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EA Patch .7996

Early Access .7996 Released

--- Features ---
  • Completing museum now gives a Ronna CIM card,


--- Other Changes ---
  • Wild mons no longer attack within cooldown after running from battle,
  • Raiders are rematchable every week now (Instead of yearly) up to 4 times,
  • Tombstone while dying in dungeons now spawns outside dungeons instead of in mines,
  • Mine doors no longer allow you to pass without a key,
  • Farm name is now displayed when entering it,
  • Taco now takes tomatoes instead of seeds,
  • Quest description inconsistancies,


--- Balancing ---
  • EXP gain changed based on level and evolution,
  • Final battle level increased,
  • Multi-monster attack damaged decreased on non target units,
  • Raider gold from battle increased by x2,
  • Control monster attack power reduced from .7 to .5,
  • Apiary build materials; Wood 35 -> 100 / Copper bars -> 5,
  • Family % in eradicate mine levels reduced from 70% -> 35%,
  • Honey MP recovery reduced from 3 -> 1,


--- Bugs ---
  • Objects showing up behind shed in latest update, Mon beds showing up under paths, Sandpit on wrong layer,
  • Issue in mines saving data causing black out,
  • Player level resetting due to above bug ^,
  • Issue with auto-swap not working from previous update,
  • Desert/Lava mines room detection off and monster spots,
  • Switch door issue in Epoch hideout in West Vale,
  • 1 Lava mine floor impassable,
  • Farm monsters not dropping their item at end of day,
  • Issue with farm monsters breaking trees/rocks. Hit amt clamped to 1 no matter what,
  • Touch grass, Aquatic-Absorption not working,
  • Flap-Attack no animation,
  • Fishing rod quality not affecting pull strength,
  • Wild mons soft-locking when interacting and on ice (they can no longer walk on ice),
  • Can't use items or click properly in MonPC if shift lock is on (Mobile),
  • Farm mon harvesting regrowing plants to death instead of letting it regrow,
  • Live battle exp stays on screen when killing enemies quickly