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  3. Now live: Version 0.5 of the demo!

Now live: Version 0.5 of the demo!

Version 0.5 of the demo has just been released!
This release is mostly focused on some of the most highly requested changes and improvements.

New stuff!
  • Adds a highlight effect when score is equal to max score to show that blackjack effect is active
  • Cards are now shuffled back into draw pile much faster


Balance changes!
  • Changes opponent AI to respect changed bust limit rather than standing at 17 or higher
  • Opponents will now stand at 4 below their current bust limit
  • Fixes Aces so that they can increase back to 11 as long as that wouldn’t cause a bust
  • Locked cards cannot be discarded anymore
  • Changes Cue Card so that it cannot send itself to the bottom of the draw pile
  • Changes Bartender health from 10 → 5
  • Changes Decromancer health from 130 -> 99


Bug fixes!
  • Fixes a bug where the game would crash after opponent played a card that plays into the hand
  • Fixes a bug where if the Cue Card was the last card in draw pile, after sending a card to the bottom the draw pile would appear empty
  • Fixes a bug where the player could still hit or stand briefly after losing


Please keep the feedback and bug reports coming!
No new Basement stuff in this release, but I've started the work for it so it will definitely be in next week's version!