Bug Fixes and VFX changes
Features
Bugfixes - Menu
Bugfixes - Misc
Bugfixes - Cards
- Added some new card hit VFX depending on damage source
- Added new minion Summon VFX
- New VFX for Reclusa’s Spider Eggs and Webbed effect
Bugfixes - Menu
- Fixed a hang when you play solo battle/campaign after playing campaign while queueing
- Friend invite now correctly darkens the rest of the screen until you accept/decline
- Potion button only shows up in the collection to avoid UI layering issues. We are looking into a fix for more situations like this in the future.
Bugfixes - Misc
- Fixed the bug that sometimes caused skipped turns when cancelling a drag
- Attempted to fix some broken tooltips
- Fixed an issue where card level up animations weren’t playing
- Bashful Wreks boss ability is now properly labeled as a global ability instead of a boss ability.
Bugfixes - Cards
- Bulwark Bash should now deal damage based on total armor after it is given armor from the spell.
- Oros Shapeshift (Set 3) has been updated to reflect the previous sets so the buff is permanent and not only for the turn.
- Solbind cards should now no longer go to the banish pile.
- Espionage level 3 should now just play Assassin’s Mount if Assassin’s Hill is not in play (as a part of the otherwise clause)
- Hauntu’s passive no longer triggers with cards that are not sent to the banish pile.
- River of Souls level 2 and 3 fixed to have the creature played in the same lane as River of Souls.
- Fertile Ground level 2 and 3 fixed to have the creature played in the same lane as Fertile Ground.
- Cercee’s Propaganda should now give the buff when the enemy creature is in the same lane as one of your exalts.
- Rooted Leafkin should not have his passive ability on your other creatures.