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PVP Update .8010

[p]Early Access .8010


--- Features --- [/p]
  • [p]Online PVP (Assign defense team, 1v1, 3v3, 6v6) Moved to Vicevale[/p]
  • [p]PVP Leaderboards[/p]
  • [p]Multiple town constructions in progress, Vicevale added.[/p]
[p] --- Other Changes --- [/p]
  • [p]MonPC added to Solaris online center[/p]
  • [p]Solaris map fixed walkable wall tile[/p]
  • [p]Sell amount shown on item infos while in sell chest[/p]
  • [p]Added settings option to remove hold/drag to move decorations[/p]
  • [p]Walking behind daycare counter in Palmshore now possible[/p]
  • [p]Quest items needed keep aspect ratio in menu now[/p]
  • [p]Recipes changed : Octopus Stirfry[/p]
  • [p]Objects can't be dragged while not in free roam state[/p]
  • [p]Monster EXP now shows as max when maxed out level[/p]
  • [p]Mill ready items now drop when breaking it[/p]
  • [p]Shrapnel skill has wrong name (Metal Maelstorm)[/p]
  • [p]Repair building name added to job board[/p]
  • [p]Mine boss level monsters levels changed (5 + level) and monster types[/p]
  • [p]Mine treasure chests guaranteed to give items now[/p]
  • [p]Code added to handle out of version monsters[/p]
  • [p]Monster 117 Added[/p]
  • [p]All quality removed from junk items while fishing[/p]
  • [p]Fixed some un-plowable spots in the mountain farm[/p]
[p] --- Balancing --- [/p]
  • [p]Night monsters stats reduced from 3x to 2x normal stats[/p]
[p] --- Bugs --- [/p]
  • [p]Total stats in Chronodex adding up wrong[/p]
  • [p]Mobile: Trying to move with decorations underneath the UI makes the objects move too[/p]
  • [p]Birthday cake and other MAX Hp/Mp items not working properly[/p]
  • [p]Exit to main menu and re-open not respawning monsters in the map you were in[/p]
  • [p]Ectoplasm missing from database causing it to disappear[/p]
  • [p]Visual issues with leaderboards and masking hair[/p]
  • [p]Some map spaces not walkable[/p]
  • [p]Some NPC doors can't be opened with full friendship[/p]
  • [p]Soft-lock in battle from certain status checking imprints[/p]
  • [p]Gates top sprites wrong type when vertical[/p]
  • [p]Exiting teleporter allows you to walk, setting the player off-center[/p]
  • [p]Silo only ever adding 1 to total no matter how many were delivered[/p]
  • [p]Soft lock while placing pathway down on fence gate[/p]
  • [p]Time counting up with forge sometimes[/p]
  • [p]MP items healing double what they should[/p]
  • [p]Hotbar not showing back up after calling monster back while using skills[/p]