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  3. Small Update: 2.1.4.7

Small Update: 2.1.4.7

[h2]Angelscripts comes to Contagion[/h2]
Contagion now supports Angelscript, a new alternative to vscript.

Angelscript supports both map and plugin related scripts. It also supports object manipulation, such as changing an entity mid game, or creating a door in the air, because why not.

You can read up the api docs here: Contagion AS API Special thanks to ÜberDaniel @ Ohne-Reue for hosting the API documentations


Changelog

[h3]Game[/h3]

  • Added Angelscript
  • Added where you can now melee / shove while reloading
  • Added where reloads accepts the event AE_OPTIONAL_END
  • Added convar sv_vote_timer_round_delay, to adjust when the players can vote when the round starts
  • Added convar mp_autokick_time, to adjust how long the player should be banned for when being kicked for team killing
  • Added convar cg_friendly_fire_disabled, to fully disable friendly fire.
  • Added Spanish language (Thanks to Marcielcps & Chocho)
  • Added a kill feed for Hunted, Flatline and Panic! gamemode (Zombie AI deaths does not show up on the feed.)
  • Added Anti-Team Killing

  • Fixed lobby reservation not working as intended for other lobby members
  • Fixed the weapons not remembering the flashlight state
  • Fixed info_zombie_spawn and info_zombie_spawn_specific not properly spawning zombies
  • Fixed cont_phoneringtone_mode not working as intended
  • Fixed phone message text not being reset on map restart / map start
  • Fixed arrows causing zombies to become a pro skater while stumbling
  • Fixed zombies stumbling while already stumbling
  • Fixed IED not playing its blend animations
  • Fixed weapon_compbow not playing pulled crouch idle
  • Fixed hints drawing behind weapon selection
  • Fixed Survivors having a heart attack on extraction gamemode when jumping
  • Fixed Controller Mode not executing joy_setup.cfg
  • Fixed filter_damage_type not caring about BURN type
  • Fixed stumbling not working when the helmet of the riot goes poof at the sametime you do melee.
  • Fixed T-Pose Unarmed survivors (Players only)

  • Updated survivor animations
  • Updated weapon flashlight animations (KG9, AK74, SCAR and MOSSBERG)
  • Updated Population data, you can now set custom spawngroups, with custom models and model flags, and difficulty spawngroups
  • Updated riot officer survivor
  • Updated weapon melee / shove cooldown by half
  • Updated Survivor Bot, Survivor AI and Zombie AI visibility
  • Updated convar mp_spawnprotectiontime, you can now set the value (default is 5 seconds)
  • Updated convar mp_autokick, now it only accepts 0 or 1

[h3]Maps[/h3]

  • Added Roanoke PD (Hunted)

  • Updated ce_roanokepd, ported the vscript code over to Angelscript
  • Updated ce_barlowesquare_02, fixed a door filter being broken
  • Updated ce_montclair, fixed some navigation issues
  • Updated ce_montclair_parb, fixed where some phone messages refused to start
  • Updated ce_stonecreek timer from 20min to 5min
  • Updated cf_unionstation, added missing scar and sig shop items
  • Updated cx_campwhitner navigation being faulty on some areas