Small update: 2.1.5.7
[h3]Changelog[/h3]
[h3]Angelscript API:[/h3]
http://contagion-game.com/api
[h3]Monochrome Discord:[/h3]
https://discord.gg/monochrome
- Added Flatline Wave Editor via -tools
- Added convar "cl_lobby_info" (Dumps lobby information)
- Added convar "connect_lobby_game" (connect to a lobby game directly)
- Added convar "sv_player_voice_spam" (If enabled, players can spam their voice wheel. Disabled by default.)
- Added convar "cg_infinite_lives" (If enabled, zombie players will have infinite lives. Only applies if we allow zombie players and we are not on gamemode "Panic! Classic" and "Flatline". Disabled by default)
- Updated keyvalues to save to kv2 format if kv2 format is being used.
- Updated hunted gamemode cfg file
- Fixed weapon_overunder having random attachments
- Fixed Admin System not saving the admins into adminlist.dt
- Fixed +ingame not working (joining trough lobby, ingame)
- Fixed exploitable areas from Roanoke PD (all versions) - Thanks Melocet
- Fixed Steam Net API for Peer-2-Peer lobbies returning ID 0 after creation
- Fixed a material error message not working properly due it did not print the actual name of the file
- Fixed where the score / frags were not being updated on Steam Server Browser "Show Game Info" when playing on Hunted
- Fixed where heavy stagger did not create normal staggers if the heavy counterparts doesn't exist (such as heavy stagger for left and right directions)
- Removed buildcubemaps_enabled, updated the normal buildcubemaps to check if nav_edit is enabled or not (if true, then you need to disable nav_edit)
[h3]Angelscript API:[/h3]
http://contagion-game.com/api
[h3]Monochrome Discord:[/h3]
https://discord.gg/monochrome