July Bug Fix / Improvements Update
[p]We've got a small bug fix and improve update for folks, which aligns the Steam version with all of the updates from the recently launched mobile version.[/p][p][/p][p]With these fixes out of the way, we'll be turning out attention to some new content! We're in the prototype phase for a new brawler and will share some more detail soon. [/p][p][/p][p]Thanks for all the love & support for Rustbowl Rumble![/p][p][/p][p]IMPROVEMENTS[/p][p]- Health previews in battle now show current health as well[/p][p]- Slight increase to size of buff icon values[/p][p][/p][p]FIXES[/p][p]- #1910: Cards like Weak Spot and similar will no longer be chosen for random card upgrades that aren't useful[/p][p]- #1913: Fixed an issue where the town camera could have an incorrect zoom level if inspecting a unit while the battle is finishing[/p][p]- #1914: Fixed a bug where Glowing perk didn't give bonus stamina as intended[/p][p]- #1915: When resuming a game, cards in the shop are no longer missing their upgrades[/p][p]- #1923: Block is now always consumed before armor[/p][p]- #1924: Cards that grant energy now properly show a blue instead of a green lightning bolt icon[/p][p]- #1926: Fixed an issue where entering a battle, exiting, and revisiting town would populate shops with different items[/p][p]- #1927: Fixed a rare issue where buying perks could cause money to go negative[/p][p]- #1928: Dealing damage with Mischief after completing her Bad Apple perk should apply the correct amount of poison[/p][p]- Fix a few memory leaks to improve performance in longer sessions[/p]