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  3. MYTHICAL MAYHEM Version V1.4.0 Release Notes

MYTHICAL MAYHEM Version V1.4.0 Release Notes

New Content
  • 2 New Quests
  • 3 New Dark Sagas
  • 2 New Ambitions
  • 3 New Campaign Sides Stories


Bug fixes
  • Fixed an issue with the campaign that would prevent some DLC Relic cards from appearing
  • Fixed an issue with the campaign that would prevent the DLC Banker commoner card from appearing
  • Fixed an issue with the campaign that would prevent the DLC Blood Rage Elixir card from appearing
  • Zombie Night Dark Saga was ending the game in a loss a few zombies earlier than it should have
  • The Wendigo will no longer erroneously continuously enfeeble undead
  • Fixed the difficulty scale from disappearing after you exit the Scenario Info screen
  • The Liquid Luck card should now be triggering its resourceful ability


Balance Adjustment
  • A few of Blues cards now have some minor Allegiance synergies.
  • Campaign Wounds chapter 2 now has a slight increased in chance to get wounded. Any DLC quest played in chapter 1 or 2 has an increased chance to receive a wounded campaign character.


Enhancements based on user feedback
  • In he settings you can now choose Random number of heroes. If turned on this will choose between 3 and 5 heroes for custom games and scenarios. If turned off it will work the same selecting 5 heroes for custom games and scenarios.


Enhancements
  • Many text improvements


Other news
MYTHICAL MAYHEMs Second DLC Twisting Sands is now released for purchase. To celebrate this achievement MYTHICAL MAYHEM base game will be going on a 10% discount sale starting January 20th 2025 and running for 1 week!