Putting the 'S' at the end of Purple Moss Collectors!
Hi there Tavern Dwellers! I've got two pieces of exciting news for you today:
- The v1.3 update is just around the corner, we're putting the finishing touches on it at the moment!
- The full time team here at Purple Moss Collectors has DOUBLED in size! That's right, we've hired one person!
Having another developer on the team means that future updates to Dungeons & Degenerate Gamblers and also future games from Purple Moss Collectors can be more ambitious and higher quality, so for those reasons I'm really excited to have another Moss Collector around. We've been working together getting the v1.3 update ready and it's been amazing having someone to collaborate with - I really missed that when I was the only one working on the code!
I thought this would be a good chance for you all to get to know the newest Moss Collector, so please enjoy this Q&A and sneak peek at something from v1.3.
See you in the tavern,
Mike
Can you please introduce yourself and say what you do?
Hey, I’m Gray, and mostly I drink coffee and think about games.

Why did you want to work on games?
I love games as artistic creations, as interactive worlds, as pieces of their creators that I’ve been invited to squish around like clay and shape into a new experience. I’ve always enjoyed the consumption side of that process; discussing with friends the differences in what we saw and how we felt about a game, hearing about what games had the biggest impact on them and why, and in turn sharing the games that have been most important to me. There’s nothing I’d rather do than participate in the creative process as well, and put my pieces of clay into the world for people to squish around and turn into their own experiences.
What is your favourite game and why?
I can say this now that the remaster bundled them all into one game! The Mass Effect trilogy. The characters and story of Mass Effect demolished my poor teenager emotions and I have honestly never recovered, it was formative for me.
What’s the best card you've ever had?
An entry card to the Polynesian Spa in Rotorua, which got me discounted access to the hot pools that look out over the blue lake.
What’s the best part of working at Purple Moss Collectors?
The best part of working at Purple Moss Collectors is getting to put creative energy into making something I love in a medium that has had such a huge impact on my life. There’s also getting to spend all day every day thinking about video games (which is something I already did), but now it’s something I’m putting to productive use instead of something I’m getting distracted by when I should be working…
What’s something you thought you knew about game development before but you were wrong about?
I actually didn’t expect it to be this fun! I thought it would feel more tedious, more like a job, but every day after I wrap up I can’t wait to get started again the next morning!
Any leaks? Can you share something that’s in the upcoming update?
At this casino, everyone is welcome.
What’s something you’re excited about for the future of Dungeons & Degenerate Gamblers?
We’ve been working hard on the next update and it’s almost ready to release, I’m really excited to share the improvements and additions we’ve made. But I actually couldn’t wait for the v1.3 release, and I already put out a small patch that has me in the credits!
Oh cool! Uhhhh wait, isn’t this version from your experimental branch?
Uh oh…
- The v1.3 update is just around the corner, we're putting the finishing touches on it at the moment!
- The full time team here at Purple Moss Collectors has DOUBLED in size! That's right, we've hired one person!
Having another developer on the team means that future updates to Dungeons & Degenerate Gamblers and also future games from Purple Moss Collectors can be more ambitious and higher quality, so for those reasons I'm really excited to have another Moss Collector around. We've been working together getting the v1.3 update ready and it's been amazing having someone to collaborate with - I really missed that when I was the only one working on the code!
I thought this would be a good chance for you all to get to know the newest Moss Collector, so please enjoy this Q&A and sneak peek at something from v1.3.
See you in the tavern,
Mike
Can you please introduce yourself and say what you do?
Hey, I’m Gray, and mostly I drink coffee and think about games.

Why did you want to work on games?
I love games as artistic creations, as interactive worlds, as pieces of their creators that I’ve been invited to squish around like clay and shape into a new experience. I’ve always enjoyed the consumption side of that process; discussing with friends the differences in what we saw and how we felt about a game, hearing about what games had the biggest impact on them and why, and in turn sharing the games that have been most important to me. There’s nothing I’d rather do than participate in the creative process as well, and put my pieces of clay into the world for people to squish around and turn into their own experiences.
What is your favourite game and why?
I can say this now that the remaster bundled them all into one game! The Mass Effect trilogy. The characters and story of Mass Effect demolished my poor teenager emotions and I have honestly never recovered, it was formative for me.
What’s the best card you've ever had?
An entry card to the Polynesian Spa in Rotorua, which got me discounted access to the hot pools that look out over the blue lake.
What’s the best part of working at Purple Moss Collectors?
The best part of working at Purple Moss Collectors is getting to put creative energy into making something I love in a medium that has had such a huge impact on my life. There’s also getting to spend all day every day thinking about video games (which is something I already did), but now it’s something I’m putting to productive use instead of something I’m getting distracted by when I should be working…
What’s something you thought you knew about game development before but you were wrong about?
I actually didn’t expect it to be this fun! I thought it would feel more tedious, more like a job, but every day after I wrap up I can’t wait to get started again the next morning!
Any leaks? Can you share something that’s in the upcoming update?

What’s something you’re excited about for the future of Dungeons & Degenerate Gamblers?
We’ve been working hard on the next update and it’s almost ready to release, I’m really excited to share the improvements and additions we’ve made. But I actually couldn’t wait for the v1.3 release, and I already put out a small patch that has me in the credits!
Oh cool! Uhhhh wait, isn’t this version from your experimental branch?
Uh oh…