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Underboard News

Official Underboard Art Contest

[h3]Headless and 2 Left Thumbs are coordinating with Newgrounds to host a public art contest![/h3][p]After the initial release of Underboard: Omen back in April 2023, this indie roguelike autobattler has received regular updates alongside the wonderful feedback coming from the Newgrounds community. This led to eventual playtesting on Steam, and a secondary Underboard Demo both here and over on Newgrounds, 2 years after the original![/p][p][/p][p][dynamiclink][/dynamiclink]After years of support, Underboard is now set to have a full Steam release in Q4 2025![/p][p][/p][p]THE CONTEST (link to official Newgrounds post where the contest is being hosted)[/p]
  • [p]Create an Underboard themed piece of artwork (any style/medium is fine)[/p]
  • [p]Submit your work to the Newgrounds Art Portal with the tag underboard by the end of Sunday October 12th, 2025[/p]
  • [p](Optional) Tweet your artwork out with #underboard for a chance to be retweeted by the game devs
    [/p]
[p]Other rules:[/p]
  • [p]Multiple entries are allowed, but you'll only be able to win once[/p]
  • [p]No NSFW art[/p]
  • [p]No AI made/assisted entries[/p]
  • [p]Submissions after the deadline will NOT be counted[/p]
  • [p]Cash prizes will be paid through PayPal (no exceptions)[/p][p][/p]
[p][/p][p][/p][p]PRIZES:[/p][p]Myself and the game's creators, Headless (@chazmuco and @Braveado), will handle the final judging.[/p]
  • [p]5th Place: Steam key for Underboard[/p]
  • [p]4th Place: $50 USD + Steam key[/p]
  • [p]3rd Place: $100 USD + Steam key[/p]
  • [p]2nd Place: $100 USD + Steam key + 1 Year Subscription to Newgrounds[/p]
  • [p]1st Place: $150 USD + Steam key + 1 year NG Sub[/p]
[p][/p][p]Useful info:[/p]
  • [p]You can play (and review!) the standalone demo on Steam for inspiration on designs + themes[/p]
  • [p]We will announce the winners through the BBS, as well as on Twitter and Bluesky[/p]
  • [p]Copies of the game will be distributed to the winners as Steam keys upon release.[/p]
[p][/p][p]Links:[/p][p]Official Contest thread on Newgrounds[/p][p]Wishlist Underboard on Steam[/p][p]Follow Headless on Twitter[/p][p]Join the Headless Discord[/p][p][/p][p][/p]

0.20 Patch 1

[h3]Changes[/h3]
  • [p]Added the localized text missing from the update 0.19 to German.[/p]
  • [p]Added the localized text missing from the update 0.20 to all languages.[/p]
[p][/p][h3]Fixes[/h3]
  • [p]The Blind debuff now correctly sets the Maximum Attack Range to 1.[/p]

Demo Update: New Shadow Woods Enemies

[p]In this monthly update we wanted to update the enemy set in the Shadow Woods to better reflect what you can expect for all the other playable zones in the full game release. We also did some balance changes for some spells, items and the forge.[/p][p][/p][p]It's worth to note that we'll be in the upcoming Next Fest event on October, and the next monthly update will be a big one we'll drop before the event starts to have the demo in the best shape possible. So feel free to drop us feedback on anything related to balance and polish![/p][p][/p][h3]New Shadow Woods Enemies[/h3][p]The enemy set for the Shadow Woods has been completely updated to set a new standard. We wanted to have more visual and thematic variety within a set so that you can encounter more interesting enemy encounters, both in look and gameplay feel. This meant adding completely new enemies and reworking some of the old ones to fit better.[/p][p][/p][p]We also moved a few from the previous lineup to other playable zones that aren't available in the demo, so you'll get to see them again in the full game release.[/p][p][/p][p]In terms of balance, we aimed for a similar difficulty curve than before, but you can expect a slightly harder challenge, specially in higher maps and boss fights.[/p][p][/p][h3]Balance Changes[/h3]
  • [p]Both forge options now have the same starting Fire cost to perform, which is 1, but each time you forge an item the cost increases by 1 in that forge.[/p]
  • [p]Lowered the forge enhancements and item mods that grant Damage with Melee Hits, Damage with Ranged Hits, Attack Damage while Flanking, and Skill Power while Focused by -10%.[/p]
  • [p]The Close Encounter spell no longer applies Shock to enemies.[/p]
  • [p]The Decay debuff now applies +3% Damage Over Time received per stack (instead of +5%).[/p]
  • [p]The Consecrate spell now applies 2 Devout stacks at base (instead of 4). The Devout buff now applies +10% Energy Cost Efficiency per stack (instead of +8%), and now grants Shield equal to 50% of Energy Cost per stack (instead of 40%).[/p]
  • [p]The Heavy Weight spell now deals 150% Maximum Life as Deadly Attack Damage (instead of 100%), and now deals 50 Poise Damage at base (instead of 40).[/p]
  • [p]The Harden buff now has 15 Maximum Stacks (instead of 13).[/p]
[p][/p][h3]Fixes[/h3]
  • [p]Fixed a bug where clicking the currently selected forge option removed items placed in forge slots.[/p]
  • [p]Fixed the instances where the Attack Range stat in character tooltips was not being highlighted in blue when being modified.[/p]
  • [p]Fixed skills with multiple hits counting each hit as a skill use in the combat summary details.[/p]
  • [p]Fixed the instance where the reservation spell tooltips that show trait modifiers didn't showed the modifiers in the collection.[/p]

0.19 Language Patch 2

[p]Added the localized text missing from the update 0.19 to the following languages:[/p]
  • [p]Korean[/p]

Underboard has a Publisher!

[p]Hi, Braveado from Headless here, it's time to announce something we've cooking in the background for over a month, we officially partnered with 2 Left Thumbs as our publisher![/p][p]He's helped great games like Dead Estate and Picayune Dreams, and keeps finding new exciting games to share, so we're excited to work with him on Underboard.[/p][p][/p][p]We’re also excited to launch a new standalone page for our demo![/p][p]If you’ve already played the demo and enjoyed it, or have constructive feedback, we’d really appreciate it if you left a review on the new demo page.[/p][p]Reviews help us improve and also support the game’s visibility on Steam. Thanks so much for your support—it really means a lot![/p][p][dynamiclink][/dynamiclink][/p]