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Asteroids ++ News

Secret Update 1

Added... something???

Asteroids ++ 1.2.6c

  • Added the ability to shoot with left click, right click to activate ability, and zoom out and zoom in with mouse scroll WITHOUT 'mouse controls' enabled (thanks Zaxtor99® TTV)
  • Improved loading times when starting the game
  • Skill tree discounts will apply the moment you start the game
  • Removed the 'language tool' from the game's folder to reduce file size
  • Improved weapon items in the steam inventory to include weapon levels




(still needs a bit of work, but you don't have to click on items to see their level anymore)

Asteroids ++ 1.2.6a and Asteroids ++ 1.2.6b

  • Fixed discounts when owning steam items
  • Fixed upgrading level 11 steam inventory weapon items to level 12

Asteroids ++ 1.2.6

You can now exchange weapon inventory items

WEAPON UPGRADING WORKS!

You can now upgrade weapons from the steam inventory in the main menu. Go to Steam Inventory > Craft Inventory Items > Craft Shop Items > Upgrade Weapons



Then the weapons would be upgraded to a higher level (up to 12)



What do weapon items do?
For now, they will bring discounts to the skill tree
So for each level of a weapon you own in your steam inventory, it is 1% discount for each level. So if you own level 12 of a weapon in the inventory, that's 12% off for EACH TIER in the skill tree

You can get weapon items from drops or by buying them here.

[h2]Linux support[/h2]
Rererererereadded linux support (maybe)



[h3]Balancing[/h3]
  • Space gifts can now give more money when collecting a gift, but the money is spawned across the level
  • Space gifts can now spawn rifle bullets, machine gun bullets and spawn mines randomly
  • A nuke has a chance to drop on the screen randomly, but that chance decreases for every space gift level


[h3]Bugfixes[/h3]
Fixed bug where every utility is unlocked for new players

Asteroids ++ 1.2.5a (Final 2024 update!)

I wanna thank everyone for trying out Asteroids ++! It was very humble to see so many players play the game, and I hope you enjoyed the heck out of it! Now with the recent changes.

  • Updated engine to 2024.11
  • Updated Steam SDK to 1.61, improving timeline sdk
  • Now you can see weekly/daily planet leaderboards without having to beat it, so it won't say 'error loading leaderboards' anymore (default timer set to 24h per user)
  • Fixed bug where ability levels would increase over level 12 because of space gifts
  • Fixed abilities almost always activating the dash ability
  • Balanced space gifts so that they are not as overpowered, but level 12 makes them good once more:
Rockets spawns reduced by 5X
Minipods spawns reduced by 10X
Money gain decreased from 1-10 * utility level to 1-3 * utility level
Golden asteroid chance on level 12 reduced from 100% to 10%
Ability power reduced from 100-200 * utility level to 100-150 * utility level
Health boost reduced from 10 * utility level to 5 * utility level
Nuke can now destroy gifts
Recruitment spawns reduced from 4 to 2, however they will have according levels (ONLY IF RECRUITMENTS ARE UPGRADED IN THE SHOP, NOT BASED ON UTILITY LEVEL)
Bouncy orb reduced from 2 to 1, however they will have according levels (ONLY IF BOUNCY ORBS ARE UPGRADED IN THE SHOP, NOT BASED ON UTILITY LEVEL)
More gifts appearing reduced from 3 to 2


  • Update scribble engine to fix memory leak
  • Using 'remove unused assets' option in engine to reduce file size (roughly 7mb, -2.42% decrease)


I know that 'nerfing' is not a great look for gifts but gifts were literally too overpowered, even right now they still are, but I think I'll leave them as is :)

Happy New Year everyone!