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Sword Art Online: Integral Factor News

The SAOIF x GGO event "Squad Jam: Insane Fiend" is here!


[h2]The Scenario Event "Squad Jam: Insane Fiend" is here![/h2]

An event celebrating the rebroadcast of the Sword Art Online Alternative: Gun Gale Online anime's first season and the announcement of the second season's broadcast!

Not only will you get to see LLENN, Pitohui, M, and Fukaziroh in action in this event, you will also be able to get fantastic rewards like a limited-time Skill Record, chat stamps, and more!



[h3]Rewards[/h3]
Get the event-limited ★4 [Slipping Between Bullets] LLENN Skill Record and chat stamps featuring GGO characters as rewards!

Also, get up to 1250 "Arcana Gems", up to 100 "Awakening Stars", up to 20 "Medals of Combat Arts", and up to 300 "Memoria Niter S" from the event.

"Star Fragments" may drop on certain difficulty levels!

[h3]Skill Record  ★4[Slipping Between Bullets] LLENN[/h3]


[h3]Chat Stamps[/h3]
[h3]【LLENN & Fukaziroh】[/h3]

[h3]【Pitohui & M】[/h3]

[h3]Event-limited item[/h3]
Item Name
Icon
Effect
Hardtack
Biscuit for a quick fix when\nyou are hungry.
Instantly recovers 2,000 HP.


[h3]Event Period[/h3]
Available after the July 24, 2024 (Wed) maintenance.
* The high-difficulty dungeon Extreme will be implemented after the July 31, 2024 (Wed) maintenance.

[h3]Participation Requirements[/h3]
Complete the 1F Main Quest

[h3]How to Participate[/h3]
Talk to the "Pitohui" at the "Teleport Gate Plaza" to start the scenario quest.
There are 4 scenario quests. Clear them all to unlock the dungeon.
* LLENN, Pitohui, M, and Fukaziroh will fight together with you on the Starting Point difficulty.

Notice about Chapter 2 Aincrad 69F




Argo heads to a foreign country.

The Assault Team departs for the 69th floor after receiving reports of a Doped monster from the Virtual Division.
To investigate, you head into the territory of the Adamasadderians, Aincrad's strongest and fiercest tribe of warrior-reptilians.
This group is so dangerous that even the Assault Team has forbidden its members from fighting them during their first surveys of the floor.
The tribe has its own language, and rumors say they cannot be spoken to or negotiated with. After encountering a group of them, you find yourselves captured.
Hearing this, Aincrad's top information broker, Argo the Rat, leaps into action.
In a foreign country where humans, elves, and vampires all speak a common language, the Rat raises the curtain on a new and exciting tale!


Major Updates
  • "Aincrad 69F" and a new quest has been implemented.
  • Added 69F boss avatars.
  • The super rare Machina Integral Series weapon transformation has been unlocked.
  • Player attack has been increased.
  • The weapon proficiency level cap has been raised, and weapon proficiency skills have been added.
Avatar Images
《New Quest》
[expand]
Main Quest
Rising Factor
Start Map
Thirsthroat City
Sub Quest
MxeAxiBxuTxu RyxoAxuRxi
Start NPC
Affable Reptilian Soldier
You and me friends now.
Start NPC
Studying Reptilian Soldier
Heal It With Centipede Oil
Start NPC
Fluent Reptilian Soldier
Florid Floral Exports
Start NPC
Business-Minded Falsavian Merchant
WAM! Worms!
Start NPC
Tourist Player
Character Quest
Racing Factor 1
Start Map
Merchant District
Comrade
Argo
Racing Factor 2
Start Map
Merchant District
Comrade
Leafa
To unlock the subquest "Florid Floral Exports", "WAM! Worms!" and Character Quest "Racing Factor 1", complete the main quest on 69F.
"Racing Factor 2" will unlock after you complete "Racing Factor 1"

Adamas Snake Armament Stones do not drop when you challenge "Racing Factor 2" for the first time.
Adamas Snake Armament Stones drop from the multiple rounds of "Racing Factor 2".

