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  3. Small patch: 2.3.0.1.7

Small patch: 2.3.0.1.7

[h2]Changelog[/h2]
  • Updated ce_laststop_08

    • Fixed Akira elevator
    • Fixed detonator handle spawning inside an object
    • Fixed cam numbers not showing up properly
  • Updated ce_laststop_09

    • Updated the elevator area, made the elevator broken, now the player has to walk up instead.
  • Updated ce_laststop_06

    • Changed the ceiling lights to non solid
  • Updated ce_downtown_02

    • Fixed the navigation and prop collisions
  • Updated ce_montclair

    • Fixed the navigation at the park
  • Updated chm_losmuertos

    • Fixed the player clip brush
  • Updated chm_barlowesquare

    • Fixed a door not being locked, made it prop_static instead



  • Fixed "cg_" console commands being reset
  • Fixed weapon/ammo glow bug
  • Fixed Zombie AI lagging
  • Fixed the navmeshes on Barlowe Campaign
  • Fixed Matchmaking not working correctly, always failing to connect to the master server
  • Fixed a rare bug where zombies breaking doors would crash the server
  • Fixed exploits used to crash clients