has been fixed.
  • Er-2 (ACh-30B) (all modifications) - Incorrect display of the icons of suspended weaponry for some presets with the 250kg and 500kg bombs has been fixed.
  • A-4E - Full name of the aircraft has been added to the vehicle card.
  • F-5 (all modifications) - Tearing off of the different wing parts where some elements of the aircraft structure and suspended weaponry were left hanging in the air has been fixed.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

“Export Order”: F-5A (USA)



An export version of the Freedom Fighter in service with the United States Air Force will become one of the main prizes of the “Export Order” crafting event!

The F-5A in service with the US Air Force will become the top event jet fighter in the American aviation research tree as the main prize for the participants of the upcoming crafting event “Export Order”. Since the introduction of the F-5A into the ranks of Chinese aviation, the Freedom Fighter has established itself as difficult to learn, but very interesting to play. Both Chinese and American F-5A’s will be equipped with countermeasures - a flares/chaff mounting and a radar warning receiver.





Do you consider yourself a skilled pilot? Prove it in battle in the American F-5A! You can pick it up by taking part in the large assembly event “Export Order”, which we will announce in detail in the coming days.

Check out the full Dev Blog article here!

"Export Order": Pansarbil m/40



The Pansarbil m/40 is a Swedish armored car, originally developed by the AB Landsverk company for the Danish Army. Soon, tankers in War Thunder will have the chance to add this unique vehicle to their Swedish ground forces collection by taking part in the upcoming crafting event!

The Pansarbil m/40 is one of the prizes awaiting participants of the upcoming crafting event, starting soon in War Thunder. Compact, extremely nimble and packing a rapid-firing 20mm autocannon, the Pansarbil m/40 is sure to quickly find itself new commanders among fans of lightly armored vehicles!





Be sure to add the unique Pansarbil m/40 to your in-game collection by taking part in the upcoming crafting event. Good hunting tankers!

Check out the full Dev Blog article here!

US Air Force Day

In 1909, the United States Military purchased its first aircraft. Through WWI and WWII, the importance of controlling airspace on the battlefield had grown significantly being used in every aspect of war and peacetime use. In 1947, the need for a formalized branch of service to be established to further the development and deployment of America’s Air Forces was seen as vital to modernization and organization efforts. Today we salute the USAF on their 74th Birthday! The USAF today continues to meet the highest standards possible, producing many of the finest pilots the world has ever seen.

[h3]Until 07:00 GMT on the 20th of September,
play 3 battles with an in-game activity of 70% or higher in random battles while flying US aircraft of rank II or higher and
get a unique “U.S. AIR FORCE” decal in honor of U.S. Air Force Day.
[/h3]

Terms
  • You can follow your progress by clicking on your Nickname → Achievements → US Air Force Day.
  • Prize decal can be found in “Customization” → USA.


[h3]Temporarily in game for Golden Eagles: P-47M-1-RE and P-51D-10[/h3]



For the period of the event, the premium Bostwick's P-47M-1-RE Thunderbolt and Wetmore's P-51D-10 Mustang are available for purchase for Golden Eagles in the USA research tree.