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  3. Hotfix #3

Hotfix #3

Major Changes:
  • Controller Layout Selection – Added the option to choose between two preset control schemes (currently, only the dodge button is remapped). Full customization will come in future updates.
  • Toggle Subtitles On/Off – Players can now enable/disable subtitles for the announcer, AI assistant, and story cutscenes.
  • Character Names in Subtitles – Story cutscenes now display character names. Spoiler: You might not have noticed, but one of them is Volkov. This is no coincidence...


Improvements:
  • Minor UI/UX fixes across several screens.
  • Updated status effect displays in the Database and weapon stats.
  • Changed the text on the "New Game" button and its warning message to be clearer, preventing accidental progress loss. (More substantial changes are planned for the future.)
  • Enemy drones now self-destruct when the trial ends.


Bug Fixes:
  • Fixed an enemy reaction bug where they would counterattack immediately after a parry if the player dodged.
  • Fixed the "Piercing" weapon mod, which could damage allies.
  • Adjusted Cutter's behavior at long range.
  • The "Bomb" status now only damages the affected target and their allies.
  • The Loader Robot no longer attempts to pull in targets it shouldn't.
  • Added a healing aura for the Chemist from the "Source" legs.
  • Fixed the Drone Factory's ragdoll (now correctly shows an explosion).
  • Added a warning circle when the Chemist is about to explode after a canister hit.
  • Fixed an issue where Sovereign's head wouldn’t damage agents.
  • Adjusted subtitle timing in the 4th cutscene.


⚠️ Patch changes are not yet available in the Mac version – the update will follow later.