The drop rate for Machina Integral Series production and transformation materials is highest in Labyrinth - Interior.
[/expand]

Boss Monster
Alphard the Adamas Snake
[expand]

Details
The battle takes place on a "Field with unusable items", where certain items cannot be used.
At the beginning of battle, it grants a "Critical resistance" buff.
Some attacks will remove buffs from the players.
Certain attacks reduce the Awakening Gauge.
Depending on the boss monster's status ailment (Burn, Frostbite) stacks, the damage it takes increases.

You can break it with Slash Element skills.
Skill Breaks can be performed with skills that are both Slash Element and Dark Element.
With each Break or Skill Break, it will be weakened by a stack debuff that increases damage dealt from players.
Weakness
Slash Element
Dark Element
Resistance
Thrust Element Blunt Element
Fire Element Water Element Wind Element Earth Element Holy Element
Critical Damage Poison Bleed
Buffs used
Buff "Critical resistance"
Status Ailments and Debuffs used
Status ailments "Curse" and "Bloodshed"
Debuff "Seal item"
* Break: Filling the entire Break Gauge will temporarily immobilize the boss and remove all of its buff effects.
* Skill Break: By completely lowering the Skill Break Gauge, the boss will be temporarily immobilized and all of its buff effects will be removed.
[/expand]

"Machina Integral Series" Transformations


* Image is for visualization purposes only.

The super rare Machina Integral Series 3rd level weapon transformation has been unlocked!
Transform the Machina Integral Series using Adamas Snake Armament Stones you collect!
Transform to raise weapon stats and add special effects.

How to Transform to the 3rd Level
[expand]

STEP1
Get the Machina Integral Series to ★4 (2nd Level Transformation)!

STEP2
Use the Stone+++ you produced and Adamas Snake Armament Stone to transform the Machina Integral Series to ★5!
To produce Stone+++, you will need the extremely rare Core Metal+++ and Stone+ materials that drop from the All Out Battle "The Skull Reaper" or All Out Battle [Aincrad].

* Each "Stone+++" is associated with a different weapon type.
Example: For 1H Swords or Daggers, you will need to produce Slicing Stone+++ using Core Metal+++ and Slicing Stone+.

STEP3
Use the Stone+++ you produced and Adamas Snake Armament Stone to transform the Machina Integral Series to ★5!

[/expand]

Machina Integral Series
Item Icon
Item Name
Type
Capabilities
Otius
1H Sword
Attack 2504
Virtue
1H Rapier
Attack 2457
Mudskipper
1H Club
Attack 2504
El Nino
2H Axe
Attack 2952
Lust
2H Spear
Attack 2898
Tanngnidr
Bow
Attack 2843
Cadenza
Dagger
Attack 2457
* Values are based on maximum enhancement at ★5 rarity, Lv. 100.

Producing Machina Integral Series Equipment
"Adamas Snake Armament Stone" and "Adamas Snake Scale" dropped by the 69F boss can be used to produce Machina Integral Series equipment.

* The base statuses will not be different to Machina Integral Series equipment that can be produced on 51F and 17F.
* Production recipes that use "Adamas Snake Armament Stone" and "Adamas Snake Scale" will be available when you complete the 17F Main Quest.

Random Bonus
Three types of one of the following will be randomly selected when producing the Machina Integral Series.
Status
1H Sword/1H Rapier/1H Club/Bow/Dagger
2H Axe/2H Spear
Attack
125
250
Defense
50
100
HP
2500
5000
Example: If three types of attacks are given to "El Nino", attack will increase by 750 total.
* A random bonus will be given.
* Succession cannot be used.

Player attack increase
The attack growth rate until level 100 has been raised, leading to an overall increase in attack.
There are no changes to the attack growth rate for levels 101 and beyond.
The additional attack granted until level 100 will also be applied to players who are already above level 100, so all players will have their attack increased.
Attack amounts at major levels are as follows.

