EA Patch .7996
Early Access .7996 Released
--- Features ---
--- Other Changes ---
--- Balancing ---
--- Bugs ---
--- Features ---
- Completing museum now gives a Ronna CIM card,
--- Other Changes ---
- Wild mons no longer attack within cooldown after running from battle,
- Raiders are rematchable every week now (Instead of yearly) up to 4 times,
- Tombstone while dying in dungeons now spawns outside dungeons instead of in mines,
- Mine doors no longer allow you to pass without a key,
- Farm name is now displayed when entering it,
- Taco now takes tomatoes instead of seeds,
- Quest description inconsistancies,
--- Balancing ---
- EXP gain changed based on level and evolution,
- Final battle level increased,
- Multi-monster attack damaged decreased on non target units,
- Raider gold from battle increased by x2,
- Control monster attack power reduced from .7 to .5,
- Apiary build materials; Wood 35 -> 100 / Copper bars -> 5,
- Family % in eradicate mine levels reduced from 70% -> 35%,
- Honey MP recovery reduced from 3 -> 1,
--- Bugs ---
- Objects showing up behind shed in latest update, Mon beds showing up under paths, Sandpit on wrong layer,
- Issue in mines saving data causing black out,
- Player level resetting due to above bug ^,
- Issue with auto-swap not working from previous update,
- Desert/Lava mines room detection off and monster spots,
- Switch door issue in Epoch hideout in West Vale,
- 1 Lava mine floor impassable,
- Farm monsters not dropping their item at end of day,
- Issue with farm monsters breaking trees/rocks. Hit amt clamped to 1 no matter what,
- Touch grass, Aquatic-Absorption not working,
- Flap-Attack no animation,
- Fishing rod quality not affecting pull strength,
- Wild mons soft-locking when interacting and on ice (they can no longer walk on ice),
- Can't use items or click properly in MonPC if shift lock is on (Mobile),
- Farm mon harvesting regrowing plants to death instead of letting it regrow,
- Live battle exp stays on screen when killing enemies quickly