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  3. Hotfix: 2.2.1.8

Hotfix: 2.2.1.8

Dedicated servers no longer require Steam Client to be installed. The server should hopefully no longer revert to "FORCED LAN" mode.

[h3]Changelog[/h3]
  • Added support for RenderFX `kRenderFxGlowShell`
  • Added missing zombie models for Lawrence, Ryan and Nicole


  • Updated `ce_laststop_04`

    • Reworked the end portion (no more keys, and the lag should be gone. Hopefully.)
  • Updated `ce_barlowesquare`

    • Added a new extinguisher in the diner
    • Fixed the extinguishers being deleted
  • Updated `ce_harvest`, `ce_harvest_halloween` and `ch_harvest`

    • Fixed the roof exploit
  • Updated `cx_barlowesquare`

    • Updated the navmesh
  • Updated `cx_lakeland`

    • Added another trigger for the resturant)
  • Updated `cp_broadway`

    • Fixed the vent for the first zombie player spawn
    • Updated the navmesh
  • Updated client launcher

    • now it will ask you to reinstall Visual C++ 2013 if it fails to load engine.dll
    • If DirectX 9.0c is not installed, it a popup dialog will appear.


  • Fixed where non campaign escape maps using `info_safezone` brush entities would cause some bugs to happen. Aka, inventory being cleared out, when it shouldn't.