Small patch: 2.2.1.20
[h2]Changelog[/h2]
- Fixed official plugins not being up to date
- Updated ce_roanokepd and ce_roanokepd_halloween
- Removed most of the survivors on normal Roanoke PD, and they only spawn on the first round.
- Fixed old trigger_teleport triggers not being updated (teleported everything but clients)
- Fixed doors becoming non solid when the round restarts (happened randomly)
- Fixed zombies not spawning when the round restarts (happened randomly)
- Fixed helicopter rescue being called when the round restarts (I/O wasn't being properly cleared, it has now been switched to AS Task Schedule instead)
- Removed most of the survivors on normal Roanoke PD, and they only spawn on the first round.
- Updated ce_laststop_06
- Fixed a possible bug where the map could temporarily softlock when fighting the bride
- Fixed a possible bug where the map could temporarily softlock when fighting the bride