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Crucible Item Filter Information

To help you get ready for the launch of Path of Exile: Crucible, we've prepared all the Item Filter Information you need in this news post.

If you're not sure what to do with this information, don't worry too much! We'll update Path of Exile's built-in item filter alongside the launch of Crucible.

[h3]New Keywords[/h3]
HasImplicitMod
  • Values: True/False
HasCruciblePassiveTree
  • Values: True/False

[h3]New Items[/h3]
Item Class: Stackable Currency
  • Igneous Geode
  • Crystalline Geode
  • Magmatic Ore
Item Class: Active Skill Gem
  • Vaal Firestorm
  • Vaal Arctic Armour
  • Vaal Ice Shot
  • Vaal Absolution
  • Vaal Domination
  • Vaal Lightning Arrow
  • Vaal Animate Weapon
  • Vaal Reap
  • Vaal Rejuvenation Totem
  • Snipe
Item Class: Support Skill Gem
  • Momentum Support
  • Manaforged Arrows Support
  • Prismatic Burst Support
Item Class: Divination Card
  • Brother's Gift
  • Soul Quenched
  • Poisoned Faith
  • A Chilling Wind
  • Matryoshka

[h3]Removed Items[/h3]
  • Onslaught Support
  • Xoph's Charged Breachstone
  • Tul's Charged Breachstone
  • Esh's Charged Breachstone
  • Uul-Netol's Charged Breachstone
  • Chayula's Charged Breachstone
  • Xoph's Enriched Breachstone
  • Tul's Enriched Breachstone
  • Esh's Enriched Breachstone
  • Uul-Netol's Enriched Breachstone
  • Chayula's Enriched Breachstone
  • Xoph's Pure Breachstone
  • Tul's Pure Breachstone
  • Esh's Pure Breachstone
  • Uul-Netol's Pure Breachstone
  • Chayula's Pure Breachstone

[h3]Other Changes[/h3]
Item Class changed from "Map Fragment" to "Breachstone"
  • Xoph's Breachstone
  • Tul's Breachstone
  • Esh's Breachstone
  • Uul-Netol's Breachstone
  • Chayula's Breachstone
  • Xoph's Flawless Breachstone
  • Tul's Flawless Breachstone
  • Esh's Flawless Breachstone
  • Uul-Netol's Flawless Breachstone
  • Chayula's Flawless Breachstone
Divination Cards
  • "The Iron Bard" renamed to "The Rusted Bard"
Wands
  • "Serpent Wand" renamed to "Coiled Wand"
Abyss Jewel Mod Names
  • Tier 1 Chance to Avoid Ignite "of Extinguishing" changed to "of Fireproofing"
  • Tier 2 Chance to Avoid Ignite "of Extinguishing" changed to "of Inflammability"
  • Tier 1 Chance to Avoid being Frozen "of Warming" changed to "of Heating"
  • Tier 1 Chance to Avoid being Shocked "of Insulating" changed to "of the Lightning Rod"
  • Tier 1 Chance to Avoid being Poisoned "of tolerance" changed to "of Immunity"
  • Tier 1 Chance to Avoid Bleeding "of Mending" changed to "of the Tourniquet"
  • Tier 2 Chance to Avoid Bleeding "of Mending" changed to "of Stemming"
  • Tier 1 Chance to Avoid being Stunned "of Unwavering" changed to "of Poise"
  • Tier 2 Chance to Avoid being Stunned "of Unwavering" changed to "of Balance"
Pantheon Souls
  • Captured Soul of Captain Tanner Lightfoot renamed to Captured Soul of Puruna, the Challenger
  • Captured Soul of Captain Clayborne, The Accursed renamed to Captured Soul of Captain Tanner Lightfoot
  • Captured Soul of Merveil, the Returned renamed to Captured Soul of Pirate Treasure
  • Captured Soul of The Primal One renamed to Captured Soul of Maligaro the Mutilator
  • Captured Soul of Maligaro the Mutilator renamed to Captured Soul of Hybrid Widow
  • Captured Soul of Armala, the Widow renamed to Captured Soul of Queen of the Great Tangle
  • Captured Soul of Jorus, Sky's Edge renamed to Captured Soul of Bin'aia, Crimson Rain
  • Captured Soul of Forest of Flames renamed to Captured Soul of The Infernal King
  • Captured Soul of Lord of the Ashen Arrow renamed to Captured Soul of Jorus, Sky's Edge
  • Captured Soul of Corruptor Eedaiak renamed to Captured Soul of Khor, Sister of Shadows
  • Captured Soul of Khor, Sister of Shadows renamed to Captured Soul of Captain Clayborne, The Accursed
  • Captured Soul of The Restless Shade renamed to Captured Soul of Terror of the Infinite Drifts
  • Captured Soul of The Cursed King renamed to Captured Soul of Tahsin, Warmaker
  • Captured Soul of The Sanguine Siren renamed to Captured Soul of Drek, Apex Hunter
  • Captured Soul of Pesquin, the Mad Baron renamed to Captured Soul of Stalker of the Endless Dunes

