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Contagion News

Small update: 2.1.5.6

[h3]Changelog[/h3]

  • Added weapon_itemcarry
  • Added func_button_timed
  • Added prop_button_timed

  • Updated weapon_flamethrower damage from 35 > 55
  • Updated Hammer Editor (changed quick hide to SHIFT+H and quick unhide to SHIFT+U)
  • Updated Lobby System to read reservation errors properly
  • Updated translations
  • Updated contagion.fgd

  • Fixed barlowe and montclair achievements not working
  • Fixed where the loading screen was not updating the loading bar correctly when joining a lobby server and/or game


[h3]Angelscript API:[/h3]
http://contagion-game.com/api

[h3]Monochrome Discord:[/h3]
https://discord.gg/monochrome

Small Update: 2.1.5.5

[h3]Game[/h3]

  • Added chat filtering. Can be disabled via Options > Multiplayer
  • Added 2 new admin commands (vote and difficulty)
  • Added Turkish translation by Melocet

  • Updated chat to have a scrollbar, to view previous chat history
  • Updated translations
  • Updated Flatline to auto rage zombies after spawn, info_zombie_goal is no longer needed or required

  • Fixed AR15 not using the correct audio when using a silencer
  • Fixed weapons with silencer not playing for other players
  • Fixed weapon_glowstick not firing it's sounds
  • Fixed shotguns not playing the use, jump and duck first person animations
  • Fixed "Error: AE_WPN_OBJECTIVE called from unused weapon type class." being printed (Obsolete warning)
  • Fixed weapon_flamethrower having ironsight
  • Fixed IED and Phone not properly setting the bodygroup
  • Fixed not being able to shoot grenades
  • Fixed phone survivor string for Marcus and Nick being broken
  • Fixed stonecreek gate models having questionable physmesh
  • Fixed a crash related to the GPS on Flatline


[h3]Maps[/h3]

  • Added ch_lakeland_christmas (Christmas version of Lakeland)

  • Updated ce_stonecreek (Fixed an exploit, and closed the gates until rescue arrives)


[h3]Angelscript API:[/h3]
http://contagion-game.com/api

[h3]Monochrome Discord:[/h3]
https://discord.gg/monochrome

Hotfix: 2.1.5.4

- Fixed "contagion/steam.inf" consistency issue (This file is now ignored, as it no longer exists)
- Fixed player infection crash

Small Christmas Update

Merry (early) Christmas everyone!


There isn't much on this update, other than some small fixes, tweaks, and more fixes. Mostly crash fixes.

Of course, that's not all. 2 maps that has been given a Christmas theme! It isn't much, but it's something.

[h2]Game[/h2]

  • Updated translations
  • Updated map achievements to also allow halloween and christmas versions
  • Updated AS Doc API
  • Updated Phone and IED
  • Updated the entire weapon code base, this should fix some strange issues that caused certain weapons to act in ways they were not suppose to

  • Fixed "Survivors rescued." not being "A Survivor has been rescued."
  • Fixed Benelli M4 reload sounds not working
  • Fixed Hint System having a memory leakage when the hints where saved / loaded for different languages other than English
  • Fixed Arlene Revolver not using the proper reload animations if the weapon was unloaded


[h2]Maps[/h2]

  • Added ce_biotec_christmas and cx_auroraestates_christmas (Christmas themed version of aurora and biotec)
  • Fixed cx_auroraestates navigation having broken extractions
  • Fixed cx_barlowesquare navigation having broken extractions


[h3]Angelscript API:[/h3]
http://contagion-game.com/api

[h3]Monochrome Discord:[/h3]
https://discord.gg/monochrome

False Positives Fix

Client and Server binaries has been updated to fix the "False Positive" issue (this was pushed yesterday, but for some reason did not go live for everybody).

[h2]How did this happen?[/h2]
Microsoft updated Visual Studio 2019, broke something regarding their compiler, and caused every antivirus to freak out (even Microsoft's own). More information can be found here:
https://developercommunity.visualstudio.com/content/problem/1046937/windows-defender-reports-a-trojan-1.html

[h2]The Fix[/h2]
Updated to the latest version of Visual Studio 2019, and recompiled the executables. That did the trick. What caused everything to go crazy, was the Windows API for displaying a message box, that's it.

If you are still having issues, make sure to verify your files.