Patch .7985
Early Access .7985
--- Features ---
--- Other Changes ---
--- Balancing ---
--- Bugs ---
--- Features ---
- Cloud save will initiate everyday when Levi picks up the items. (if any items),
- Farm debris no longer spawn on placed paths,
- Controlled monsters can now remove FOW in mines,
- Planting mons no longer use seeds from chests inside buildings,
- Planting mons no longer use seeds outside of a season,
--- Other Changes ---
- FARM MONS
- Monster will no longer work if hunger is 0,
- Monster will no longer water plants that are ready to harvest,
- Monster tasks no longer target objects outside the farm exterior bounds,
- Monsters on farm now prioritize feedbox food over dropped food,
- ,
- Scrooge unlocking with briefcase achievement,
- Farming leaderboard exploit found and fixed. No form of cheating is allowed. Ever,
- Mine level 35 shows as 30 above elevator,
- Minor graphical issues in some maps,
- Mines music changed,
- Final boss #4 leaving the wrong way after battle,
- Obsidian Hollow selling anemone flowers instead of seeds,
- Hold time for using moves changed (Using real time instead of system speed),
- Held item shop in mining town no longer is a Raider to battle,
- Only farm sales leaderboard triggers a cloud save (instead of all of them),
- Bees no longer make you jump (causing to many issues) - the players body turns red instead,
- Copper ores now have a green/copper look to them,
--- Balancing ---
- Meat and Cooked meat buy/sell costs balanced,
- CIM cards now take into account monster level and balanced out catch rates,
--- Bugs ---
- Exploit found in Farm Sales leaderboard,
- Sewers 2nd door to boss locked (Not supposed to be) along with other vertical doors,
- Music for Obsidian Hollow not changing to proper music,
- Player able to walk through holes designed for monsters (Camillia zone 2),
- Monsters sometimes double spawning and not being able to remove from the farm,
- Player walking 10 miles to a spot to fight,
- Farm building doors not showing up when paths are built underneath,
- Solaris inn not opening door after paying for room,
- All enemies in dungeons drop keys (changed to only bosses)