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Asteroids ++ News

Asteroids ++ 1.3.4b (Patch 1)

- Fixed crash related to the previous birthday event (thanks Daacals)

Unimportant update

Maybe it is important to you
Extended the event to the 20th November because I got some stuff to do tomorrow

BIRTHDAY EVENT - 140000+ CREDITS PRIZE POOL

BIRTHDAY EVENT - 140000+ CREDITS PRIZE POOL
[p][/p][p]There is currently a birthday event in the game![/p][p]Spend credits to end up in a leaderboard, and top 5 places will earn fabulous rewards![/p][p]Make sure to update the game to 1.3.4b to enter! (1.3.4a won't work!)[/p][p]For winners: make sure to add me on steam at the end of the event to receive the reward![/p][p][/p][p]Good luck![/p]

Asteroids ++ 1.3.4a - FIXED ITEM DROPS

[p]- Fixed item drops, sorry for the huge confusion! [/p][p]- Fixed spawning asteroids where sometimes more colored asteroids would spawn than they should and less normal asteroids would spawn than they should [/p][p]- Nerfed the player strafing by dramatically decreasing ability power if the player is dealing damage to asteroids, so more damage dealt = more ability power lost [/p][p](Don't worry! You still get ability power back when destroying asteroids!) [/p][p]- Fix issue where dark green asteroids didn't bounce off all bullets other than rocket type weapons[/p][p]Also for a limited time until 24th november, weekly planet drops from 65 to 72 will be available as planets you can expect to get due to nobody having a way to get those planets for free

Enjoy![/p]

Asteroids ++ 1.3.4

[p]This is more of a patch update to be honest, but because this has a lot of fixes, this is a regular update.[/p][p]Also, I updated the game engine to GM2024.14, which caused the game to be much larger than it is, so I didn't intend to clickbait people thinking this is some huge 200mb update. This is probably a bug on the engine side, so it might be fixed in the next update. Also if there are any other issues because of this engine update, let me know.[/p][p][/p][h3]All campaigns are 50% off for a week![/h3][p]If you don't know, all campaigns are 50% off right now! I recommend everyone buying the campaign pack while it's at it's best value at the moment![/p][p][dynamiclink][/dynamiclink][/p][h3]Features (mostly fixes):[/h3]
  • [p]Fixed issue with campaigns which were bought using credits, mainly the Lethal Company campaign. This is an important fix, so let me know if you have the campaign unlocked now. If you don't have the campaign unlocked by buying it with credits let me know in the comments.[/p]
  • [p]All hooks now have a magnet attached to them, making it easier for the hook to get coins[/p]
  • [p]Hooks will bring money in range of the player's magnet instead of going straight to the center[/p]
  • [p]Hooks will attempt to go after gifts to open them[/p]
  • [p]Hook speed has been amplified based on speed level[/p]
  • [p]Fixed crash when holding fire while having a hook (thanks Kingdud)[/p]
  • [p]Fixed Power Star shop description bug (thanks Kingdud)[/p]
  • [p]Fixed skill tree issues with the Power Star (thanks Kingdud)[/p]
  • [p]The power star will now upgrade the hook to level 12[/p]
  • [p]You can now collect gifts even if you don't have the gift utility[/p]
  • [p]Fixed bouncy orbs tier 4 skill tree (thanks Kingdud)[/p]
  • [p]Recruitments can now pick up gifts, but will not chase after them[/p]
  • [p]Fixed issue where in the campaign menu, every frame there would be a check if you own a campaign[/p]
  • [p]Fixed esc not responding in main menu, the escape key will now select 'back' and will go a menu back (thanks Kingdud)[/p]
  • [p]Updated engine to GM2024.14, bringing various performance improvements, but it could introduce unexpected bugs.[/p]