1. War Thunder
  2. News

War Thunder News

Update 02.07.2021 (2.7.0.95)

  • The “Battle of the South Pacific“ mission from the historical campaign is now playable in RB mode again. The aircraft carrier can be destroyed.
  • The camera will now only track shells if you have pressed and held the firing button on a loaded and ready to fire cannon. This way, shell tracking will not interfere with automatic cannon fire.
  • A bug which would cause white foam to appear for a short period of time at the start of naval battles, or in the hangar, has been fixed.
  • PC: improved OpenXR interaction (virtual reality headset) to allow a further decrease to the possibility of the client crashing and also to also improve performance on some hardware.
  • Xbox: removed automatic target lock when pressing L2/LT in ground battles.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Canada Day



From 12:00 GMT on the 1st of July until 07:00 GMT on the 3rd of July

Participate in 3 battles with an activity level of 60% or higher while using US and British vehicles of rank II and above and receive the unique “Canada Day” decal!



Each year, Canadians celebrate the anniversary of their nation becoming an independent confederation of the United Kingdom after the three separate British colonies of ‘Canada’, ‘Nova Scotia’, and ‘New Brunswick’ united to form a single dominion on 1 July 1867.

Often referred to as “Canada’s birthday”, and generally celebrated on the 1st of July (except when it would fall on a Sunday, in which case, it is observed on the 2nd of July) Canada Day marks an important milestone for the country on its way to full independence. While it, at that stage, remained a British colony, the subsequent increased level of political and governmental control allowed it to gain increasing independence in the following years, continuing up until it became completely independent in 1982.

Canada Day is celebrated across the country with various activities, including outdoor parades, carnivals, gatherings, festivals shows, concerts and fireworks. Now, it is time to participate in those celebrations in War Thunder!
  • This task can be completed in random battles, except the “Enduring Confrontation” and [Assault] game modes.
  • To follow your progress, click on “Your nickname” → Achievements → Canada Day.

It’s fixed! №11 + Update 30.06.2021 (2.7.0.84)



In this digest we would like to tell you about our continuing work on improvements and fixes in the game. You can find information about all updates that have been released in War Thunder on the website special section.

“It’s Fixed” hangar delivery!


All updates and fixes in War Thunder now show after login on arrival in the hangar, like our major update changes! You won’t miss a single important update!

By the way, you're able to track all delivered updates by clicking the (?) icon in the hangar and proceed to the Updates history.

Tracks in the hit camera




Some time ago we implemented “physically-accurate caterpillar tracks” where they responded in detail to external factors in War Thunder. At the same time the tracks on vehicles with new mechanics simply disappeared from the animation in the hit camera (although they were correctly taken into account in the penetration calculation).

We have corrected this unfortunate omission and now the new tracks will be correctly displayed in the hit camera.

Erratic Missiles




You may have noticed that missiles fired by other players were behaving strangely in flight. They flew sideways or twitched strangely. This problem was purely a visual one. In reality the missiles behaved correctly and the bug didn't affect the hit probability or damage in any way.

We have corrected the behavior of guided missiles for the outside observer. Now the flight looks correct!

Capturing the sun with a seeker




You know the main disadvantage of an IR seeker, right? Its favourite target is the sun to which they eagerly switch at every opportunity. Nevertheless this peculiarity should not appear if you just have looked at the sun through a pilot's eyes and not of the seeker itself.

This is exactly how the bug was manifested. It reproduced the capture signal if you looked through the freeview camera at the sun. A missile could be launched also in this case. We have fixed this strange behavior but we still don’t recommend looking at the sun directly - it hurts!

"Friend-or-foe” in the commander's sight


Recognizing the enemy in the gunner's crosshairs in Simulation Battles has been working for a long time. A few seconds of waiting and the gunner will tell you if there are allies at the specified coordinates.

Exactly the same mechanics were added to the new commander's sights which recently appeared in many vehicles. Similar functionality and just as high in usefulness. Take advantage of it.

Shell tracking camera has been improved




In the “Red Skies” update we added a useful shell tracking feature for a ship’s cannons - for easier targeting to better understand shell ballistics and simply as a spectacular sight to see how your magnificent shot destroys the enemy.

In this digest we report that we have qualitatively improved certain aspects of camera behavior. It will now show the firing results more clearly and more widely and return “home” faster. Enjoy!

Shell cards in the module window


Missiles and other ordnance cards will now be displayed when you move your cursor over it, even if the modification itself hasn’t yet been researched or purchased. Useful if you haven’t yet thoroughly researched all the weapons present in War Thunder.