Level
Attack before change
Attack after change
1
50
50
30
79
195
60
107
345
100
135
545
240
415
825

Notice about Chapter 2 Aincrad 17F


The Legendary Sword's Defeat

The Assault Team was on its way to defeat the Doped monsters.
They had received a request for help in an unexplored area not listed in Argo's strategy guide.
You, Koharu, Yuuki, and Ado head to the 17F to help, and discover a new truth about SAO.
Then Yuuki faces a formidable enemy who challenges her status as the Legendary Sword...


Major Updates
  • "Aincrad 17F" and a new quest has been implemented.
  • Added 17F boss avatars.
  • The super rare Machina Integral Series weapon transformation has been unlocked.


Avatar Images


《New Quest》
[expand]
Main Quest

Heating Factor
Start Map

Eruptide Ancient Grove
Sub Quest

A Bond Stronger Than a Blade
Start NPC

Coexisting Mantis

How to Fight With Your Head
Start NPC

Wandering Swordfighter

Since I Don't Want To Lock Horns
Start NPC

Wandering Spear-User

Iron to Hot Stone
Start NPC

Wandering Archer

Carnivore, but Sometimes Herbivore
Start NPC

Coexisting Grounded Winged Dragon
Character Quest

Funding Factor 1
Start Map
Merchant District
Comrade

Klein

Funding Factor 2 [Extreme Wyrm Hunt]
Start Map
Merchant District
Comrade

Klein

Unlock the character quest "Funding Factor 1" by completing the 17F main quest.
Unlock "Funding Factor 2 [Extreme Wyrm Hunt]" by completing "Funding Factor 1".

"Extreme Wyrm Armament Stones" do not drop when you challenge "Funding Factor 2 [Extreme Wyrm Hunt]" for the first time.
"Extreme Wyrm Armament Stones" drop from the multiple rounds of "Funding Factor 2 [Extreme Wyrm Hunt]".

The drop rate for Machina Integral Series production materials is highest in Labyrinth - Interior.
[/expand]

Boss Monster
Wex the Extreme Wyrm
[expand]

Details
The battle takes place on a "Field with unusable items", where certain items cannot be used.
Depending on the boss monster's status ailment(Frostbite) stacks, the damage it takes increases.

You can break it with 2H Spear skills.
Skill Breaks can be performed with skills that are both Thrust Element and Holy Element.
By performing a break or skill break, the boss will receive a stack debuff that increases damage.

In the Character Quest and Labyrinth, at the beginning of battle, it grants a "Critical resistance" buff.
It uses the "Seal item" debuff.

Some attacks will remove buffs from the players.
Weakness
Thrust Element
Holy Element
Resistance (Character Quest & Labyrinth)
Slash Element Blunt Element
Fire Element Water Element Wind Element Earth Element Dark Element
Poison Burn Bleed
Critical Damage
Buffs used
Buff "Critical resistance" (Character Quest & Labyrinth)
Status Ailments and Debuffs used
Status ailments "Debility" and "Scorch"
Debuff "Seal item" (Character Quest & Labyrinth)
* Break: Filling the entire Break Gauge will temporarily immobilize the boss and remove all of its buff effects.
* Skill Break: By completely lowering the Skill Break Gauge, the boss will be temporarily immobilized and all of its buff effects will be removed.
* Debility: Lowers max HP with each hit (up to 99%).
 Recover using items like Cleansing Potions.
[/expand]

"Machina Integral Series" Transformations
* Image is for visualization purposes only.

Rare "Machina Integral Series" transformation and production materials are now available!
Transform "Machina Integral Series" to make it even stronger!

Transforming Machina Integral Series Equipment
STEP1
Produce "Stone+++" transformation materials at the workshop.
To produce Stone+++, you will need the extremely rare Core Metal+++ and Stone+ materials that drop from the All Out Battle [The Skull Reaper] and All Out Battle [Aincrad].

