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Mythical Mayhem News

May is Mayhem Month

A few items will be released over the next few days in May.

First the game will have a major discount (and all DLCs minor discounts) which will be ongoing for the next 13 days.

Next we will be releasing a patch with some minor bug fixes.

Lastly stay tuned for another exciting news release with some details of the endless Campaign Feature that is being added to base game for free along with news on the next Mythical Mayhem expansion.

Mythical Mayhem Version 1.4.2.0 Release Notes & 1st Year Anniversary

1st Year Anniversary New Free Content
  • 1 New Hero - Ratcatcher
  • 1 New Foe Set
  • 1 New Early Chapter 2 Campaign Quest
  • 1 New Scenario


Bug Fixes
  • Fixed an issue for properly determining and moving foes to left of a foe when in checking the Crypts and Dark Alley
  • Fixed an issue with some cards incorrectly identifying a Ratcatcher foe as a rat


Enhancements
  • Some Text improvements.


1st Year Anniversary
It's been 1 year since Mythical Mayhem released from early access. Thanks to everyone whom has shared the journey. To celebrate this achievement I have added a little bit of new content and the game will be on sale for a week. Stay tuned for what is planned next as I continue to expand on Mythical Mayhem.

Mythical Mayhem Version 1.4.1.0 Release Notes

Bug Fixes
  • The campaign commoner Banker card should no longer be incorrectly named Brewer


Enhancements
  • For the Quest Rat Race there is now a Graphical Indicator to easier track the number of rats caught.
  • Many Text improvements.

Twisting Sands DLC Now Available

A new DLC expansion for the deck building game Mythical Mayhem.

[h2]Add this New Content[/h2]
  • 7 New Heroes
  • 3 New Arch Villains
  • 3 New Foe Groups
  • 2 New Minions
  • 6 New Scenarios
  • 7 New Campaign Quests (available starting any spot in the campaign)
  • 1 New Top Tier Good/Evil Campaign Quest
  • New Campaign Stores possibilities
  • Many additional new Campaign market items


https://store.steampowered.com/app/3379340/Mythical_Mayhem__Twisting_Sands_Expansion/

MYTHICAL MAYHEM Version V1.4.0 Release Notes

New Content
  • 2 New Quests
  • 3 New Dark Sagas
  • 2 New Ambitions
  • 3 New Campaign Sides Stories


Bug fixes
  • Fixed an issue with the campaign that would prevent some DLC Relic cards from appearing
  • Fixed an issue with the campaign that would prevent the DLC Banker commoner card from appearing
  • Fixed an issue with the campaign that would prevent the DLC Blood Rage Elixir card from appearing
  • Zombie Night Dark Saga was ending the game in a loss a few zombies earlier than it should have
  • The Wendigo will no longer erroneously continuously enfeeble undead
  • Fixed the difficulty scale from disappearing after you exit the Scenario Info screen
  • The Liquid Luck card should now be triggering its resourceful ability


Balance Adjustment
  • A few of Blues cards now have some minor Allegiance synergies.
  • Campaign Wounds chapter 2 now has a slight increased in chance to get wounded. Any DLC quest played in chapter 1 or 2 has an increased chance to receive a wounded campaign character.


Enhancements based on user feedback
  • In he settings you can now choose Random number of heroes. If turned on this will choose between 3 and 5 heroes for custom games and scenarios. If turned off it will work the same selecting 5 heroes for custom games and scenarios.


Enhancements
  • Many text improvements


Other news
MYTHICAL MAYHEMs Second DLC Twisting Sands is now released for purchase. To celebrate this achievement MYTHICAL MAYHEM base game will be going on a 10% discount sale starting January 20th 2025 and running for 1 week!