More improvements


This time as always we have prepared a large number of useful fixes and game improvements. Be sure to read the full list of changes that we publish in a separate change log - there is a lot of interesting stuff there.

Once again, many thanks for all your bug reports that you submitted in our bug report section on the War Thunder forums.

Update 30.06.2021 (2.7.0.84)


Ground vehicles model, damage model, characteristic and weaponry changes:
  • Erratic movement of guided missiles when observed in flight has been fixed.
  • Physically correct tracks now shown in the hit camera.
  • A bug has been fixed which displayed crew members and modules in server replays as low-poly models.
  • Identification friend or foe for commanders' sights has been added to SB mode (duplicates the gunner’s sights behaviour).
  • In the modifications window you can now see a projectile’s characteristics when you hover the cursor over it.
  • Challenger 2, Challenger 2 (2F) — transmission operation and gear values have been specified. Intermediate gear values have been added to improve overall performance. Source: David Brown Santasalo TN54E official brochure.
  • VFM5 — transmission operation and gear values have been specified. (report)
  • Begleitpanzer 57 — a bug with missing duplicate gun controls of commander in x-ray mode has been fixed.
  • C2A1 — a bug with incorrect mud shield material in the hangar has been fixed.
  • Vickers MBT — a bug where there was no turret control when selecting a sighting machine gun as the main weapon has been fixed.
  • 120mm DM11 — type of the shell has been corrected, it now features the remote fuse ability.
  • M47 (105/55) — elevation angles have been increased from -5/+19 to -10/+20 degrees.
  • Rooikat 105 TD, Rooikat MTTD — the number of steering axles has been reduced. First and second axles steer now (fourth was previously steered incorrectly).
  • M56 — recoil has been reduced.
  • M60A2 — a bug has been fixed with excessive repair time of the turret machine gun.
  • Сhieftain Mk.10, Challenger Mk.2, Challenger Mk.3 — elevation speed has been increased from 4.5 to 22.5 degrees (report).
  • Pz.III M, Pz. III N, Pz.IV H, Pz.Wef.Bg.IV J, Panzer IV/70A, Panzer IV/70V — a bug has been fixed that prevented track durability increase when installing the modification Ostketten/Winterketten.
  • M15/42, M42 Contraereo, 75/34 M42, 75/34 M43, 105/25 M43, 75/46 M43 — transmission operation and gear values have been specified. Max reverse speed is now 3.3 km/h. Max speed is 38 km/h. Source: CARRO ARMATO FIAT ANSALDO Modelli M42-M43, Norme d’uso e manutenzione, 2^ Edizione, 1944.
  • Sd.Kfz. 6/2 — a bug has been fixed that prevented the selection of the second type of the HEIT round in the protection analysis.
  • Challenger 2 (2F), Challenger 2, Т-80БВМ, Т-72А, Т-34-85, Tiger H1, Leopard 2A5 — a bug with tracks turning while the turret turned in the hit camera has been fixed.
  • AMX-13 (HOT) — HOT missiles displayed correctly in flight and will not now fly sideways.
  • Strv 103 — removed excessive gun traverse after installing the engine modification.
  • T-80BVM — Armour has been fixed. It is now impossible to damage the tank with low powered HE shells.
  • KV-1S — Bugs related to the armour which, in some cases caused, shells to ignore the armour at high angles by a causing double ricochet, have been fixed.
  • Bugs in the operation of volumetric shells which,in some rare cases, could cause anomalous penetration into overlapping bulk armour joints have been fixed.
  • A bug, where shells hitting a target at large angles could cause damage to some tank modules while ignoring the armour, has been fixed.
Aircraft model, damage model, characteristic and weaponry changes:
  • A bug has been fixed, that caused a seeker to lock on target when pointing an observation camera at the sun. Missile launch was also possible, which led to missile self-destruct.
  • A bug has been fixed that displayed HE round explosives weight in the info card when selecting AP rounds for auto cannons.
  • A bug has been fixed that prevented automatic target tracking in helicopters at certain areas of the location “Normandy” in missions “Normandy” and “Fields of Normandy”.
  • Wellington (all series) — 1,000 lbs bomb has been replaced from AN-M65A1 to G.P.MK1 (report).
  • Ju 288C — display of the incorrect material of the pilot's seats armour has been fixed.
  • J-7E — a bug has been fixed, when the modification “Type 500” was not required for 500 kg bomb presets.
  • F-1 — display of the icons in the suspended weapon menu has been fixed, icons are now set to the standard.
Fleet model, damage model, characteristic and weaponry changes:
  • Shell tracking camera behavior has been improved:
    • Camera return speed has been increased;
    • Viewing angle has been increased;
    • Camera stopping distance before shells hit the target has been reduced.
  • Erich Giese — Ship’s name in the research tree has been aligned with the general rule: Z12 Erich Giese (report).
  • SMS Westfalen — Armour thickness of armour deck, bevels and anti-torpedo bulkhead have been corrected.
  • RN Zara — Traverse angles of the first and fourth main calibre turrets have been increased: ±145° → ±150°.
Other fixes:
  • The counting of the “Atlas Stones” achievement has been fixed (for the Battle Pass).
  • Camera speed in replays no longer depends on the selected playback speed(report).
  • A bug that made it impossible to leave the statistics screen in a single mission has been fixed (report).
  • In the “Training squadron” creation window you can now navigate through the interface elements using a keyboard arrows or the gamepad D-pad.
  • A bug that caused the blocked crew icon to remain red in some cases after a lock has been released has been fixed.
  • Now in the battle log it will be specified how the player’s vehicle was destroyed (by machine gun, shell, explosion, torpedo, etc).
  • The “Active Scouting” button will no longer be displayed in the events selection menu. The function itself, as before, is available by predefined button.
The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Server update 29.06.2021