* Each "Stone+++" is associated with a different weapon type.
Example: For 1H Swords or Daggers, you will need to produce Slicing Stone+++ using Core Metal+++ and Slicing Stone+.

STEP2
Transform "Machina Integral Series" equipment at the blacksmith using "Stone+++" and "Extreme Wyrm Armament Stone".

STEP3
Transformation materials from a future floor update will allow you to transform Machina Integral Series equipment even further!
We hope you look forward to it!


Notice about Chapter 2 Aincrad 51F,Introducing Full Burst Skills!


[h2]Full Burst Skill added![/h2]

[h3]What is a Full Burst Skill?[/h3]
These are skills where you enter the Full Burst state for a period of time after unleashing an attack and become temporarily invulnerable, like a Burst Skill.
By entering the Full Burst state, you can immediately use a Full Burst Skill or a Burst Skill (Limit Break +10) regardless of activation requirements.
You can also use it an additional number of times by equipping Full Burst Skill Ability equipment pieces.

The following are Full Burst-Associated Skills that acquire additional effects and can be used while in the Full Burst state.
Full Burst-Associated Skills are Full Burst Skills and Limit Break +10 Burst Skills.

[h3]Activating a Full Burst Skill[/h3]
Like Burst Skills, using Skill Records in a specific order will fulfill the Burst activation requirements.
You will enter the Full Burst state after the skill's Burst activates.
Fulfilling the activation requirements will cause the skill icon to glow magenta.

[h3]Using skills while in the Full Burst state[/h3]
An equipped Full Burst-Associated Skill can be used once immediately regardless of activation requirements. (SP will not be consumed.)
Additional Full Burst-Associated Skills can then be used according to the number of Full Burst Ability pieces equipped.
The same Skill Record cannot be used more than once during these additional Full Burst Ability equipment usages.
After the Full Burst state ends, there will be 120 seconds of cooldown time until the Full Burst state can be activated again by fulfilling the activation requirements.
* Full Burst Skills can be used during this cooldown time, but the Full Burst state will not be entered.
You can check how much time is left in the Full Burst state and the cooldown period using the Time Limit Gauge at the bottom of the screen.

[h3]Limit Breaking Full Burst Skills[/h3]
Limit Breaking a Full Burst Skill to +10 will remove the final activation requirement.
Example:
Regular Full Burst Skill: Fire → Fire → Slash → Wind
Limit Break +10 Full Burst Skill: Fire → Fire → Slash

[h3]Full Burst Ability[/h3]
Full Burst Skill abilities are known as Full Burst Abilities.
By equipping these abilities to an ability slot, you can increase the number of Full Burst-Associated Skill usages while in the Full Burst state by one time per piece.
Effects while in the Full Burst state change depending on the Burst type.
* Stock: Using a Full Burst-Associated Skill resets the time remaining, and the Full Burst state time is extended with each additional piece of equipment.
* Chain: The damage multiplier of Full Burst-Associated Skills used while in the Full Burst state increases with each additional piece of equipment.

The maximum number of uses while in this additional Full Burst state is equal to the number of Sword Skill or Ability Full Burst / Limit Break +10 Burst Skill Records equipped within the same set, whichever is fewer.
Example:
4 Sword Skills equipped, 4 Abilities equipped: 4 activations possible
3 Sword Skills equipped, 4 Abilities equipped: 3 activations possible
3 Sword Skills equipped, 2 Abilities equipped: 2 activations possible

The Burst type and the number of additional usages while in the Full Burst state will be displayed on the Time Limit Gauge at the bottom of the screen.
Please note that equipping something to an EX Ability slot will not provide any effects relating to Full Burst.

[h3]Exiting the Full Burst state[/h3]
The Full Burst state is primarily exited in the following ways.
* The remaining time in the Full Burst state runs out.
* All Full Burst-Associated Skill uses are exhausted.
* The area changes.
* A Quick Change is performed.
* The Menu Screen is displayed.
* Your character is defeated.

