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Asteroids ++ News

ASTEROIDSMAS EVENT (100000 CREDITS REWARD)

ASTEROIDSMAS!

From today to 31st December, I invite you all to sing along with the song I've written for Asteroids for Christmas! The best singer would receive 100000 credits from me. The following lyrics are in this blog post:



Alright, the submissions should be either an audio/video file, and can be submitting on my discord server: https://discord.gg/6np9CmuEyv

HAVE FUN!

Asteroids ++ 1.2.5

Asteroids ++ 1.2.5

(This build is not finished, but a public beta is released, 1.2.5 will be released this week as a stable version)

[h2]Clone Rework[/h2]
The clone will now spawn immediately at the start of the sector instead of acting as a second life. Your clone strength will depend on the clone level, you can also use abilities with the clone (so you can use 2 nukes at once for instance), however the ability power requirement will sum up depending on how many 'clones' you have. This will be important later :)

There are some changes in the clone skill tree, for example, tier 3 is now the current tier 4 and the new tier 4 will now provide an additional clone (but a much weaker clone)

The game's code base has been changed to support this feature, for example, game over will now activate if all spaceships on the screen are gone, which may save your realistic hardcore runs

[h2]Recruitments Control[/h2]
A small change in recruitments, you can control recruitments after the player's death without causing a gameover screen, for a 'chance' to win a sector, but the player can choose to press 'R' to not have control over recruitments and go straight to the shop.

Available as a gameplay option in settings

[h2]New utility, SPACE GIFTS![/h2]

Gather flying gifts in space to powerup your spaceship temporarily! There would be temporary buffs such as health ups, weapon/ability/utility upgrades, or perhaps bonus money!

I think keeping it a secret makes it fun to experiment, but if you really want to know, then just watch this, but this is still not telling the full story: https://www.youtube.com/watch?v=7omFGFrLPkE

[h2]Other[/h2]
  • Buffed mini rock pods to deal more damage
  • You can now get repair kits in daily levels
  • Random utilities are now given to you in daily levels
  • During shield activation the player deals constant damage to asteroids, similar to 'ship spikes' utility
  • Added many new recruitment names
  • Added setting to change bullet max distance (thanks dezashibi)
  • Fixed graphical issues in the shop (thanks Morn2)
  • Fixed Using Skip Ability causes softlock if clone weapon is active (thanks Completed24)
  • Some menu updates that support new inventory items
  • Ability Recharge is now faster the more spaceships are on screen and also depends on those spaceship levels


AND NOW, FOR THE FINAL CHALLENGE

From today to 31st December, I invite you all to sing along with the song I've written for Asteroids for Christmas! The best singer would receive 100000 credits from me. The following lyrics are in this blog post:

https://infi.land/blog/twelve-days-of-asteroids-song-event

Alright, the submissions should be either an audio/video file, and can be submitting on my discord server: https://discord.gg/6np9CmuEyv HAVE FUN!

Common Drops #012

COMMON DROPS #012


[h3]
  • Added 1 new music kit in the pool
  • Added machine gun weapons in the pool (12 levels, so 12 new drops)
  • Added rocket weapons in the pool (12 levels, so 12 new drops)
[/h3]

In this drop there are 25 new items! Enjoy!
(I wanna try to get weapon crafting asap, but I am too slow) :isaac:

Asteroids ++ 1.2.4a

  • Added New F Dialogue
  • Black Asteroids can now destroy recruitments
  • Updated website (Extras > Socials > Website)

WINNERS OF THE EVENT

WINNERS OF THE EVENT


  • FIRST PLACE - CDeth 51,320 CREDITS
  • [h2]SECOND PLACE - awaranoid 11,122 CREDITS[/h2]
  • [h3]THIRD PLACE - cG.Johnny Falcon 4,444 CREDITS[/h3]
  • FOURTH PLACE - legacypbl 3,503 CREDITS
  • FIFTH PLACE - The_Jedigamer 1,858 CREDITS


Honorable mentions:
  • 6th - Neorider, 670 credits
  • 7th Tickeh T Boo, 604 credits
  • 8th awesomeragle, 341 credits
  • 9th qawsed54321, 39 credits
  • 10th Takkenkind, 38 credits


Rewards will be given to the first top 5 players, the top 10 players will get recruitment names (rainbow effect if already included or if in top 5). Please contact me in DMs so I can add you on steam thru my dev account and trade items. I am adding the top 5 winners on steam

Items are eligible for pickup until 15th december, after that date if the rest of the rewards aren't taken by top 5 players, it will be given to the 1st place.

Version 1.2.4a
  • Added +20 new recruitments names
  • Fixed credits items showing wrong labels when using rewards