1. 华夏史诗:战国
  2. News

华夏史诗:战国 News

Closed PlayTest-1 is Now Open for Applications!

Soldiers of the Warring States:

In order to better polish “Huaxia Epic: Warlords” and improve the game experience, we are about to have our first closed test (Playtest1), and we sincerely invite all Warlords to come and experience it and provide valuable opinions!


[h2]Playtest Time:[/h2]

Recruitment: January 17 - January 19, 2024
Test Period: January 20 - January 27, 2024
Platform: PC (Steam)

[h2]What's in the test:[/h2]


In this closed beta, you will be able to experience the following brand new content:

New character creation system: customize your character and shape your own hero!
Yuzhou tour experience: immersive experience of Yuzhou's unique history and culture.
Basic Squad Building Gameplay: Form your own squad and challenge your enemies!
Initial Guided Plot: Start an exciting adventure and explore the mysteries of the Warring States.

[h2]How to participate:[/h2]

Application portal: https://huaxia.lightup.games/

-Go to the application site and sign the Non-Disclosure Agreement (NDA)
-Bind your Steam account
-Fill out your email address and get the Playtest1 CDK
-Use the CDK to activate the test qualification and enter the game experience immediately!


[h2]Notes[/h2]
1. In order to “protect” some plot NPCs from being slaughtered by submarines, some hostile interaction options have not been opened yet. 2.
2. Due to frequent battles, the fortresses and fords in the map are still under repair and cannot be accessed in this version.
3. The formations laid down by the Yin-Yang Clan's masters are still inaccurate, and some of the unnameable objects (air walls, bridge models) may block the way forward.
If this is the case, you may try to change your route.
4. Due to the loss of the map scrolls during the war, the map can only be presented in an abbreviated form for the time being, and we are working on its completion.
5. False concepts and talents (not yet installed) have been spread by jianghu travelers and will be corrected one by one in subsequent releases. Feedback and Communication


If you encounter problems in the game, you can fill out the feedback questionnaire through the “Feedback/Submit Bugs” button at the bottom right of the main screen. Meanwhile, you are welcome to
Join private playtest group chat to communicate with the developers in real time:
QQ: 700908416 Discord: https://discord.gg/qAbHZ952


[h2]Important notes:[/h2]
For those who have been selected to participate in this beta test, we will be sending out CDKs via email from January 19th (please make sure your email address is capable of receiving new emails).
(Please make sure your email address is capable of receiving new emails). There are only a limited number of seats available for the beta test, so please do not be discouraged if you do not receive an invitation, and stay tuned for more information on “Epic of China: Warring States” as it becomes available.
Please stay tuned for more information about “Epic of China: Warring States”, and stay tuned for more information about the subsequent beta tests, which will be opened in succession!
Please note that all content (including but not limited to color skills, game files, art performance, etc.) in this test is for the development stage and does not represent the game yet.
Please note that all content in this beta test (including and not limited to graphical skills, game files, art performance, etc.) is in the development stage and does not represent the final quality of the game.
In addition, we would like to thank all of you for honoring the confidentiality agreement. Please note that any form of self-recording, live streaming, or community dissemination is prohibited,
Please note that any form of self-recording, live streaming, community dissemination, or discussion on external websites is prohibited to ensure the confidentiality of the game content. Your cooperation will help us bring you a better gaming experience.
Your cooperation will help us bring you a better gaming experience.
We look forward to your valuable suggestions and feedback! We are looking forward to your valuable suggestions and feedback!


Yours faithfully, Qinchuan Hanzhu Studio & LightupGames

🏯 Huaxia: Warring States - Kickstarter Coming Soon! 🏯

Hey everyone,

We’re thrilled to announce that Huaxia: Warring States is gearing up for a Kickstarter campaign! We’ve poured our hearts into building this epic world of roleplaying, strategy, and empire-building, and now we’re inviting you to be part of the journey.

To make sure you don’t miss out on any Kickstarter news or rewards, we’ve set up a Google Form for you to sign up. You’ll be the first to know when the campaign goes live, and you might even get a sneak peek at some of the rewards we have planned!
🔗 https://forms.gle/KgWd6uAAxLuADVTBA

Even more exciting, Huaxia: Warring States will be showcased in the Future Games Show! We can’t wait for you to see what we’ve been working on—so be sure to check us out during the show.