[h3]Map Tiers[/h3]
Tier 1
  • Bone Crypt
  • Scriptorium
  • Alleyways
  • Colonnade
Tier 2
  • Dunes
  • Stagnation
  • Silo
  • Dry Sea
  • Excavation
  • Belfry
  • Precinct
  • Grotto
Tier 3
  • Overgrown Shrine
  • Strand
  • Lair
  • Infested Valley
  • Shrine
  • Primordial Blocks
  • Primordial Pool
  • Fields
Tier 4
  • Cemetery
  • Moon Temple
  • Vaal Pyramid
  • Lighthouse
  • Orchard
  • Laboratory
  • Port
  • Tower
Tier 5
  • Atoll
  • Courtyard
  • City Square
  • Marshes
  • Mineral Pools
  • Plateau
  • Arcade
  • Residence
Tier 6
  • Shore
  • Promenade
  • Pit
  • Phantasmagoria
  • Castle Ruins
  • Waste Pool
  • Toxic Sewer
Tier 7
  • Cursed Crypt
  • Canyon
  • Sulphur Vents
  • Relic Chambers
  • Chateau
  • Coral Ruins
  • Forbidden Woods
Tier 8
  • Crimson Temple
  • Shipyard
  • Caldera
  • Armoury
  • Arachnid Tomb
  • Flooded Mine
  • Crystal Ore
Tier 9
  • Wasteland
  • Ramparts
  • Pier
  • Overgrown Ruin
  • Cold River
  • Siege
Tier 10
  • Underground Sea
  • Foundry
  • Arachnid Nest
  • Cells
  • Factory
  • Plaza
Tier 11
  • Malformation
  • Fungal Hollow
  • Beach
  • Geode
  • Crimson Township
  • Frozen Cabins
Tier 12
  • Museum
  • Necropolis
  • Desert Spring
  • Conservatory
  • Jungle Valley
  • Wharf
Tier 13
  • Arid Lake
  • Leyline
  • Defiled Cathedral
  • Crater
  • Thicket
Tier 14
  • Temple
  • Maze
  • Barrows
  • Dungeon
  • Terrace
Tier 15
  • Underground River
  • Tropical Island
  • Colosseum
  • Core
  • Racecourse
Tier 16
  • Dig
  • Volcano
  • Coves
  • Arsenal


Crucible FAQ

We recently announced the upcoming Path of Exile: Crucible Expansion where players will discover the Titan's Crucible and forge powerful passive skill trees onto their weapons. We've received a number of questions about this expansion and have prepared answers for many of them in this news post.

Following our livestream of reveals, Chris Wilson and ZiggyD hosted a Q&A session to answer many of your questions. Check out the video below!

[previewyoutube][/previewyoutube]

The following are mostly questions that were asked outside of the above Q&A.

For any questions we answer after this post, we'll include them in our RAQ post here.

Will Crucible become a core game mechanic?
We'd like to see how the community receives Crucible once it's playable at launch before we make decisions on whether or not it should become a core game mechanic.


Can we get a list of the Crucible passives, and which weapon types they can appear on?
We'd like to watch the community discover the intricacies of the Crucible Passive Trees, so we'll leave it to you to discover!


How many portals does the Forge of the Titans area have?
Six


Are the Crucible trees randomly generated each time and are the skills specific to the weapon or shield type?
Crucible Trees are randomly generated, though the types of skill a weapon can get will be dependent on its item level and class. For example, bows will have access to particular bow passives and will not have access to particular sceptre passives.

Note that an existing Crucible Tree can be removed if you are able to access and complete a special Crucible Endgame encounter.


Are there any restrictions to how many times you can merge trees on a weapon or shield?
There are no restrictions to the number of times an item's Crucible tree can be combined with another. However, only weapons with revealed trees can be combined with each other.


Did you forget to post Minion Mastery changes?
No, there were no changes to Minion Masteries in this expansion. We are aware of feedback asking for these in the future.


Will unequipping Blood Price, the new helmet that reserves nearby enemy monsters' life, heal enemies? (i.e. could you use it as a helmet swap for a free 8% extra damage against bosses)
It follows the same reservation rules that are on players, so it will not heal enemies.


Will Master Distiller work with Mageblood?
Master Distiller consumes flask charges, so you will still need to feed flask charges to gain the bonuses.


Can you clarify how the new “10% of leech is instant” Mastery option works? Does it recover 10% of your maximum total life per second from leech?
Each individual leech still has a maximum amount. If you leech the max amount per leech, you'll get 10% of that instantly and 90% over time. However, there is also a maximum on the total recovery rate of all leech. Instant leech isn't part of that because it has no rate.


Regarding, “Skills cost Life instead of 30% of Mana Cost.” Does this mean that a skill that costs 10 mana will only cost 3 life with this node, or does it just transfer 30% of cost to life, as in 3 life + 7 mana?
A skill that costs 10 mana will instead cost 3 life and 7 mana with this Mastery allocated.


With the introduction of the new Life Mastery “15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour”, will unique modifiers on items currently tagged as Life modifiers get a passover to make more uniques work with this Mastery?
There are no changes to uniques as a result of this Mastery being added.


