Hotfix #3
Major Changes:
Improvements:
Bug Fixes:
⚠️ Patch changes are not yet available in the Mac version – the update will follow later.
-  Controller Layout Selection – Added the option to choose between two preset control schemes (currently, only the dodge button is remapped). Full customization will come in future updates.
 -  Toggle Subtitles On/Off – Players can now enable/disable subtitles for the announcer, AI assistant, and story cutscenes.
 -  Character Names in Subtitles – Story cutscenes now display character names. Spoiler: You might not have noticed, but one of them is Volkov. This is no coincidence...
 
Improvements:
-  Minor UI/UX fixes across several screens.
 -  Updated status effect displays in the Database and weapon stats.
 -  Changed the text on the "New Game" button and its warning message to be clearer, preventing accidental progress loss. (More substantial changes are planned for the future.)
 -  Enemy drones now self-destruct when the trial ends.
 
Bug Fixes:
-  Fixed an enemy reaction bug where they would counterattack immediately after a parry if the player dodged.
 -  Fixed the "Piercing" weapon mod, which could damage allies.
 -  Adjusted Cutter's behavior at long range.
 -  The "Bomb" status now only damages the affected target and their allies.
 -  The Loader Robot no longer attempts to pull in targets it shouldn't.
 -  Added a healing aura for the Chemist from the "Source" legs.
 -  Fixed the Drone Factory's ragdoll (now correctly shows an explosion).
 -  Added a warning circle when the Chemist is about to explode after a canister hit.
 -  Fixed an issue where Sovereign's head wouldn’t damage agents.
 -  Adjusted subtitle timing in the 4th cutscene.
 
⚠️ Patch changes are not yet available in the Mac version – the update will follow later.