😈 vs 😇 – Weekly Update - Challenges ahead! We're moving the server to our own
[p]To offer a complete Challenges and Statistics system, we’re moving all player stats to our own server![/p][p]This change will allow us to:
✅ Track your progress more accurately
✅ Create dynamic events and challenges
✅ Improve data stability and future updates[/p][p]⚠️ Please note: all current statistics will be reset during this migration.
🏆 However, leaderboards will remain intact — your ranking is safe![/p][p][/p][hr][/hr][h3]✨ New Content[/h3]
✅ Track your progress more accurately
✅ Create dynamic events and challenges
✅ Improve data stability and future updates[/p][p]⚠️ Please note: all current statistics will be reset during this migration.
🏆 However, leaderboards will remain intact — your ranking is safe![/p][p][/p][hr][/hr][h3]✨ New Content[/h3]
- [p]Introduced new enemy: “Javelich.”[/p]
- [p]Added “Bone Ranger”, a new foe lurking near Dark Seals.[/p]
- [p]Added track easter egg 🎵 for explorers to find.[/p]
- [p]Dark Seals now fracture when purged.[/p]
- [p]Footstep system updated with improved sounds and variety.[/p]
- [p]Boss Update: reduced boss HP and increased the cooldown of its healing ability.[/p]
- [p]Reduced enemy respawn time around Dark Seals.[/p]
- [p]Increased detection radius for nearby Dark Seals.[/p]
- [p]All heroes are now immune during the buy phase.[/p]
- [p]Widget UI now correctly disables during the shop phase.[/p]
- [p]You can now block projectiles using the environment.[/p]
- [p]Adjusted HUD layout for better clarity.[/p]
- [p]Improved character and difficulty selection screen.[/p]
- [p]Reduced EXP required to level up.[/p]
- [p]Fixed pathfinding — roads and paths now function correctly.[/p]
- [p]Fixed Dark Seal area of effect not matching its visuals.[/p]
- [p]Fixed a bug that allowed activating Dark Seals before the match started.[/p]