1. Path of Exile
  2. News
  3. Path of Exile 3.27 tests the waters on sequel mechanics, but its director tells us he wants to avoid "cutting corners"

Path of Exile 3.27 tests the waters on sequel mechanics, but its director tells us he wants to avoid "cutting corners"

Twelve years on from its full launch, Path of Exile 3.27 marks a new frontier for one of the best RPGs on PC; a game beloved by its hardcore community for the level of depth and creativity in every update. The new seasonal league, Keepers of the Flame, is the first time developer Grinding Gear Games has delivered a direct sequel to one of its old mechanics, and it's picked a big one. Breach, which first appeared in 2016, is a simple but satisfying stalwart that was one of the systems hand-picked to make the jump to side-by-side sequel Path of Exile 2. So, ahead of the new PoE update, I spoke with game director Mark Roberts to ask what inspired the choice, bolstering quality of life, and how dual development is going.


Read the rest of the story...


RELATED LINKS:

Path of Exile 3.27 adopts Elden Ring's most grotesque mechanic for the free ARPG's first-ever sequel league

Path of Terraria turns the indie game into an ARPG with a story and endgame maps

Path of Exile dev "deeply sorry" for disrupted service during new league launch