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EA Update .8009

[h3]Early Access .8009[/h3][p]
As promised we are diving into deeper, more meaningful features! This update contains a crucial features, The online friend system, that will be needed for more multiplayer features in the future.
[/p][p]--- Features ---[/p][p]- Friend System: Add/Accept/Block and gift monsters/gift items[/p][p]- Click/Touch to interact with objects on screen. Farming objects will move the player as well[/p][p]- Piggy Bank - Purchase in Solaris and quest added for Krynth [/p][p]- Slider added to count selector
[/p][p]--- Other Changes ---[/p][p]- Mail system setup to change player levels JIC for the bugzes[/p][p]- Count selector menu now moves with the hotbar position settings[/p][p]- Fishing in Camellia before finishing sewers missing text[/p][p]- MP items no longer heal all moves, only the one selected[/p][p]- Shark can no longer be caught with grasshoppers[/p][p]- Fishing junk no longer has a quality/weight[/p][p]- Cliff jumps added to Fen Crossroads to navigate south from Fenland Village[/p][p]- Item amount text changed to pure black to be more legible[/p][p]- Removed legends from arena battles[/p][p]- Critical chance & critical % altering wrong causing almost always criticals[/p][p]- Passives fixed - Volt Stride, Floral Precision, Arcane Surcharge, [/p][p]- MP & HP Orbs not working in battle when held[/p][p]- PC dialogue box size reduced[/p][p]- Evolution in view screen or MonPC no longer allowed[/p][p]- Leaderboard/Player info hair showing up certain head accessories[/p][p][/p][p]--- Bugs ---[/p][p]- Hotbar position changes not persisting through sessions[/p][p]- 2nd and 3rd accessories not showing on player in info menu[/p][p]- Mill hitboxes fixed no longer allowing overlap when moving[/p][p]- Jobs in towns not updating properly[/p][p]- Unique items like fish with different weight stacking[/p][p]- Monster control buttons not updating properly when calling back to player[/p][p]- Top menu not reactivating after battle when monster not in control[/p][p]- "Copy Error" settings button fixed to help debugging[/p][p]- Number keys not working on PC builds anymore[/p][p]- Item signs not saving unique values or quality[/p][p]- MonPC not sorting properly when all pages are selected[/p][p]- Game freeze when monsters spawn on ice at night[/p]

EA Patch .8008

[p]Early Access .8008 Released

The next update will have a few larger but welcome features which will likely take a bit longer to properly put together. The wait will be worth it.

--- Features --- [/p]
  • [p](Mouse/Touch Exclusive) Top menu button visuals changed. Toggable windows for season, monster control,[/p]
  • [p]Cycle through monster in Cloud menu summary,[/p]
  • [p]Trees now change with season, including some plant life,[/p]
  • [p]Top button, Mon controls and hotbar now resize with settings resizer,[/p]
  • [p]Running shoes crafting recipe - increases walk speed by 10% when in hotbar,[/p]
[p] --- Other Changes --- [/p]
  • [p]Player EXP shows as MAX if you are max level instead of numbers,[/p]
  • [p]Items max stack set to 999,[/p]
  • [p]Top menu button changed - Added rotating sun/moon, trees to indicate season,[/p]
  • [p]Each friendship heart with monster adds +1 to tame level in battle,[/p]
  • [p]Fruit automatically falls off trees on first day of winter,[/p]
  • [p]Egg sizes now increase Aptitude for each stat by 1 per size increase,[/p]
  • [p]Fishing Changes[/p]
    • [p]Fish now have quality and weight,[/p]
    • [p]Pull interval altered by weight,[/p]
    • [p]Quality altered by keeping fish centered.,[/p]
    • [p]Base quality determined by weight,[/p]
    • [p]Animation and SFX added to quality catches,[/p]
    [p],[/p]
  • [p]Item save data altered to retain unique item values in case of older version install,[/p]
[p] --- Balancing --- --- Bugs --- [/p]
  • [p]Soft lock when defeating a monster right as they engage in battle in monster mode,[/p]
  • [p]Player sprite spazzing out when petting a monster,[/p]
  • [p]Room blackout not turning off in Vicevale when completing town repair,[/p]
  • [p]Dungeon forcefield not deactivating properly,[/p]
  • [p]Epic mine chest in dungeons sprite was an arrow,[/p]
  • [p]Dungeon not counting down each day after exiting until closing the game.,[/p]
  • [p]Dungeon not activating top buttons when entering exiting,[/p]
  • [p]Dungeon/Mines screen fading back in before everything loads[/p]

