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Chronomon News

EA Patch .8002

Early Access .8002 Released

--- Other Changes ---
  • Egg size while breeding is now determined by Chronomon base type and evolution,
  • Some fishing areas changed from pond -> Ocean,
  • Fernox rare version color scheme changed,
  • Tree seed shop added to Qylwk shop once he has been found completely.,


--- Balancing ---
  • EXP gain changed. Exp gain increased at lower levels and slowly reduced at each higher level,
  • Mines rock/ore spawns increased,


--- Bugs ---
  • Swapping/combining/splitting different quality items performing wrong,
  • Job boards double giving reward items,
  • Forage/Pickup objects can be added even if no available inventory,
  • Farm mon item pickup issues when dropping item into chest/bin if destroyed at last second,
  • Some objects not using lighting,
  • Mine level 79 causing issues and spawn room art wrong

EA Patch .7999

Early Access .8001

--- Other Changes ---
  • Normal Chondrite added to Evo shop in ViceVale,
  • Skills Fixed: Cactus Salve, Air Cutter,
  • Imprints Fixed: Parasitic Drain, Sands of Time,
  • Player light turns back on when exiting the mines,
  • Fixed critical multiplier adding improperly,
  • Farm mon "chomp" animation when eating now spawns on item interacting with,
  • Farm mons going places they shouldn't while moving items,
  • Feedbox image changes when monsters are dropping off items when empty,
  • Some trees not having tops to them In Camillia zones,
  • Treetops regrowing in sideways if cutting them down and not quiting the game before regrowth,
  • Geoligist achievement required smelted bars removed,
  • Player name re-updates on cloud save for leaderboard,
  • ArtiKnife evo line changed from bug/metal to nature/metal,


--- Balancing ---
  • Rockbash and Bouldersmash map move strength reduced to 1st level,
  • All Treetops take longer to regrow if leaving the trunk,


--- Bugs ---
  • Random spawn into game while sleeping(temp fix more info needed) or being OOB when opening sometimes,
  • Black screen bug when passing out in mines,
  • Follow monster to respawning on open from last update,
  • Farm mons gathering, if they drop the item before finding chest, could not be picked up,
  • Player being dragged in one direction when entering house when monster is sleeping nearby

EA Patch .7999

Early Access .7999

--- Features ---
  • Multi-hit moves in live battle now hit multiple monsters and objects,
  • Fertilizing crops now possible, increases chance of better quality crops,
  • Better quality items sell for a % more (0.1
  • quality),
  • Crops are now checked if watered everyday, if so increase crop quality,
  • Chronodex now shows what item mons drop while on the farm,


--- Other Changes ---
  • Celestial seed wording changed on days left,
  • Silo lv. 2 requiring iron instead of iron bars,
  • Mine objects spawn more spread out (rather than mostly at the beginning),
  • New mine floor creation further optimized for faster loading,
  • Evolutions no longer happen in Cutscene battles or Arena,
  • Objects can no longer be dragged outside the farm,
  • Wording changed for "Team EXP Charm",
  • Spectral chondrite icon changed,
  • Mine elevator 65 showing 70,
  • Befriend Zin quest description fixed to say 200 friendship instead of 300,


--- Bugs ---
  • Sometimes trees/debris from farm will appear in void at mining town,
  • "Ask Nickname" setting not working,
  • Player sometimes randomly teleporting back to the farm,
  • Mine ladder being counted as a "breakable" item,
  • Multi-hit moves leaving animation on screen,
  • Mine floor 79 not having a locked gate before treasure room,
  • Forge mon helper casting skill in wrong spot,
  • Forge continue to cook after interacting with monster,
  • Moving forge or crafting table when mon is helping not stopping work or timer,
  • Bug caused by breaking a crafting table/Forge while monster is working on it,
  • Bug caused by removing plant while monster is trying to harvest,
  • Battle issue with shrapnel,
  • Rain staying on when in Mine Town,
  • Issues with mine town elevator when leaving and going to,
  • Player data/level loading improperly sometimes,
  • Issue when selecting CIM to catch in multi-battles and it choosing the wrong one,
  • Incubator interact soft-lock,
  • Sometimes a mine floor will have no rocks to spawn ladder,
  • Some rivers not having lighting applied,
  • Some spots in the Beach farm can't be tilled,
  • Clover missing some dialog,
  • Chronomite quest for Desi causing soft-lock,
  • Chillspire & Machine shop able to interact when NPC is not there,
  • Sometimes getting stung multiple times will leave player skin color red,
  • Pathway maps persisting on cloud load,
  • Not being able to rematch trainers with the ! above their head

EA Patch .7998

Early Access .7998

Busy day in RL - Small update =/

--- Other Changes ---
  • Legends can no longer breed,
  • Prepping items to have quality for later update use,
  • Crops saying they are not in season while in the greenhouse,
  • Mons no longer pick up their poo,
  • Removed "line of sight" from normal trainers (not the ones that send you back in some puzzles),


--- Balancing ---
  • Feral bait monster chance increased from 20 -> 35,


--- Bugs ---
  • Monsters not leaving the shake shack when finished,
  • Shake shack issues making egg when finished and does not stop shaking when done,
  • Mon top left info staying on screen when dropping monster off to shake shack,
  • Using extractor allows you to open menus before finished,
  • Issues in mine where sometimes it won't spawn rocks or load,
  • Fishing issue where the main menu will open back up when you have multiple bait,
  • Soft lock when swapping sometimes causing monster/player to walk in place

EA Patch .7997

Early Access .7997 Released

--- Features ---
  • Monster drop "da poo" - Crop increases trm,


--- Other Changes ---
  • Fishing buttons now move with settings adjustments (Mobile),
  • Death tombstone can now spawn multiple. 3 days to pick up items or destroyed.,
  • Tombstones placed in farm now have 1 inventory space,
  • Map moves now prioritize enemies over objects,
  • Mine monsters being levels over 100 (the max level for now),
  • Scan option not showing on 2nd trainer monster being sent out,
  • Mon Pillow bed not going dark when night time,


--- Balancing ---
  • Catfish can no longer be caught with worm. Sell price increased from 13 -> 22,
  • Job board jobs now give increased money based on job type,


--- Bugs ---
  • Skills fixed: Healing Ripple, Freezing Wind, Reseed,
  • Imprints fixed: Aquatic Absorption, CIM Mastery,
  • Random Item duplication bug that will not be disclosed 🙂,
  • Silent bug when interacting with a tree that doesn't spawn bees,
  • Rocks spawning in lava in mines,
  • Can't exit solaris from the inside after closing game,
  • Issue with monsters inside the barn trying to sleep,
  • Play time and player life skills exp not resetting on new game,
  • Scared shaking mons causing soft-lock,
  • Battle Bug - Soft lock after using item,
  • Battle Bug - Enemy sometimes attacking twice,
  • Rocks no longer spawn in doorways in mine causing no way through,
  • Monsters and rocks in mine doubling when exiting to main (Not full close) and re-opening,
  • Milling issues making sugar or wheat