Asteroids ++ 1.0.5a
[h3]Release 1.0.5a[/h3]
Features/Changes
Fixes
Features/Changes
- There's now a confirmation box when you attempt to buy a skill tree if you don't own that skill but don't have enough credits
- You can now see cash amount in the planet map screen
- Max level satellite will now tell you if there's a final boss in the final sector
- The tutorial will now tell you that you can press SPACE to shoot
- Instead of displaying MAX as a Weapon's/Utility's/Ability's level, the game will display the level itself unless the level is 12 which is the maximum
- Specified quad damage duration and time bonus per hit in the ability description
- Added new VFX for the explosion
- Lowered down bomb placement sound
- Damage description for weapons is more visible
- Added more stat information for each weapon
- Nerfed base Quad Damage duration from 5 seconds to 4 seconds
- Changed convince cost from 500 to 200
- Nerfed convince to give 50% less money that previously
- Nerfed final boss to spawn 4 huge asteroids instead of 9
- Player count is displayed in the main menu if the player count is larger than 10
- Small tutorial adjustments in the planet screen
- Added suffix on global stats with "Most Experienced Players"
Fixes
- Fixed possible crash when entering moon, leaving to main menu and then entering again.
- Fixed crashes when you press R while in gameover
- Removed useless frames with the explosion VFX
- Fixed issue where machinegun bullets would stop working if other bullets are present
- Fixed issue with the game not updating weapon stats when you purchase them
- Fixed issue on the final boss to always say "Final Wave" whenever the final boss advanced new waves
- Fixed issue where you could press M at any time to mute the game, this was only for debug purposes