Hotfix #3
Major Changes:
Improvements:
Bug Fixes:
⚠️ Patch changes are not yet available in the Mac version – the update will follow later.
- Controller Layout Selection – Added the option to choose between two preset control schemes (currently, only the dodge button is remapped). Full customization will come in future updates.
- Toggle Subtitles On/Off – Players can now enable/disable subtitles for the announcer, AI assistant, and story cutscenes.
- Character Names in Subtitles – Story cutscenes now display character names. Spoiler: You might not have noticed, but one of them is Volkov. This is no coincidence...
Improvements:
- Minor UI/UX fixes across several screens.
- Updated status effect displays in the Database and weapon stats.
- Changed the text on the "New Game" button and its warning message to be clearer, preventing accidental progress loss. (More substantial changes are planned for the future.)
- Enemy drones now self-destruct when the trial ends.
Bug Fixes:
- Fixed an enemy reaction bug where they would counterattack immediately after a parry if the player dodged.
- Fixed the "Piercing" weapon mod, which could damage allies.
- Adjusted Cutter's behavior at long range.
- The "Bomb" status now only damages the affected target and their allies.
- The Loader Robot no longer attempts to pull in targets it shouldn't.
- Added a healing aura for the Chemist from the "Source" legs.
- Fixed the Drone Factory's ragdoll (now correctly shows an explosion).
- Added a warning circle when the Chemist is about to explode after a canister hit.
- Fixed an issue where Sovereign's head wouldn’t damage agents.
- Adjusted subtitle timing in the 4th cutscene.
⚠️ Patch changes are not yet available in the Mac version – the update will follow later.