EA Patch .8007

[p]Early Access .8007
[/p][p]--- Features ---[/p][p]- Drag/Drop monsters in party to reorder them[/p][p]- The hotbar can now be moved up in settings[/p][p][/p][p]--- Other Changes ---[/p][p]- Key rebinds save online now and other settings that were missing[/p][p]- Quest items no longer get destroyed if on the map[/p][p]- Tree seeds can no longer be planted in the mines[/p][p]- Monsters can no longer trigger the teleporter[/p][p]- Tutorial hints added at start[/p][p]- Some text sizes increased for readability[/p][p]- Tools missing now checks other inventory items in the farm besides chests[/p][p]- For new games, south and east buttons automatically chosen based on controller being used[/p][p]- Tablet VS screen with raiders fixed for out of bounds[/p][p]- Tablet Hotbar scale decreased[/p][p]- Dotbot and Lumibot added evolutions duel path[/p][p]- Hovering over item in inventory now show if upgraded[/p][p][/p][p]--- Bugs ---[/p][p]- Monster renaming themselves on evolution to base name[/p][p]- Settings not loading in on cloud load[/p][p]- Auto-work by holding down being unreliable[/p][p]- Swapping control while player sitting causing graphical issues[/p][p]- Some areas with black maps when zoomed all the way out fixed[/p][p]- Dying while monster is in control and in another map causing void[/p][p]- Loading farm trees and rocks in from previous update[/p][p]- Issue soft-locking battles while in mines[/p][p]- Cutscenes that call out monsters issue when you don't have any with you[/p][p]- Random mine levels will soft lock sometimes when entering[/p]

EA Update .8005

[p]Early Access .8005 [/p][p][/p][p]Thank you everyone for being patient during this EA process! Now that most of the big bugs and a ton of smaller ones have been tackled, we will be moving towards more advanced features and content. I wanted to keep you in the loop of what is coming soon.

Controller support was super janky before so I spent a good bit of effort fixing a few things in this update. Key Rebinding is in! A much requested feature. This update is but a tiny taste of menu optimization and controller fixes.

MacOS support is also officially in, welcome to Chronomon my Apple people =)

If you'd like to be a part of the feature decision process and join in on the polls, I invite you to join our discord. We stay true to the EA process and want you to be actively involved in how Chronomon shapes up.

Discord - https://discord.gg/Cd2U3EQdgV[/p][p][/p][p]--- Features --- [/p]
  • [p]Apple MacOS Support,[/p]
  • [p]MonPC sort menu (Element, Farm Task, Gender, Level, Boss, Rare, DexID, Pages),[/p]
  • [p]Key rebinding,[/p]
  • [p]Keyboard support for navigating most menus,[/p]
[p] --- Other Changes --- [/p]
  • [p]Egg sizes in breeding algorithm changed to include larger sizes more often (focus on evolution),[/p]
  • [p]Mines generator catches issues and will load you back at the start if needed.,[/p]
  • [p]Medium monsters can also enter holes in walls now,[/p]
  • [p]Farming life skill info fixed (removed plowing as possible exp gain action),[/p]
  • [p]Trees and debris outside of farm bounds will now be removed,[/p]
  • [p]Fruit trees can now fruit during winter if in the greenhouse,[/p]
  • [p]Certain Legendaries can only be owned once,[/p]
  • [p]Controller - Mon info menu no longer uses right joystick,[/p]
[p] --- Balancing --- [/p]
  • [p]CIM catch rate algorithm changed to more accurately catch based on chance shown,[/p]
  • [p]Obey levels and % in battle algorithm altered. Start disobeying 1 level above and 100% at 10 levels above,[/p]
  • [p]Ore spawn capped in mine levels to 60,[/p]
  • [p]Honey energy decreased from 10 -> 3,[/p]
[p] --- Bugs --- [/p]
  • [p]Museum not consuming items from inventory when donated,[/p]
  • [p]Issue hatching eggs in Incubator and egg not dropping when breaking it,[/p]
  • [p]Smith menu shows wrong tool name when maxed out,[/p]
  • [p]Mine level 100 exit ladder not working,[/p]
  • [p]Issues with acc/eva altering moves changing more than 6 times causing soft-lock,[/p]
  • [p]Raider in Fenland cutscene stopping player when they should get through,[/p]
  • [p]Switching between player and monster makes player walk in place briefly sometimes,[/p]
  • [p]Issue showing skill menu when monsters have moves that don't have animations,[/p]
  • [p]Menu opening up randomly after battle when interacting with nothing,[/p]
  • [p]Skaudi walking into the void and through objects in the evening,[/p]
  • [p]Starfish shell in museum collecting as starfish fish,[/p]
  • [p]Controller issue[/p]
    • [p]Can't navigate in MonPC after viewing summary and exiting,[/p]
    • [p]Controller issue - Can't navigate give item menu for monsters[/p]

