Difficulties, Dynamic Weather and Bug Fixes
UI / Gameplay Flow
Characters & Enemies
Combat & Mechanics
World & Environment
- Added map selection and difficulty selection to the UI.
- To unlock difficulty, you must clear the map on the previous level.
- Three difficulties have been set: Casual, Normal, and Hardcore.
- Added rankings for each difficulty.
Characters & Enemies
- Added two characters: Gaucho and Shaolin Monk.
- Corrupted can now dodge arrows.
- Enemies now have the armor attribute.
- Significantly increased enemy detection radius.
- Modified the character tab stats.
Combat & Mechanics
- Modified the way enemies spawn (we now have a more powerful system).
- Arrow tracking now begins before the charge is complete.
- Added an end point to indicate the end of arrow tracking.
- Fixed a bug with health regen that caused it to stack instead of adding up.
World & Environment
- Added dynamic weather (it can now rain).
- Weather has been modified on all maps.