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EA Patch .7998

Early Access .7998

Busy day in RL - Small update =/

--- Other Changes ---
  • Legends can no longer breed,
  • Prepping items to have quality for later update use,
  • Crops saying they are not in season while in the greenhouse,
  • Mons no longer pick up their poo,
  • Removed "line of sight" from normal trainers (not the ones that send you back in some puzzles),


--- Balancing ---
  • Feral bait monster chance increased from 20 -> 35,


--- Bugs ---
  • Monsters not leaving the shake shack when finished,
  • Shake shack issues making egg when finished and does not stop shaking when done,
  • Mon top left info staying on screen when dropping monster off to shake shack,
  • Using extractor allows you to open menus before finished,
  • Issues in mine where sometimes it won't spawn rocks or load,
  • Fishing issue where the main menu will open back up when you have multiple bait,
  • Soft lock when swapping sometimes causing monster/player to walk in place

EA Patch .7997

Early Access .7997 Released

--- Features ---
  • Monster drop "da poo" - Crop increases trm,


--- Other Changes ---
  • Fishing buttons now move with settings adjustments (Mobile),
  • Death tombstone can now spawn multiple. 3 days to pick up items or destroyed.,
  • Tombstones placed in farm now have 1 inventory space,
  • Map moves now prioritize enemies over objects,
  • Mine monsters being levels over 100 (the max level for now),
  • Scan option not showing on 2nd trainer monster being sent out,
  • Mon Pillow bed not going dark when night time,


--- Balancing ---
  • Catfish can no longer be caught with worm. Sell price increased from 13 -> 22,
  • Job board jobs now give increased money based on job type,


--- Bugs ---
  • Skills fixed: Healing Ripple, Freezing Wind, Reseed,
  • Imprints fixed: Aquatic Absorption, CIM Mastery,
  • Random Item duplication bug that will not be disclosed 🙂,
  • Silent bug when interacting with a tree that doesn't spawn bees,
  • Rocks spawning in lava in mines,
  • Can't exit solaris from the inside after closing game,
  • Issue with monsters inside the barn trying to sleep,
  • Play time and player life skills exp not resetting on new game,
  • Scared shaking mons causing soft-lock,
  • Battle Bug - Soft lock after using item,
  • Battle Bug - Enemy sometimes attacking twice,
  • Rocks no longer spawn in doorways in mine causing no way through,
  • Monsters and rocks in mine doubling when exiting to main (Not full close) and re-opening,
  • Milling issues making sugar or wheat

EA Patch .7996

Early Access .7996 Released

--- Features ---
  • Completing museum now gives a Ronna CIM card,


--- Other Changes ---
  • Wild mons no longer attack within cooldown after running from battle,
  • Raiders are rematchable every week now (Instead of yearly) up to 4 times,
  • Tombstone while dying in dungeons now spawns outside dungeons instead of in mines,
  • Mine doors no longer allow you to pass without a key,
  • Farm name is now displayed when entering it,
  • Taco now takes tomatoes instead of seeds,
  • Quest description inconsistancies,


--- Balancing ---
  • EXP gain changed based on level and evolution,
  • Final battle level increased,
  • Multi-monster attack damaged decreased on non target units,
  • Raider gold from battle increased by x2,
  • Control monster attack power reduced from .7 to .5,
  • Apiary build materials; Wood 35 -> 100 / Copper bars -> 5,
  • Family % in eradicate mine levels reduced from 70% -> 35%,
  • Honey MP recovery reduced from 3 -> 1,


--- Bugs ---
  • Objects showing up behind shed in latest update, Mon beds showing up under paths, Sandpit on wrong layer,
  • Issue in mines saving data causing black out,
  • Player level resetting due to above bug ^,
  • Issue with auto-swap not working from previous update,
  • Desert/Lava mines room detection off and monster spots,
  • Switch door issue in Epoch hideout in West Vale,
  • 1 Lava mine floor impassable,
  • Farm monsters not dropping their item at end of day,
  • Issue with farm monsters breaking trees/rocks. Hit amt clamped to 1 no matter what,
  • Touch grass, Aquatic-Absorption not working,
  • Flap-Attack no animation,
  • Fishing rod quality not affecting pull strength,
  • Wild mons soft-locking when interacting and on ice (they can no longer walk on ice),
  • Can't use items or click properly in MonPC if shift lock is on (Mobile),
  • Farm mon harvesting regrowing plants to death instead of letting it regrow,
  • Live battle exp stays on screen when killing enemies quickly

EA Patch .7995

Early Access .7995

--- Features ---
  • Username now saved in cloud for recovery purposes on new games,
  • New baits added (Sold in Camillia, ViceVale, Palmshore) and bait "types" -
  • Grasshopper = rarity x2,
  • Leech = rarity x3,
  • Glowworm = rarity x4,
  • Magnet = metal objects, small chance for tech,
  • Feral bait = monster chance increased dramatically,
  • Prime bait = Guarunteed monster while fishing,
  • Certain fish now require certain bait to catch,
  • Monsters caught while fishing have a chance to be a boss now,


--- Other Changes ---
  • Tooltip now closes automatically when using CIM in battle,


--- Balancing ---
  • Teleporter upgrade: Gold 30k -> 15k / Iron Bars: 50 -> 20,
  • Fish prices changed to reflect minimum bait to catch,
  • Potions and Cooked recipes prices = Items needed
  • Quantity + %Time invested,
  • Energy used while fishing depends on fish size caught now,


--- Bugs ---
  • Missing black map area in Fenland Zone 1,
  • Avatar in raider battle pop up not showing up right when using a custom skin or female gender,
  • Certain skills with animations causing battle soft-locks,
  • Seismic surge battle animation not shaking the screen,
  • Grasshopper bait causing soft-lock while fishing,
  • Using wrong tool to shake tree causing "Can't Break" dialog to appear,
  • Mine elevator not setting level when entering floor 50 (only 51)

EA Patch .7994

Early Access .7994

--- Features ---
  • Change position of the interact button (mobile),
  • 5 more bag upgrades added. 1 in each town,


--- Other Changes ---
  • Machinest in ViceVale now display open/close times,
  • Musuem now showing open/close times,
  • Levi now shows how long a building has until complete,
  • Chitter evolution line has debris task removed - only 3rd evo can craft,
  • Catching monsters of high levels now use the highest level moves instead of starting at lowest,
  • Skill positions no longer randomly change position in battle,


--- Balancing ---
  • Legends catch chance clamped between 1-3%,
  • Poison Eater : MP 20 -> 14 / Power 40 ->30,
  • Seismic Surge : MP 5 -> 7 / Power 15 -> 25,


--- Bugs ---
  • BATTLE BUG! Time status moves causing soft-lock,
  • Catching monsters after interacting at same time causing soft lock,
  • Player EXP reset to 0 sometimes while exiting to main menu,
  • Solaris teleporter unlocking before it's allowed,
  • Some area in Beach farm not farmable,
  • Areas in Fenland showing blacked out areas,
  • Dual element missing if clicking on a mon before that only has 1,
  • Evolving a rare does not send out a rare evolution (does not affect rare status),
  • Gathering farm mons not working