[h3]Important[/h3]
If a Full Burst Skill is used during a Switch, it will have its regular skill effect.
Only regular Bursts will activate during the cooldown time following the end of the Full Burst state.
Skill Records aside from Full Burst-Associated Skills can still be used even when in the Full Burst state.


 The Assault Team was at their wits' end in the face of the new Runaway Floor, the 51st.
The 51st floor is known for the Pit, a city of criminals that left traumatic scars on the Assault Team after their battles with wicked NPCs there in the past.
What's worse, orange players who avoided prosecution have now gathered in the Pit from across the floors and grown merciless.
However, in order to make it into the labyrinth, the Assault Team has no choice but to reconquer its streets that change so dizzyingly that some call them "auto-generated," and so they decide to take emergency measures.
Meanwhile, Vela's plans bring Leafa back together with Notte. While the interaction is awkward, they are able to connect once more.

Yet Vela's final moments continue to grow closer by the moment...


Major Updates
  • "Aincrad 51F" and a new quest has been implemented.
  • Added 51F boss avatars.
  • The player level cap has been raised (Lv.230).
  • The Super rare "Machina Integral Series" of weapons has been added.
  • Relaxed requirements on Integral Series production and transformation, as well as Chaos Showdown.


Avatar Images


Boss Monster
[expand]
The Metal Reaper

Details
Since this is a field with unusable items, some items cannot be used.

The head, torso, tail, and several parts can be attacked, and a colored cursor will be displayed at the parts that can be attacked.
The damage it takes is constantly reduced, regardless of what part you attack.
Damage to the torso is especially reduced.
For full-field attacks, as long as it is within range, damage will be dealt to all areas indicated with a colored cursor.
Only the following 3 types of Sword Skills can reduce the Skill Break gauge.
①1H Club skills
②2H Axe skills
③Blunt element skills
When a Skill Break happens, the boss will be temporarily immobilized and all its buffs will be removed.
In addition, when a Break happens, it will receive a stack debuff that
increases the damage it takes.
All skill breakable attacks can only reduce the Skill Break gauge when attacking the head.
Some attacks will reduce the Awakening gauge.
Some attacks will remove buffs from the players.
Weakness
Blunt Element
Earth Element
Resistance
Slash Element Thrust Element
Fire Element Water Element Wind Element Holy Element Dark Element
Critical Damage Status Ailments
Buffs used
Buff "Critical resistance"
Stack Buff "Increase Attack" and "Increase Defense"
Status Ailments and Debuffs used
Status ailments "Stun" and "Fatal Poison"
Debuff "Seal item"
* Skill Break: By completely lowering the Skill Break Gauge, the boss will be temporarily immobilized and all of its buff effects will be removed.
[/expand]


The Machina Integral Series are special weapons added from 51F.
These are weapons that can be equipped from player level 221 with more attack powerful than any weapons before! (* At max enhancement)
The player level cap has also been raised from level 220 to level 230.


Chapter 2 "Aincrad 38F" update!

Major Updates
"Aincrad 38F" and a new quest has been implemented.

《New Quest》
Main Quest
Biting Factor
Start Map:Wantia Castle

Boss Monster
Invi the Propinquus Nocte
[expand]

Details
The beginning of battle, it uses a "Critical resistance" buff.

You can break it with Dagger skills.

Depending on the boss monster's status ailment (Bleed, Frostbite) stacks, the damage it takes increases.

Some attacks will remove buffs from the players.
Weakness
Slash Element
Water Element
Resistance
Thrust Element Blunt Element
Fire Element Wind Element Earth Element Holy Element Dark Element
Critical Damage
Buffs used
Buff "Critical resistance"
Status Ailments and Debuffs used
Status ailments "Debility", "Frostbite" and "Sleep"
Debuff "Seal item" and "Decrease Defense"
* Break: Filling the entire Break Gauge will temporarily immobilize the boss and remove all of its buff effects.
* Debility: Lowers max HP with each hit (up to 99%).
 Recover using items like Cleansing Potions.
[/expand]

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