The Gain Adrenaline for 1 second when you switch stance Mastery seems too strong. Will you change it?
We are looking into this and will let you know the results via the RAQ post.


Do you know if the Triggerbots will work with things like Summon Holy Relic minions?
Triggerbots only work with things you trigger yourself. They don't work with things your minions trigger.


What are the implications of the changes to the way projectiles return to you for both Kinetic Blast and Fireball when used with the Nimis Ring linked with fork? Do they still explode on walls and your character, and on contact with fork?
Nimis changes from "Projectiles Return to you at the end of flight" to "Projectiles Return to you". This means projectiles will return if they collide with a target and don't pierce/chain/fork/etc from it, where before they would not have done so.

Fireball already did not explode when it forked (or pierced, chained, etc), fireball's explosion destroys the projectile, and only happens when the projectile can't move further through any behaviour.

Kinetic Blast does not itself explode, it causes explosions around when it impacts something, this is still the case.


Did United in Dream also lose its poison chance?
The poison chance was only removed from Severed in Sleep.


Has the Balance of Terror Jewel been removed from the game?
It is not obtainable in 3.21, as it only dropped from Sanctum content.


What is Spark's Projectile Speed now?
The base projectile speed of Spark has been reduced by 25%. This has been updated in the https://www.pathofexile.com/forum/view-thread/3361403]patch notes.


Was the removal of Books of Regression intended to nerf the strategy that involved using them for Heist?
Books of Regression were removed because their intended purpose (related to PvP characters) is no longer relevant. The way they were being used in Heist was not intended.


With Ruthless offering a different, smaller set of challenges to complete than the base game, will it be possible to complete some challenges in Ruthless and others in the main league in order to get these rewards?
You can't mix and match. They are separate challenge tracks.


Why is the Boss Kill Event being hosted in Ruthless?
We want this event to represent the ultimate challenge in Path of Exile, which is to kill these two pinnacle bosses under the constraints of Hardcore, Solo Self-found and Ruthless simultaneously.


Is there a prize pool for the Boss Kill Event on consoles?
Yes, the first place winner for each console platform will receive a transferable ExileCon VIP ticket.











50 Point Sale - Get a Free Mystery Box When you Spend Points

[h2]50 Point Sale[/h2]
This weekend we're running a 50 point sale with a huge assortment of cosmetic microtransactions available for 50 points or less! The sale includes Skill Effects, Pets, Hideout Decorations and many more! Check out the full list of specials by pressing M to open the store in-game.

The 50 Point Sale will run from the time of this post until April 3rd at 6pm PDT.

In case you need points for this sale, we recommend checking out our new Crucible Supporter Packs!

[h2]Get a Free Sanctum Mystery Box When You Spend Points[/h2]
Until the launch of Path of Exile: Crucible, we're offering one free Sanctum Mystery Box when you spend any amount of points in the store. This means you can purchase a discounted cosmetic effect or any other microtransaction from the store and receive one Sanctum Mystery Box as a gift from us. If you've already unlocked every item from the Sanctum Mystery Box, you'll get two Glimmerwood Mystery Boxes instead! The offer is available on both PC and Consoles.

Please note: it's only possible to get one free Sanctum Mystery Box from this promotion. Making additional microtransaction purchases will not grant additional mystery boxes. Purchasing a Supporter Pack will not grant a free Mystery Box but spending points from a Supporter Pack can grant a free Mystery Box.

This offer will end at 1pm on April 7th PDT.

[previewyoutube][/previewyoutube]

[h2]Last Chance to Buy Kirac's Vault Pass[/h2]
You only have a few days left to purchase Kirac's Vault Pass! When the Sanctum League ends, the current items available in Kirac's Vault Pass will be permanently locked away and replaced with new, exclusive cosmetic effects when Crucible launches. Check out the unique item skins in the video below or get your Pass in-game by pressing M to open the store.

[previewyoutube][/previewyoutube]

[h2]Path of Exile: Crucible Content Reveal and Patch Notes[/h2]
If you missed the content reveal for the Crucible expansion, you can check it out below or view the full patch notes here.

[previewyoutube][/previewyoutube]

Thank you so much for your support! See you all next week!



Path of Exile Crucible lets you risk it all for the ultimate weapon

The Path of Exile Crucible expansion has been revealed in detail, and the next big update for the hardcore, loot-driven RPG game asks you how far you're prepared to go to build that perfect weapon. Path of Exile patch 3.21 is all about forging the power of "an ancient race of titans who once shaped the primordial surface of Wraeclast" into passive weapon skill trees, which you're encouraged to push to their limits in search of the ultimate weapon.


Read the rest of the story...


RELATED LINKS:

Path of Exile 3.21 release date set as Crucible league is unveiled

Path of Exile Sanctum won't be permanent yet, but GGG wants it to be

Path of Exile Sanctum breathes new life into RPG with loot changes

Announcing Path of Exile: Crucible

We are excited to announce Path of Exile: Crucible in our exclusive livestream on Twitch! Find everything you need to learn about this expansion in this news post.