  • Mi-28N, Ka-52 — S-13DF missile has been changed to S-13OF with the А-IX-2 explosives weight equal to 6.9 kg. An incorrect calculation of TNT equivalent required for striking armoured targets has been corrected that led to an ammunition type change for balance reasons.
  • RS-82, RS-132 rockets, Rb05A missile — missing overpressure damage has been fixed.
  • The radius of shockwaves has been recalculated. The damage radius has been set according to the peak value of the shockwave’s frontal pressure. For vehicles with an open fighting compartment, the threshold values have been set to 100 kPa to result in an unconditional crew knock out, and 30 kPa as a minimal value to damage the crew.
  • Leopard-2PL — turret armour has been additionally specified, a bug which resulted in a sharp drop in armour durability over the area of combined armour screen on the turret has been fixed.
  • ZTZ96A — Turret armour has been fixed. Previously, its protection was slightly lower than the ZTZ96.
  • Т-55АМ-1, Т-62М-1 — A bug where the resistance of the combined armour on the frontal upper armour plate against the APCR shells has been overestimated (470 mm → 450 mm) hsa been fixed.
  • The damage Model on the machine gun ball mount and mechanic driver’s visor flaps on some vehicles has been fixed. Previously in some situations armour resistance of these areas might be overestimated when fired at armour plate joints. Vehicle list:
    • MKPz M47 G
    • Pz.Bef.Wg.VI P
    • Pz.III B
    • Pz.III J1
    • Pz.III J
    • Pz.III L
    • Pz.III M
    • Pz.IV F1
    • Pz.IV F2
    • Pz.IV G
    • Pz.IV H
    • Pz.IV J
    • Tiger II (H)
    • Tiger II (10.5 cm Kw.K)
    • Tiger II (P)
    • Tiger E
    • Tiger H1
    • VK 45.01 (P)
    • Brummbär
    • M24
    • M26
    • M4
    • M46
    • M47
    • M4A1
    • M4A1 (76) W
    • M4A2 (76) W
    • M4A2
    • M4A3 (105)
    • M4A3E2
    • M4A3 (76) W
    • T20
    • T25
    • T26E1-1
    • T29
    • T32
    • KV-1 (L-11)
    • КV-1 (ZiS-5)
    • КV-1S
    • КV-2 (1940)
    • KV-220
    • T-34 (1942)
    • T-34-85 (D-5T)
    • Т-34-85
    • Т-34-85E

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.

Save 30% on War Thunder packs!



A 30% discount applies to the following packs till July the 8th:
https://store.steampowered.com/app/1108450
https://store.steampowered.com/app/1233371
https://store.steampowered.com/app/1233370
https://store.steampowered.com/app/1368801
https://store.steampowered.com/app/1368800
https://store.steampowered.com/app/1423760
https://store.steampowered.com/app/1582830
https://store.steampowered.com/app/1368110
https://store.steampowered.com/app/1557851
https://store.steampowered.com/app/1347610
https://store.steampowered.com/app/1557850
https://store.steampowered.com/app/1478810
https://store.steampowered.com/app/1331220
https://store.steampowered.com/app/1331221
https://store.steampowered.com/app/1415530
https://store.steampowered.com/app/1364971