1. Chronomon
  2. News

Chronomon News

EA Patch .7993

Early Access .7993 Released

--- Features ---
  • Skill Books (TM Items) for map moves
  • Bronze Break - Can break Copper,
  • Steel Sunder - Can break Iron,

,
  • Temporal Fragement Item - Unusable - Holds item info if using item from future update,
  • Temporalis Skill - Holds skill info if using skill from future update,
  • Map skills while in control of monster now break rocks,
  • PC mons now show if and what item is held,


--- Other Changes ---
  • Barn description showing wrong farm monster limit,
  • Chronomon when in stay mode will no longer teleport with you unless in the mines,


--- Balancing ---

--- Bugs ---
  • Skill button when mon in control going away when jumping off ledge,
  • Stone Skin passive giving +3 defense to enemy instead of self,
  • Monster in control still moving after battle if you had the move keys pressed down,
  • Debris spawning on pathways round 2,
  • Some double wide objects spawning over others,
  • Chronomon Achievement level 100 happening with level 50 Achievement,
  • Unable to interact with Museum to donate items,
  • Meteorites fixed,
  • Random bush blocking secret chest in Camillia Zone

EA Patch .7992

Early Access .7992

--- Features ---
Tools hit strength now based on their quality (1 stone, 2 copper etc),

--- Other Changes ---
Rare festival over - odds recalulated and confirmed twice over all increases,
Life skill exp text now reads "Exp to next lv. + exp",
Bees no longer attack in the winter as they hibernate,
Chronomite drops for certain now (instead of 50%),

--- Bugs ---
Black spots in some maps,
Building upgrades showing they can upgrade when they are MAX level,
Season not showing correctly on cloud load,
Jo-Jo doesn't stop building when finished or rain,
Rare border color issue on Incheon causing soft lock,
Invisible tiles in Fenland 2 Route,
Issues loading in Mines level 101 ->

Patch .7990

Early Access .7990

I am working on getting Mac supported as well and should be in tomorrow =)

--- Features ---
  • Rare monsters now have a RGB changer around the health bar,


--- Other Changes ---
  • Farm mons no longer consume hunger when sleeping,
  • Redid planting mons code to be more reliable,
  • Items signs can now be broken with an axe,
  • UI resizer more reliably detects if phone or Ipad,


--- Balancing ---
  • Flowers sell price to give slight profit,
  • Bread: HP 3 -> 5 / Energy: 10 -> 15 / Hunger: 5 -> 10,
  • Monster rarity chance algorithm changed to be more reliable (% not changed),


--- Bugs ---
  • Blobby insect evolution not working,
  • Farm mons not reliably looking for a bed to sleep in,
  • Various pathfinding issues on the farm,
  • Fishing issues causing player animation and walking problems / freeze. Controller support more reliable now.,
  • Spawn to void when first entering zone and battle immediately starts.,
  • Top left house in Solaris exit portal not the correct size letting walk into the void,
  • Lithium not spawning in mines - Chronomite moved up to floors 80+,
  • Gold tool not breaking Chronomite,
  • Jo-Jo being counted as a farm monster and droppin items,
  • Jo-Jo sometimes not becoming active sometimes

EA Patch .7989

Early Access .7989

--- Features ---
  • CTRL now lets you turn in place when held down,
  • EXP amount to next level added to life skill menu,
  • Control mons now spawns night battles,


--- Other Changes ---
  • Size of cucumber plot sprites reduced slightly at bottom for better water visibility,
  • Removed names of a few not important NPCs, our Emilys,
  • Dropped items from battle no long "move to player" when monster is in control,
  • Quickly back and forth in maps no longer show UI for the map multiple times,
  • Battle count achievement no longer adds to it when fleeing,
  • Ineffective and effective Achnievements triggering wrong,


--- Balancing ---
  • Boss catch multiplier decreased from .8 to .5,
  • Live battle damage reduction (1x -> .7x),
  • Exp gain from battles level multiplier changed from a base 1% to scaling factor from 1% -> 3% going from level 1 to 100,


--- Bugs ---
  • Weather not saving/loading on cloud,
  • Grass and ores no longer spawn on mine walls,
  • Craft potion descriptions wrong in craft menu and tables,
  • Players with special skins avatar showing up wrong in dialogs,
  • Empty beach tile allows monsters/Player to walk into water,
  • Live battle, enemy when killed will no longer run towards you (Causing soft locks sometimes),
  • UI issue and CIM freeze when pressing esc/move when summoning follow mon,
  • Learned moves while controlling monster not "learning" when not maxed causing issues with assigning later,
  • Greenhouse level 2 can walk through back wall,
  • Farm mons not finding outside beds

EA Patch .7988

Early Access .7987 Released

--- Features ---
  • Job board now shows how many kills left for kill jobs,
  • Added 1 more zoom out setting level,


--- Other Changes ---
  • Max energy potions description added to make sense,


--- Bugs ---
  • Wilderness player life skill not increasing max energy,
  • Battle bug! Killing certain monsters causes UI to not pop up,
  • Job board not recording kill quests correctly,
  • Completing a job removes the wrong job,
  • Soft lock if clicking tab while using teleporter,
  • Tool in smith not saving/loading on cloud load