About the Game
In Huaxia: Warring States, you’ll immerse yourself in a sandbox world inspired by ancient China, where you can build your clan, conquer lands, or roam as a lone warrior. With deep character customization, strategic empire management, and dynamic NPC interactions, the choices are yours to make as you shape your story.

Please don’t forget to wishlist the game to stay updated and show your support. Every wishlist helps us out and ensures you won’t miss any future announcements!

Wishlist Now!
Thanks so much for your support so far. We’re excited to share this journey with you!
Sincerely,
The Huaxia: Warring States Team

《HuaXia:Warring States》Developer Live Streaming

《HuaXia:Warring States》Developer Live Streaming!
Start play the demo now!
And don't forget add wishlist!ːsteamhappyː

Huaxia: Warring States X Chinajoy ! Open the new demo online synchronously!

After last month's Next Festival, we made significant optimizations to the game based on feedback and suggestions from players!
We have resolved the issues of archiving and resolution adaptation that everyone mentioned, made significant modifications to the UI, reduced performance consumption, and comprehensively upgraded the visual performance.
In addition to these optimized contents, we have also added new gameplay such as a crime system and a member management system. We have also added many plot tasks and other exploratory content for each county in the open area of this trial version. Come and experience it again!

This trial will be open at 8pm Beijing time on July 25th!

The following are the specific updates for this demo version:
1. The first level scene of Kyushu has been reset, and now Kyushu will be completed as a whole to adapt to subsequent national operations and strategic gameplay.
2. The first level scene art style has been updated, and the current style better reflects the style of Kyushu.
3. The scale and design of all secondary scenes have been reset, and now the scenes better match the positioning and gaming experience of each area.
4. Updated the secondary scene commercial area, soldier area, city gate area, fiefdom, county and township, and optimized the art style.
5. The archiving function has been updated, and now the official archiving system can be used.
6. Revised the teams in the Yuzhou scene, adding richness in team types and differences in team combat abilities.
7. Updated the dynamic placement of character health bar positions to match creatures of different body types.
8. Revised the data of combat units to make the numerical differences between each combat unit more apparent.
9. Revised the route for upgrading followers and added prop requirements to reflect the differences in the route for upgrading followers.
10. The team's numerical rules have been adjusted, and now the numerical values of all hero characters in the team will affect the team's maximum number of followers, maximum number of prisoners, and movement speed.
11. The Hu Cong store interface has been reset, making it easier to purchase and operate now.
12. Added rules for handling prisoners of war, now allowing for related operations on hero characters and ordinary units of prisoners of war.
13. Added a quick access function to the location, now you can select the desired character and related functions to visit on the first level scene interface, and directly reach their location.
14. A new criminal system has been added, and now each faction will independently evaluate the degree of crime of their characters, assess and take measures against the criminal behavior of different characters.
15. Revised the details of crime and prison gameplay, and implemented the overall logic of crime and escape gameplay.
16. The member management system has been updated, allowing for the management and cultivation of collected hero characters.
17. Updated hero AI behavior, adding various manifestations of AI in daily behavior.
18. The game time system has been reset, and now only the first level scene time will automatically pass. In other scenes, time will become an action resource.
19. Updated the plot tasks and performances of Yuzhou, and implemented the game plot and tasks within Sanchuan County.
20. Optimized the output mode of the role model, reducing the lag problem caused by too many roles.
21. Optimized the scene model and reduced stuttering issues within the scene.
22. Revised overall interface issues and updated some unreasonable interfaces.

New version demo developer live stream!

After last month's Next Festival, we made significant optimizations to the game based on feedback and suggestions from players!
We have resolved the issues of archiving and resolution adaptation that everyone mentioned, made significant modifications to the UI, reduced performance consumption, and comprehensively upgraded the visual performance.
In addition to these optimized contents, we have also added new gameplay such as a crime system and a member management system. We have also added many plot tasks and other exploratory content for each county in the open area of this trial version. Come and take a look at the changes!