EA Update .8004

[p]Early Access .8004 Released

--- Features --- [/p]
  • [p]Daycare now shows what level the monster will be at when viewing them,[/p]
  • [p]Entering farm buildings now shows their name,[/p]
  • [p]Small Bday cutscene and cake delivery,[/p]
  • [p]Auto-evolution button added in monster info menu when ready to evolve[/p]
[p] --- Other Changes --- [/p]
  • [p]Login menu now trims any white space at the end of UN/PW,[/p]
  • [p]Live battles enemy HP no longer healed before they catch you for battle,[/p]
  • [p]Control monster can trigger map changes, allowing ultimate freedom,[/p]
  • [p]NPC birthdays showing as 1 day before,[/p]
  • [p]Vicevale vending machine activating when interacting with plant,[/p]
  • [p]Vicevale machine shop door can no longer be opened until town building complete,[/p]
  • [p]Leaderboards "Reset" text only shows on ones that do reset,[/p]
  • [p]Mine level UI no longer turns on in Dungeon,[/p]
  • [p]Mines no longer count Essence Alters for spawning ladders,[/p]
  • [p]Smith shows maxed out tool instead of base tool when fully upgraded,[/p]
  • [p]Farm mon hunger image changed meat -> fork/spoon,[/p]
  • [p]Item drops no longer move to player if no space in inventory,[/p]
  • [p]Farm mon beds no longer occupied after they wake up,[/p]
  • [p]Reworked how incubators handle if they need heat or time to adjust speed and not time left,[/p]
  • [p]Odd layering issues with crops if seed/plant/trellis,[/p]
  • [p]Ability to cancel breeding when interacting with shake shack,[/p]
  • [p]Shake shack can now be dragged to move,[/p]
  • [p]Skills fixed: Dim,[/p]
  • [p]Skill alters not always being targeted by moves and now gets destroyed activating it,[/p]
  • [p]Brock "Rare Cobioto" quest now requires you to have a rare and gives better rewards[/p]
[p] --- Balancing --- [/p]
  • [p]Tomatoes no longer perennial crop,[/p]
  • [p]Egg size will now take into account moms level (Level / 2 - 15) added to the chance along with evo line,[/p]
[p] --- Bugs --- [/p]
  • [p]Small issue releasing monster in party before opening cloud menu first time & controller not re-activating while in MonPC,[/p]
  • [p]Accuracy in battles altering improperly,[/p]
  • [p]Item add pop-up not showing up,[/p]
  • [p]Void load when swapping to player after closing game in mon-control sometimes,[/p]
  • [p]Daycare issues deleting monster while checking held item,[/p]
  • [p]Breeding inheritance issues passing proper values in correct places,[/p]
  • [p]Soft-lock issue in deep ocean when catching XL-Fish,[/p]
  • [p]Using map move on ore then trying to break it with player, the rock doesn't break after,[/p]
  • [p]Animations while moving in monster mode not cycling through full set,[/p]
  • [p]Void in mines if exiting game in monster mode,[/p]
  • [p]Placing farm mon in shack doesn't remove follow controls causing issues,[/p]
  • [p]Clicking manual swap on same item makes it disappear,[/p]
  • [p]In mines / Quit to main / Causes issues with farm not loading and fader staying active,[/p]
  • [p]Obs Hollow shops overlapping each other - not able to access all of them,[/p]
  • [p]Mines skill alters not saving type when loading game in,[/p]
  • [p]Mobile Joystick not activating when entering/exiting mines,[/p]
  • [p]Mon quick info UI not closing when quiting to main menu,[/p]
  • [p]Farm slots not updating on barn upgrade unless closing game,[/p]
  • [p]When in monster control and killing a monster as soon as they attack, causes soft lock,[/p]
  • [p]Doors making noise when sound is turned off,[/p]
  • [p]Map not changing from Winter to Spring on new year until closing game,[/p]
  • [p]Boss on mine level 79 spawning in the wall[/p]
  • [p]Eggs coming out early from incubator having negative quantity, time resetting on time change/quit game,[/p]
  • [p]Replanting seeds not showing up,[/p]
  • [p]Removing farm mon while they are in the shack not stopping it and causing soft lock when interacting,[/p]
  • [p]Shake shack not consuming Cookie,[/p]
  • [p]Issue with being out of bounds in certain maps,[/p]
  • [p]Player lighting not being on in some new accounts,[/p]
  • [p]Issue when loading in and follow monster is in control,[/p]
  • [p]Leveling up in monster mode causing no exp to gained thereafter,[/p]
  • [p]Palmshore area not catching Deep ocean fish[/p]